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animated chat, voice chat, and avatar


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#21 nepacaka

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Posted October 28 2013 - 09:39 AM

I painted another version, but then I used (if possible) design elements from the current hawken mech interface. And i added pilot callsign =D

Posted Image
and full version:
Spoiler

This time unfortunately without animation (q_q) only "current" and "end" state.
- first pilot (me) talking in mic
- second pilot (lucius) end talking

and little bonus :lol:
Posted Image
nyan recruit :D

Edited by nepacaka, October 28 2013 - 03:14 PM.


#22 Teljaxx

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Posted October 28 2013 - 07:30 PM

View Postnepacaka, on October 28 2013 - 09:39 AM, said:

and little bonus :lol:
Posted Image
nyan recruit :D

That totally needs to be a Holotaunt!
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#23 nepacaka

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Posted October 29 2013 - 12:51 AM

Posted Image
another one

and with angle (like previos, but without animation)
Spoiler

today without bonus, i don't have a time for drawing =(

Edited by nepacaka, October 29 2013 - 12:55 AM.


#24 Teljaxx

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Posted October 29 2013 - 12:54 AM

View Postnepacaka, on October 29 2013 - 12:51 AM, said:

Posted Image
another one

without bonus =(

I like that one. The name is much easier to read like that.
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#25 nepacaka

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Posted October 29 2013 - 01:00 AM

Quote

The name is much easier to read like that.
Yeah, when I was painting, I thought that we need a different color, then immediately will be clear where the name.

#26 Teljaxx

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Posted October 29 2013 - 01:05 AM

View Postnepacaka, on October 29 2013 - 01:00 AM, said:

Quote

The name is much easier to read like that.
Yeah, when I was painting, I thought that we need a different color, then immediately will be clear where the name.

Yeah, the blue looks nice, but it would be too hard to see in game. The name being yellow and separate from the rest if it works much better.
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#27 Mobstarr

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Posted October 29 2013 - 02:29 AM

Hey devs, please hire this guy! Awesome work!

#28 nepacaka

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Posted October 29 2013 - 04:45 AM

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Hey devs, please hire this guy! Awesome work!
thx, but yet my knowledge of Photoshop, only superficial. :)

Now perhaps I'll wait for the new patch. The developers have promised to make a new interface, let's see how it will change. Maybe something will draw a new style of GUI.
If the interface is of course change ...

#29 Mobstarr

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Posted October 29 2013 - 05:50 AM

View Postnepacaka, on October 29 2013 - 04:45 AM, said:

Quote

Hey devs, please hire this guy! Awesome work!
thx, but yet my knowledge of Photoshop, only superficial. :)

But I can see that you have a strong sense for art adaptation. Your suggestions would totally fit into the game ui. (:

#30 Krellus

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Posted October 29 2013 - 07:50 PM

this a  great idea - make it so devs!

#31 nepacaka

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Posted October 31 2013 - 08:51 AM

continue, I made another one in a different style. I wanted to do in the style Ascention reticule, and chose white line + little orange color (and some transparent)
Posted Image
I still have the idea of ​​doing a similar style, but with rotating parts (like "thing" that you see when you account syncing) // maybe later....

p.s. Middle display contain the moving assembly code =). Unfortunately I not guessed to do it like a "vector",
and bitmap image it looks like "microscopic" text = (

Edited by nepacaka, October 31 2013 - 09:23 AM.


#32 JudgeGrey

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Posted October 31 2013 - 01:40 PM

Good job and like the idea...only other addition might be to add a rank insignia to help identify the public players achievement.
It's the jakes that make the job. It's the Jake behind the wheel.
It's the Jake that rides beside 'em whose nerves are edged with steel.
It's the jakes that ride behind them when the truck rolls to a call.
The sirens blare and we say a prayer 'til they're home safe one and all.

#33 nepacaka

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Posted October 31 2013 - 01:51 PM

Quote

only other addition might be to add a rank insignia to help identify the public players achievement.
i think about it, maybe i try in next work. The problem is that they are difficult to distinguish. I still defining icon only level 1, and level 30 icon. I have no idea how to look 14 or 27 level icon :lol:
So I thought I just write text like "PilotName - lvl 30" or "PilotName - lvl 15"

#34 JudgeGrey

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Posted October 31 2013 - 02:06 PM

Was even meaning ranks Private,Sgt,Lt, Col. and General which are achievements of how many matches they had won. just a thought and you did a great job
It's the jakes that make the job. It's the Jake behind the wheel.
It's the Jake that rides beside 'em whose nerves are edged with steel.
It's the jakes that ride behind them when the truck rolls to a call.
The sirens blare and we say a prayer 'til they're home safe one and all.

#35 torc

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Posted October 31 2013 - 03:33 PM

agree on everything... Hawken NEEDS this...it's time to make improvements like this...no matter what style, everything on this direction will be great.


Posted Image


#36 VYR3

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Posted November 25 2013 - 12:38 PM

I found this and I think this needs to go back to the front page, this is good stuff.

#37 AshenCrow

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Posted December 17 2013 - 09:59 AM

I definitely approve of this!

#38 Infyrno

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Posted August 04 2014 - 01:15 PM

+1  love the nyan recruit too :P

#39 TwentyFirstPilot

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Posted August 04 2014 - 02:40 PM

Nice concept, though your iteration would be way too intrusive.

View Postnepacaka, on October 23 2013 - 11:28 PM, said:

Otherwise, it is likely that users will put myself all the small stuff instead of pilot face (or pilot helmet) (as on My Little Pony, funny cats, obscene stuff, and other fuzzy bunny)

Heck yes.

(Also, that's racist. Who are you to say that ponies can't pilot mechs_ No hands_ No problem. I cite modified control layouts.)

Edited by TwentyFirstPilot, August 04 2014 - 02:43 PM.

Aspiring Professional Yolodriver


View PostAmidatelion, on May 24 2014 - 01:36 AM, said:

Yeah, but dude, we are at 1750. As much as we would like to be Professional Yolodrivers like you [Meraple] and Lightangel112, we're not there yet. It's something to aspire to, sure, but there's a lot of ground to cover.

View Postcomic_sans, on October 31 2014 - 05:50 PM, said:

SS, you wanna fight me_  I'm druuuuuunk_____ You could maybe win_!!

#40 nepacaka

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Posted August 05 2014 - 04:39 AM

Quote

Heck yes.
to be honest, when developers announced the creation of avatars, I expected it would be a pilots face (like i drawing for example) ... I did not think that they will implemented in game "cats", "pigs", "tigers" and other "fuzzy bunny" avatars :lol:




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