I might of overlooked a topic where this already has been mentioned but please, boost the Reaper Axe and nerf the Technician Axe.
-Reapers are pretty balanced besides their lack of AOE damage (only mech in game who hasn't got any besides their items).
-Technicians are pretty balanced aswell besides their overpowered heals.
So I propose making the Reaper's damage input a little higher so that he can compensate for his lack of AOE damage.
You could make this happen by boosting his damage on his long range weapon, or by increasing the fire rate of that long range weapon, or by changing the long range weapon's impact to splash damage (by not overdoing it ofcourse, but still it would dramatically increase the amount of damage and the assists/kills that go with it and increase the chances of winning with 2-3 Reapers in the team.) That is just pretty impossible at the moment when playing Siege for example and I do believe the overall win rating of this Axe would go up with a fair amount when boosting him in one of the ways discussed above.
The Technician is a well known and hated mech, which is pretty much too much to handle if 2 balanced teams (by average MMR rating) are facing each other in combat and one of them has a Technician.
The heals on the Technician are just insanely overpowered. Not only the amount he heals, but also the fact that he heals himself and that the heals come in such a rapid succession, which makes it extremely hard to kill him or the one that's being healed, make him just a tad too godlike (and not in a positive manner). Also the fact that he can just stand besides someone and heal him makes him just too much to handle, because he can just hide behind the other mech and barely take any damage while healing him up every 3 seconds or so.
Maybe you could reduce the heals/sec when he stands near an ally or make him drop heal orbs like the one's being dropped when you die, only just way more healthy :-) Another thing to propose is maybe making him overheat rather quickly when using his heals, this would make him choose more carefully who to heal, when to heal him and howmuch heals he's gonna give to his allies...
Well that's it. I hope these ideas might provide some insight in how a Reaper-main and fairly new Hawken player feels about his Hawken situation at the moment.
Btw: Thanks for making this Axellent game, I hope Hawken lives another thousand years!
Edited by Waarheiden, 02 June 2015 - 01:01 PM.