I voted #4, there really isn't a all winning, all powerful stand alone mech. It's all about the pilot, experience and the team.
However, that said, I believe there are steps of mech suitability that work best with players at different levels of ability. I think "Mech Suitability" can fall into a hierarchy, but it's not set in stone and rather broad statement.
For beginner pilots B Mechs like the CRT / Assault are great.
For intermediate players that have certain mastery of what strategies to use on different maps and game types, are competent with dodging, positioning and advancing, will likely enjoy and do well with A mechs.
For intermediate - expert players, C mechs start to make a lot of sense. C mechs can be put in harms way intentionally in an attempt to turn the flow of battle in their favour. However, if you don't know what you're doing, a C mech gets husked just as fast as a B mech.
For expert pilots, anything goes, pick the right tool for the job.
So no truly dominate Mech exists in the game, there will be strengths and weakeness for each mech, up to the pilot to make them work.
i don't know, i manage to take down c class 1on1 with my reaper 90%
Because the people you're fighting can't aim. Not sure how you could ever fail to comprehend this.
now to properly reply to 'your majesty'.
i actually know my own skill, i know what i can do in game. sure, some people have trouble aiming, but that is mostly bcs i make it difficult for them. i don't suppose you think i stand still and they fire bullets everywhere but down my sight -.-
when you get a score of 17-1-10 with a mere reaper, then you can tell me how its not ME but actually THEM. or maybe you will fail to comprehend this_
i don't know, i manage to take down c class 1on1 with my reaper 90%
Because the people you're fighting can't aim. Not sure how you could ever fail to comprehend this.
now to properly reply to 'your majesty'.
i actually know my own skill, i know what i can do in game. sure, some people have trouble aiming, but that is mostly bcs i make it difficult for them. i don't suppose you think i stand still and they fire bullets everywhere but down my sight -.-
when you get a score of 17-1-10 with a mere reaper, then you can tell me how its not ME but actually THEM. or maybe you will fail to comprehend this_
I get 20 kills and 1 death all the time with my raider, scout or pred when I play with new players(wtf_ Matchmaking). They cAnt aim for sjsfggfsfv. When I play with better players, I get only like 15 kills and 3 to 5 deaths. Also reaper is the best mech to kill nobs with. Best I ever got was 43 kills and 5 deaths. It's the noob your playing against's aim. IMO dew is very good. He knows what he's talking about
i don't know, i manage to take down c class 1on1 with my reaper 90%
Because the people you're fighting can't aim. Not sure how you could ever fail to comprehend this.
now to properly reply to 'your majesty'.
i actually know my own skill, i know what i can do in game. sure, some people have trouble aiming, but that is mostly bcs i make it difficult for them. i don't suppose you think i stand still and they fire bullets everywhere but down my sight -.-
when you get a score of 17-1-10 with a mere reaper, then you can tell me how its not ME but actually THEM. or maybe you will fail to comprehend this_
I get 20 kills and 1 death all the time with my raider, scout or pred when I play with new players(wtf_ Matchmaking). They cAnt aim for sjsfggfsfv. When I play with better players, I get only like 15 kills and 3 to 5 deaths. Also reaper is the best mech to kill nobs with. Best I ever got was 43 kills and 5 deaths. It's the noob your playing against's aim. IMO dew is very good. He knows what he's talking about
i never said Dew isn't good. what i have problem is his ego. what i wrote was just a simple impression, in no way written in stone, even underlined by 'i don't know.'. but imagine the ego on this guy, when he singles out my comment, from a who knows what egotrip that went to his head, bcs 'i need to be put in my place'. he overinflated the importance of his opinion in a complete stranger's eyes. that is that
kudos to you on that skill and score ^^ can only hope to reach that. i have been playing exactly 10 days today, but still, it does not make him an authority of any kind.
i don't know, i manage to take down c class 1on1 with my reaper 90%
Because the people you're fighting can't aim. Not sure how you could ever fail to comprehend this.
now to properly reply to 'your majesty'.
i actually know my own skill, i know what i can do in game. sure, some people have trouble aiming, but that is mostly bcs i make it difficult for them. i don't suppose you think i stand still and they fire bullets everywhere but down my sight -.-
when you get a score of 17-1-10 with a mere reaper, then you can tell me how its not ME but actually THEM. or maybe you will fail to comprehend this_
sure let me hop into some random 1500-rated pub or whatever you're playing in and stomp the snot out of a bunch of nobodies. this will certainly help my reaper overcome the HP differential versus a C-class that doesn't miss.
If you want to know why you need to be "put in your place", it's because when people like you make posts like "Oh, I do fine in my A-class", it sends a message, however small, that the current state of the meta is OK. Evidence suggests the opposite in a room full of people that are going to land their shots no matter how much an A-class dances around, and feedback from people with feeble experience just muddies the water and makes it take even longer before problems actually get balanced.
We all hope dew never becomes a doctor, his bedside manner is terrible. However, most if not everything Dew writes up has truth behind it and is quite accurate.
We all just accept dew as that one really BM'd guy every game has
Dew, on April 04 2014 - 01:15 PM, said:
There's a difference between making the hoop 14 feet high and telling all the players that you have to wait for half a second after running before you can shoot the ball.
C-Classes are stronger in team-heavy environments, which is to be expected. And that is unlikely to change.
