I didn't read the entire thread, but my opinion on the tech is all I'm going to post right now...
The tech was the biggest change to hawken that drove me away. I didn't quit as soon as the tech came, I played that patch quite a bit, but I just got more and more pissed off at it.
Why?
1. I don't feel tech is a good fit in an arena shooter. I cannot think of another that had something similar. That said, breaking the mold of "arena shooter" isn't necessarily a bad thing. I just feel like, between self repair and hp orbs, there is plenty of healing that keeps gameplay broken up in a more "arena shooter" sort of way. This brings me to my next point.
2. Blobs. Since the tech patch, fighting has condensed far more into mech blobs. 2 (hopefully) blobs just moving around the map. Kinda takes away some of the fluidity of the combat imo. I know a big reason for the inclusion of the tech was so that people could get back into the fight sooner, which I don't really mind, I just never felt out of the fight for long in the first place. I say 2 (hopefully) blobs because of my 3rd point
3. One team has tech, other doesn't. GG. If all players are equally skilled, generally the team with a tech is going to win. In PUBs, a tech can make one team roll over their opponent. 2 techs. I'm sure many of us have been in matches with 2 techs vs 0 techs. Really, how tard is that, especially if they have C classes in the mix. The easy solution is to get a tech on your team. Well, given the unlock method of hawken, that isn't necessarily always possible. Even if it is possible, I don't believe that there should be mechs that essentially mandate the same mech is played on the other team. Bringing me to my fourth point.
4. "Just shoot the tech". Yes, there are mechs that are quite good at taking out techs. Keep in mind a fairly equally skilled match, that isn't nearly as easy as people make it sound when they write it in a forum. Aside from it not being nearly as simple as that, why should one mech be the defining factor of whether a team is able to conquer the other team? If your team can never take out the tech, odds are your team has lost. So even if both teams have someone who excels at taking techs out, the game still revolves around taking out the tech. I, for one, like to play TDM, not "Kill the Tech". I feel it dumbed gameplay down significantly as it centered focus of combat around one mech. Before, a team could decide what strat they wanted to use, and who would be focus fired first to best achieve that strat. And it could change depending on what part of the map they were in. Now, tech is the #1 goal all day every day.
I see that u wont realy pay atention to this thread anymore but still XD ima reply to u XD
the thing is that
(to me)
Hawken is about team work right?
well generally all mechs of the team counts,
the goal isnt about killing the tech, its a team strategy to eliminate a tech to then take out the remaining team,
its all team work and tactics,
if the other team has tech, its not nececarily the reason u ll lose, its the game play and the tactics that matter,
if the other team has tech , of course they have an advantage, healing and all,
but they also have a disadvantage,
1 they now "depend" on the tech (usually if its a good team, if not then .... wow ..... they are scatered and tech isnt in a group etc u know what i mean)
2 they now have a week spot, the tech it self , i know that alot of people say "then just shoot the tech" but its true, if u eliminate the tech then u criticaly criple the enemy team.
lets say both teams are equally skilled,
even if they have the tech u can allways counter,
the only way i think a team can lose against an organized team (usually when theres a tech the team is organized lol (with alot of exeptions of course)) is a dissorganised team,
in hawken tech or no tech usually, the organized team kills the unorganized theam right? etc all the possibilitys etc.....
then theres skill, learn how to counter a situation
if ur gettin rolled over, dont look at all the problems, think of what u can do to counter the problems and therefore learning new counters and all XD
idk if i put all my ideas out but atm i think i did XD
groll XD
feel free to brain storm or point out things that might be wrong or right XD