Behemoth66, on August 02 2014 - 05:43 PM, said:
let me start off by saying that I'm a Vanguard pilot. I played a few matches with the Infiltrator, and had a bit of trouble since I don't use light mechs very often. Then in the middle of a particularly intense TDM I switched back to my Vanguard and noticed something very odd. People started flinging around equipment like they had to pay for any extras they brought back where they hadn't before. It wasn't something I'd ever noticed before, but they were throwing everything they had at me specifically. Looking back, this has been happening ever since I started playing with the Vanguard.
So I have to ask, does the Vanguard scare people_ It seems like if you see two mechs next to one another and one is a Vanguard, people see the Vanguard as the bigger threat no matter what the other mech is.
Let's look at some cold hard facts about the Vanguard:
Un-deployed, It has the highest speed of any C-class and can keep up with B-class mechs.
It has the fastest turret mode of any C-class
Deployed and from the front its health is 1,096. It's closest competitor is the Brawler at 800 health.
From the back its health is 548
So, a second question I have to ask: is the Vanguard OP_
1v1, I can take on almost any other mech and consistently win the skirmish. Deployed I can take on three or four enemies and consistently come out on top if I don't kill them all. You may argue that you can boost around and shoot me in the back while I'm deployed and beat me right_ Again, 1v1 this doesn't end well for you. Even deployed I can still turn fast enough to counter a Scout trying to hover over my head. I don't know exactly why, but I don't see people trying to boost along the ground to shoot me in the back despite being faster than flying.
So please, tell me: Do you think the Vanguard should be nerfed_
It's a threat, certainly, but not what people would really consider OP. It sounds like the enemy team (and other players at your MMR) are making the mistake of focusing you. Undeployed, you can get killed just like anyone else. Deployed, their best bet is to ignore you, kill your team, and then mop you up. As fast as you can go, you still lack the mobility of an undeployed mech. Vanguard goes into turret mode_ Ignore it and go kill something else far away from it. This forces it out of turret mode, and suddenly its much easier to kill.
Quite frankly, if you're going into 3v1 situations and coming out on top, the people you're playing against aren't very good or aren't very bright.
In fact, I hate to say it but it sounds like that's the central issue here: unskilled players. If a scout can't get behind you, you're not playing very good scouts. Also, it appears no one has hit you with a grenade lobbed or bounce to hit behind you. Positing it as a 1v1 situation creates an artificial imbalance in favour of the Vanguard, because there is almost no time when you are going to be in that situation, in TDM or DM.
It's like the opposite of Scout complaints. It's real easy to kill a Scout: learn to aim. It's real easy to kill a Vanguard: learn to tactics.
Edited by Amidatelion, August 03 2014 - 01:41 AM.