#121
Posted November 27 2013 - 03:13 AM
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#122
Posted November 27 2013 - 10:27 PM
#123
Posted December 29 2013 - 10:21 AM
from original hawken resources from this thread: https://community.pl...hs/page__st__20
i just compile in .gif
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#124
Posted December 29 2013 - 10:37 AM
#126
Posted February 06 2014 - 03:30 PM
fuzzy bunny approve fuzzy bunny! XD
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#127
Posted April 10 2014 - 02:07 AM
Or a clientside holotaunt where you make a file and call it "clientside.gif" and the game uses that. I had quite a lot of fun with custom TF2 dynamic sprays.
Also tagged with one or more of these keywords: Art
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