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#1
nepacaka

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G2-TV mech

siege mode 18 min. match
top1 score - 1600 EXP (standart match without x6 team-kills in every minute, just play and pew-pew, average)
450 HC + 70 HC for win = 520 HC (450 if lose)
there is no guarantee than you be a top1 in every match due the enemies skill

coop TDM 5 min. match
top1 score - 1000 EXP
+130 HC (100 HC if lose)

5 min + 1 min (30 sec before, 30 sec after match) = 6 min.
6*3=18 min.
3000 EXP
+390 HC (-130 HC, but +1400 more EXP)
even if you not be a top1, you HC reward quite the same, because bots HC reward equal whole match time + 25 (even if you stuck with high tier player in match who steal all your scores), but the exp will be ~ EXP/2. even if you lose you


it also +20% for G1 mech if you ranking it to open G2.
+1920 EXP, +624 HC for siege
+3600 EXP, +468 HC for coop TDM

making it for loses, if you super nub (super super nub without hands and have a sausages instead fingers).
+1800 EXP, +468 HC for coop TDM (for nubs)

x5 time for G1 mechs (90 min. of hovken gameplay)
+9600 EXP, +3120 HC - top1 siege (5 wins in a row, which is probably impossible for random, but ok)
+18000 EXP, +2340 HC - top 1 coop (ez win 99.9% except time when bots broken and your bots in team have zero IQ)
+9000 EXP, +2340 HC - coop for nub with worse scenario, where he take 5-6 place (doesn't matter u win or not, but losing is near to impossible)

quite obvious, if you not get top1 score (let say you not super skilled guy), you earning less EXP in siege, if you not making x3 kills, collect skulls, and don't other bonus stuff well. but the final result 99.99% you earning less than 9000 EXP.


Question to devs. why players farming coop-TDM?


Edited by nepacaka, 28 July 2017 - 01:29 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#2
Gueber

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You forgot to calculate it could take an indefinite amount of time (hours sometimes days) to find an actual siege match in your region, bots TDM is always available with no wait time. If people have to wait to find a match they will just quit or go play bots.


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#3
DerMax

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Deathmatch is by far the best game mode for gaining XP.



#4
nepacaka

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Deathmatch is by far the best game mode for gaining XP.

if you can kill people fast and have a 5-10 players.
but if you play not with full serv, most of time you play all 10 minutes and the result not super high, due the you spent time to find an enemy. especially on LE, frontline or new highways. it is not the same like playing on uptown or origin.
 

You forgot to calculate it could take an indefinite amount of time (hours sometimes days) to find an actual siege match in your region, bots TDM is always available with no wait time. If people have to wait to find a match they will just quit or go play bots.

i'm trying to say that devs should buff HC/EXP grind for pvp modes, to push players play on it more and farm faster, than in coop bots. that all what i mean.
and of course (i say it before, but say again) coopTDM and CoBD should be deleted from "any matchs" and moved to another menu section, like "training" or "bots play" which can be launch only manually by player.
will be also great have a tooltip which tell players that pvp modes give you more bonuses and more hc/exp earning (or tooltip which inform you that coopTDM modes have decreased hc/exp coefficient, for example)


Edited by nepacaka, 28 July 2017 - 03:33 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#5
coldform

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nepacaka, we can not get into PVP matches. not enough people are trying to play them.  only low level servers are available - when you get high enough in levels, almost no one is trying to play PVP.


  • Xer06siX likes this

I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure

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czerofive-Today at 2:22 AM > got banned from playing lazertag - I used a knife to conserve ammo

FIRST OFF WHAT THE FUZZ IS A "SHILL"


#6
nepacaka

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nepacaka, we can not get into PVP matches. not enough people are trying to play them.  only low level servers are available - when you get high enough in levels, almost no one is trying to play PVP.

there enough average players (1700-1800) who can play together instead coop and make several 5vs5 servers. they just need good motivation.
i'm also forgot to mention, that devs should delete CoBD from "random match" (this button at bottom-right which offer you +% EXP per fight). i trying create a match to got some bonuses from it, but everytime game push me into fuzzy bunnyng CoBD which i hate with all my dark soul. idk, it is bug or not.


Edited by nepacaka, 29 July 2017 - 07:05 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#7
kennywalker

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I like COOP BD, the only place to revice mates.



#8
Xer06siX

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I simply hate math. I'm just kidding, wanted to bump this thread.


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