You guys are different, you want Hawken to succeed as well. So what do you need?
Unfortunately I have lost the contribution from other forum members who had several hat ideas alongside my own. But I think you can see from the few detailed concept mockups how and why to implement hats into your game. Please take some time to consider your options and carefully adopt a model of hat acquisition that rivals that of the great FTP hat games of the past.
Edited by chuiu, 06 April 2015 - 08:40 PM.