Stingz, on April 22 2014 - 06:49 PM, said:

Axanael, on , said:
And the dawn of the Heavy metagame begins.
Kinda sad about zerker and SMC nerf, which along with the back hit reduction for turrets and armor increase will make assassinating heavies so much harder ;;.
If they reduced or removed the spin up time on Vulcan it would give mechs a close-range only alternative to SMC.
Hot, loud, and innaccurate for high DPS. Used Vulcan all the time pre-Steam due to how fast it tore up C-Class.
I just have more of an issue with the back hit on turret damage being reduced to the point of 20%. If it were 35 or even 30% that would be fine with the damage reduction of the SMC, a 6% damage nerf on one of the most common first primary weapons, along with this massive heavy buff, as backdamage was comparatively reduced 60% from prior, just leaves a bad taste in my mouth considering the newer players' tendencies to hulk down in turret mode when they first play heavies, which they will be more inclined to do because assassins were punished with this patch.
Naturally, since I play A class a lot I have my own pre-existing biases, but I seriously think the SMC nerf was unnecessary due to the reason of making the Vulcan and Assault Rifle more prevalent. The thing is the Assault Rifle outperformed the SMC when used properly, which as stated in the weapon description, at medium range. It went great on the Brusier, in alignment with the Hellfire Rockets. Meanwhile, nerfing the SMC will not make the Vulcan any more prevalent, due to the nature of it being most commonly present as a Prestige weapon, and especially now with the slower mech level gaining.
Also, as many people mentioned, nerfs are handed out to the SMC and the Zerker, but not to the Scout. The scout is listed under defensive but that mini-flak is just, at least in my opinion, too damaging due to the rate of fire and the low heat gain.
tl;dr
In my honest opinion the reduction to back damage was a good thing, and a little extra armor and movement speed was great considering the pace of the game now, but reducing back damage bonus to only 20% was going a little too far.
As Stingz mentioned if the Vulcan spin-up was removed then the SMC nerf would be fine, but the justifications for the nerf are, in my observations, flawed.
Scout mini-flak cannon cheese still runs rampant.
Other than that I am quite happy about these patches.