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PSA | HELIX REPAIR TORCH

- - - - - Helix Repair Torch Technician tech

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#1
Dr_Freeze001

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Right, so I've been curious about the tech stats for a while now and so I've done some testing. This was done by testing the tech in different situation on the KDR servers. The numbers were reached by repeating the test 3 times, getting the average, then rounding to nearest usable number. 

 

 

 

Here's what I found:

 

HELIX REPAIR TORCH | SELF REPAIR RATE | OUT OF COMBAT:

Without Amplification: 20 HPS

With Amplification: 49 HPS.

 

HELIX REPAIR TORCH | OTHER REPAIR RATE | OUT OF COMBAT:

Without Amplification: 52 HPS

With Amplification: 142 HPS.

 

HELIX REPAIR TORCH | SELF REPAIR RATE | IN COMBAT:

Without Amplification: 23 HPS

With Amplification: 28 HPS.

 

HELIX REPAIR TORCH | OTHER REPAIR RATE | IN COMBAT:

Without Amplification: 34 HPS

With Amplification: 60 HPS.

 

DECONSTRUCTOR | SELF REPAIR RATE:

Without Amplification: 10 HPS

With Amplification: 17 HPS.

 

DECONSTRUCTOR | OTHER DAMAGE RATE:

Without Amplification: 17 DPS

With Amplification: 17 DPS

 

 

The more you know.

 

 

 

A few things to note: When you use the Deconstructor you're always in combat, there is no difference in you getting or not getting shot while using, for both HPS and DPS. 

 

The healing rate is a set heal per second, not a percent of the max armor.

 

 

Wierd thing is: you may notice that the Self healing rates for in and out of combat are very strange. According to my tests you actually get more armor while in combat, when not using Amplification, but it IS lower when having the ability active.

 

 

 

I'd very much like for people who can to get out there and test stuff yourself and post your results here. Double check the facts, as it were.

 

 

 

Cheers,

Freeze

 

 

 

 

 

Thank you to (KDR) Basilios and (KDR) Seth for helping out.


Edited by (KDR) Dr_Freeze001, 21 May 2015 - 02:38 PM.

  • Guns_N_Rozer, HorseHeadProphet, Hyginos and 8 others like this

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#2
Guns_N_Rozer

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very good experiment but  :rolleyes:

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#3
Grollourdo

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Lol

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(='.'=) This is Bunny. Copy bunny into
 (") (") your signature to help him gain world domination XD

 

And if you dont .... 

 

bloody_keyboard.gif    <-------------- ME and Bunny
 
 
(This is also me when u no cooperate in game XD)

#4
MajyckToad

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Still a meen muvrhuvr of a mech in the right hands

:)

Thanks for doing this!


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#5
CrimsonKaim

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Wasn't the deconstructor 20 DPS?

- Sitting next to the sound box in Last Eco -


#6
System64

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No, it's actually 5 DPS, without amplification.

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#7
Dr_Freeze001

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Deconstuction rates were one of the wierd things honestly, because at one point I had an average of 19.9 DPS, but testing it again later got me the average results you see above. That's why I advice people go back to testing it themselves. 

 

I've got a theory, but haven't tested it yet, which is that the HELIX REPAIR is a set HPS, but the Deconstructor would in fact be percentage based. The 20 PDS tests were done by damaging a Brawler (800 Armor) and the 17 DPS tests on a technician (315 armor). For one, I don't know what the percentage could possibly be, but also it just seems very unlikely and too complex to be true. I assumed this not to be the case, but who knows?

 

At any rate there is no difference in DPS between Deconstructing with or without Amplification, only on the self repair rate.


Edited by (KDR) Dr_Freeze001, 22 May 2015 - 04:43 AM.

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