~Balance at the top and drive the other 90% of the player base away... sounds like a good business plan to me!
Seriously though, it makes the most sense to balance it for the median where the majority of players are. If I gave you a choice between five $100 bills or fifty $20 bills, which would you take? Before you answer, remember the cold, hard fact that the devs aren't making Hawken for charity. I'm not sure there are enough people in the top 0.5% of Hawken players to put food on the dev's tables or pay for the servers.
When you do min/max munchkinism, your meta is going to be considerably different than for the average "got outta work and wanna blow stuff up!" player. Thus, the top end will never be truly balanced without ruining the game for the majority simply because the top players are the type of players that look for every exploit anyways, and the means to prevent that generally lead to imbalances at the lower, less competitive levels. I don't think I've seen a video game yet that was equally balanced at all levels without being simple to the point of being quite restrictive. Do you want to simplify Hawken by, say, removing items altogether to prevent "orb lording"?
You won't make everyone happy, so it's best to just try to maximize the number that you do please.
Do you want to simplify Hawken by, say, removing items altogether to prevent "orb lording"?
That's funny. I didn't know there was any complicated gameplay elements at play when a player sits on an orb and tanks damage from 2 oncoming players. Much movement, much wow.
Balance at the top and drive the other 90% of the player base away... sounds like a good business plan to me!
Exaggeration at it's finest. Please, do some browsing on the forums as to what we actually want before you start throwing around these posts.
Seriously though, it makes the most sense to balance it for the median where the majority of players are. If I gave you a choice between five $100 bills or fifty $20 bills, which would you take? Before you answer, remember the cold, hard fact that the devs aren't making Hawken for charity. I'm not sure there are enough people in the top 0.5% of Hawken players to put food on the dev's tables or pay for the servers
No, that doesn't make any sense at all. You don't balance a game from the opinions of a lesser skilled player - that's how you break balance. As to your last opinionated claim, a majority of the top players have spent hundreds of dollars since the launch of this game, and quite a few comp. players from the TPG league have just dished out $120 or so for the new private servers. You might want to update those numbers next time.
Edited by IareDave, 24 April 2015 - 12:37 PM.