The only real buff I'd advocate for A-classes is the significant lowering of the boost>fire delay. It pretty much killed aggressive bunny-hopping, which gimped A-classes hugely, and made gameplay slower across the board.
Edited by Duralumi, May 20 2014 - 03:45 PM.
After disabling signatures I found my forum-browsing experience had improved marginally.
currently does not have a particular favorite in class.
but, the balance distort some concrete mechs or combinations.
C-class is not OP, but brawler+tech and gren+vulcan is OP in siege mode. because they are fat, hard, fat again
B-class is not OP, but mech like assault and raider is OP.
assault is universal, he can beat ur azz anywhere in anytime. raider have a super-sonic-lol-speed-ability, damage, damage, damage...
A-class have some mechs too...infil
since beta all mech have unique stats, and it's turned system from "ideal balance" to "negative balance"
when i say:
"ideal balance" - each mech can beat each other mech in any situation.
"negative balance" - each mech can easy beat half of mechs, but other half of mechs are "counter-mechs"
actually, for me negative balance it's not good.
when you have 9 mech, you can easy create ideal balance . but when you have 20 mechs - ideal balance almost impossible. Yes, I understand all, and maybe - this is the only one correct decision...but I do not like it.
now devs turned game into "teamplay".
Unfortunately, devs are miscalculated. I still do not understand the logic of their actions sometimes. like in previously balance fix, when brawler have 770+ HP, and was one of the most dangerous mech in game. Not to mention the fact that the C-class is incredibly strong in siege mode or MA.
And what devs doing_
Right! For some reason, they added more HP for C's! Moar HP!
Probably, someone told them that Brawler and gren are weak. But I do not know who told this, and why they listened to him.
What we have in the end_ instead 2A+2B+2C, each time playing in the siege we see 4C+1tech+1anymech.
I still have not seen a better balance than the one that was on the Open-Beta (cuz each mech was better balanced for 1vs1 fight). Perhaps, because all mechs are the same. =/
Now I appeal only to developers. because i tired from this.
You enter the new game mechanics, but don't correct previous game mechanics with this.
1) you did air-dodge - but don't care about EOC/Heat. broken mechanic.
2) you delete spread - but don't care about flying mechs
2) you did infinity dodge - but don't care about fuel exploit
3) you reworking dodge, to offset fuel exploit. decrease dodge for C's, and "dodge like pro" on C's is very hard now.
4) you added C's more HP, to offset dodge disadvantages on C's.
5) after added HP - C-class is OP and unbeatable in siege-mode, because they have so much HP
and other things...ttk, air-speed in ascention, useless and broken internals, change visual style after ascension...oh...many things.
You correct one problem, and added two others problems.
this is the reason why mechs and weapons is unbalansed
this is the reason why rocketeers beat all on Bunker.
this is the reason why each siege on lostEco contain 4-5 C's in each team after 10 min of play
this is the reason why MA on facility, bunker, LE is stupid
this is the reason why people don't play in hawken and leave from game
and we don't talking about ping XD, only about balance problems.
I'm not going to prove anything. if you can't see it... congrats, you're blind.
We all hope dew never becomes a doctor, his bedside manner is terrible. However, most if not everything Dew writes up has truth behind it and is quite accurate.
We all just accept dew as that one really BM'd guy every game has
Exactly what i meant. And who dafaq are YOU to be putting anyone in their place_ Bcs to me, you are that nobody you speak of. If you had approached me, and said what you had to say in a normal manner, sure.
But like this_ Yeah, get over yourself, bcs your own world where you hold outmost importance doesn"t cross into boundaries of mine. In mine, you are nobody, ir at very best some rude egomaniac punk.
sure let me hop into some random 1500-rated pub or whatever you're playing in and stomp the snot out of a bunch of nobodies. this will certainly help my reaper overcome the HP differential versus a C-class that doesn't miss.
true. I strongly doubt that the ripper is able to kill brawler with SA. he just did not have enough HP.
i'm still waiting new patch, when brawler gain new ability. I can already see how brawler turns into a "monster", if he gets any ability other than current turret-mode
Quote
Incin is the strongest mech in the game bar none.
the only problem in his weapons. use baby or mama, and incin weakest C-class in game. i don't know more pathetic mech than incin with bear:baby.
balance_ don't hear. endless shooting - something that ruined game balance and never be good.
Scouts are OP with their extra fuel tank they can dodge forever
I tend to agree. With all that maneuverability and firepower, a Scout is quite formidable and IMHO, the one mech that still seems legitimately "OP".
I can also see it being tough to balance out a Scout from a programming point of view, but maybe not impossible.
We all hope dew never becomes a doctor, his bedside manner is terrible. However, most if not everything Dew writes up has truth behind it and is quite accurate.
We all just accept dew as that one really BM'd guy every game has
Exactly what i meant. And who dafaq are YOU to be putting anyone in their place_ Bcs to me, you are that nobody you speak of. If you had approached me, and said what you had to say in a normal manner, sure.
But like this_ Yeah, get over yourself, bcs your own world where you hold outmost importance doesn"t cross into boundaries of mine. In mine, you are nobody, ir at very best some rude egomaniac punk.
I'll stop being a rude egomaniac punk when you stop polluting my favorite game with your ignorance.