I like triangle/circular maps.
In fact, I don't have too many problems with any of Hawkens maps.
My biggest gripe is the size distortion between mech, object and everything else make it look so hodge-podge - because lots of little changes took place during game design overhauls that left it that way. No really good choice for fixing it now, so whatever - they still play.
I like the variety that the different styles of maps bring. It seems like most of the complaints about 'this map' or 'those maps' comes from the fact that they aren't like the others which the person does like. Sorry, nobody is going to like every map. And they're going to dislike or like them for all kinds of different reasons. So, again, variety.
I would like to see some that run along a ravine or other narrow passage - like a 'hallway' if you please. Put the objectives in a basically straight line between the team bases and play it kind of like a tug-o-war. Most of the play takes place by going straight up head-to-head against the other team and trying to push them back towards their own base - but there'd be a few small passages here and there to allow players to attempt to slip behind the lines. Sure, sometimes the games on maps like that are going to get ugly... and sometimes a team is going to end up pushed back into their base. Waaaah!!! But when you are the team that is pushed back and you manage to start making headway and push the other team all the way back to theirs and steal victory - so sweet! It can be done right.
Another idea for a triangular/circular map would be to have a mostly open courtyard with some cat-walks and obstacles with a multi-level, circular base surrounding it. The objectives would be on different levels at even spaced points around the base. Players are choosing whether to stay in the added safety of the indoors and work/fight their way around the halls and ramps to get around the circumference or charge across the courtyard to cut down on travel time, but take more risk by being exposed.
Hey, creating maps is what I do... I could probably sit here all day and type up ideas and then go build them... if I only had the tools.
Edited by StubbornPuppet, 04 November 2015 - 07:35 AM.