5. Implement additional balance tweaks
- the goals will be to boost previously underpowered items/weapons/internals
- Mention specific items/internals/weapons you believe to be underpowered, especially those that are simply not competitive
Source for stats I am using (sorta up to date?)
weapons/ mechs
Okay the EOC is dear to my heart. Really needs a buff right now. Anyone who has used it extensively in the current meta knows how painful of an experience it is. Honestly I think the only thing that needs changed is the flight speed.
I saw some comparison between heat and eoc earlier in the thread so let me just break down the speeds for ya. Even provide some reference for people who main heat.
If you fire the uncharged heat. That is the speed of the eoc both charged and uncharged.
EOC 3/6 puck = 200m/s
HEAT Charged = 400m/s
HEAT uncharged = 200m/s
I suggest starting at 250 or 275 m/s for EOC flight speed and see what happens.
After playing A LOT with eoc raider over the past months I would say my biggest gripe is how slow the projectiles are. It is important that we don't buff the EOC to much though. Remember circa raider patch? EOC was ridiculous burst/rof.
Hellfires
So when talking about balancing auto tracking weapons like seeker and hellfire you must tread carefully. The tracking should not be overwhelming because no one likes overwhelming unavoidable damage. You also have to be careful about buffing tracking because it effects lower ranks much more than it effects high ranks. Most players above 2000mmr can dodge hellfires easily, even easier if cover is near by. The auto tracking is most useful in team fights when it provides sensory overload for pilots. ex. Trying to focus down your primary target, while dodging tows/gl, and now there is a hellfire lock on that you have to worry about.
The main problem I see with hellfire is that dumbfire is so worthless. Spread should be tighter and the missiles should fly faster. Current speed is a whopping 34 m/s. While TOW, GL, SAARE, KLA, and EOC P are 100, 80, 140, 120, and 145 respectively. What use is dumbfire when your missiles are painfully slow and the spread means you will probably miss more than 50% of the damage anyway. When the damage isn't very much in the first place.
People have said in this thread they don't like the rof of hellfires. I think it is fine, I also think the thing people don't like about the hellfire rof is that you have to lock on for them to be remotely useful. Which takes extra time. Thus I think if we buff dumb fire the hellfires will be in a good place.
Vulcan XT: buff the dps by about 10. Currently it is 77.5, 88 if increased by about 10. This would put the max dps of the assault G2 at 176, the same as the assault. Then wouldn't it be more successfully fulfilling the role of more sustain focused assault?
G2R really needs to not show up on radar when it uses its ability. Also maybe a slight armor buff.
Items:
Turrets need buff. Love the idea of being able to throw them onto walls/ceilings
Holograms, would love to see them run forward like in Halo reach
Heat charge love the idea of making it sticky. Maybe consider normalizing its projectile patching when launching it. Also buffing its projectile speed would be nice. It is pretty hard to throw it into a good spot in the heat of combat.
Health orb heals to much when paired with repair kit and extractor.
Scanner needs a shorter duration or radius and show up on radar like the disruptor does.
Internals:
reconstructors should be a percentage rather than flat amount.
replenisher should be 2 slot unless the amount knocked off the ability cooldown is increased.
repair kit + extractor + health orb so stronk
make deflectors slightly more useful by increasing the amount reduced when dodging/boosting
failsafe is in a good spot. Increasing this would only result in the same problems that were the cause of its nerf.
Composite armor reward for dying? gtfo
air compressor should also give air 180 and air 180 internal should go away.
Love the idea that shock coils should also reduce walk/run sound.
Fuel converter should reward slightly more fuel.
That's all I got for now.