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#1
Aregon

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Everything after this is a direct copy of community member Nepecaka`s mech the Bouncer. I got no credits for this. Comment instead of liking if you think it is a good idea.

 

 

Guys, the last time I has promised you to do something incredible, and it seems, I made it!
I present to you the new C-class Mech: Bouncer! (built on a new chassis type: �Barker�)
Also, Devs, I'm really asking you to visit this topic!

Black text - a story/information
Pink text - my remarks, thoughts


Well, let�s begin!
So, start with the concept art:
6bcf8afe27023014d9a12ed9d2d27771.jpg
And Bouncer �unique� body chassis: "Freebooter" (buy on 720MC)
0626f1b308e681779e82b7462b3c9ffa.jpg

Bouncer in Hawken Universe (press "spoiler" to read a little story):
 

Spoiler 
 

7817580e9f3b7842f86b9c8a53443bc2.jpg


Bouncer Tuning system:

Weapon loader � 100%
Heatsinks � 94% (with full tuning � 84%)
Armor � 1010 (with full tuning - 1110)
-
Boost thrusters � 23.76 (with full tuning - 28.8)
Suspensions � 1.664 (with full tuning - 1.37)
Hydraulics - 11
Air Dynamics - 2
Generator � 11.5 (with full tuning - 15)
Fuel Tank - 71
Cooling Units � 7.5
Radar � 75 (with full tuning -  180)
The number is approximate.


Bouncer Weapon:

Primary:
1) Default � Induction Rifle (New weapon, information below)
2) Alternative � Sub Machinegun (for continuous and easy fight)
3) Prestige � ReFlak-35 (to little increase burst damage, but lose in the distance)

Secondary:
1) Default � Linerack (New weapon, information below)

First of all, I would like to tell you about �Linerack�. This is secondary support-weapon having two firing modes. (You may change it with mouse-scroll)
In the first mode - this high-caliber automatic rifle (good only on mid-range);
In the second mode - it paired two barreled gun (good only on close-range).
Here's how it looks:
698441d388e036cd1657e5b4c283d3fc.gif

Linerack stats:

Description:
Linerack - This is a great support weapon, it combines two modes of fire that makes good use of it for any situation on the battlefield. Linerack based on the old sample weapon: �heavy auto-cannon SG-Hastings�, but was modified switching mechanism fire for maximum effectiveness in fight.
(Line - a synonym of �direction�, because the bullets used guide rails after the shot.
Rack - the meaning of �frame, rack, chassis� etc. just basis of weapon, system which supports lines in motion, therefore weapon called � �Linerack�)

Automatic mode:
27 dmg per bullet / RoF 1.55 / DPS (27*1.55=41.85dmg) / HeatRate - 1.8
Effective Range � 130m

Quite good Effective Range makes it a good support weapon if the enemy is far away from you, because splitshot mode is more good for close combat. Given the rather low spread, Linerack is well suited for medium range, with increasing distance damage drops sharply. Low rate of fire and DPS also makes the weapon very weak in close combat.

Splitshot mode:
2 bullet / 55dmg per bullet � 110dmg / RoF 0.34 / DPS (110*0.34=37.4dmg) / HeatRate - 9.25
Effective Range � 80m

Actually, splitshot mode is very good for close combat. In this mode Linerack makes  shot of two barrels simultaneously. The bullet spread is quite large, especially while movement/flying, but on short distance (50-80m) hit the target quite easily. With increasing distance, damage decreases very match.

Linerack first concept:

Spoiler 
 

Induction Rifle stats:

Description:
Induction Rifle - The basis is the use of weapons of magnetic induction to disperse various small metal objects (such as bolts, screws, nuts, bearings), together with the use of the mech cooling system, heat energy is directed to Induction Rifle barrel, and melting the metal objects when shooting. Thus conventional metal junk turns into a powerful fiery bullet!
(Magnetic Induction Coil - I have no idea, how it works and what is this! Only of I know � this is an Electro-Magnet =). Nevertheless, this coil was the basis design. Hence the name - "induction rifle" or �inductor�)

Automatic mode:
11 - dmg per bullet with low heat
12 - dmg per bullet with medium heat
13 - dmg per bullet with high heat

RoF 8.2 / DPS (low heat=90.2 dmg / med heat =98.4 dmg/ high heat =106.6 dmg) / HeatRate - 0.867
Effective Range � 77m (but IR have a highest spread after 2 second of shooting)

Induction Rifle feature is that it is connected to the cooling system of the mech. Heating produced by firing Induction Rifle, is redirected in weapon barrel which heats the bullets material (bolts, screws, nuts, bearings) at constant shooting. Thus, when the mech overheated, Induction Rifle starts shooting candent pieces of metal. Which greatly amplifies the weapon DPS. Conversely, when there is no heating, weapon DPS will be decrease.

Induction rifle first concept:

Spoiler 
 

Bouncer Ability (Turret-mode):

Converts the mech to heavy defense mode. Upgrades decrease the heat generation. Decrease maximum overheat time on -2 sec. while in turret mode. Give 25% front armor. -20% rear defense.
Rank 1
+1 m/s Turret Move Speed
Rank 2
+7% Transformation Speed
Rank 3
-2% Heat generation
Rank 4
+2 m/s Turret Boost Speed
Rank 5
-2 sec. maximum Overheat time while in turret (most interest idea)


Bouncer Features:

I wanted to design Bouncer so they had great advantages, but at the same time the price to pay for them would be great disadvantages. For example, Bouncer has a good boost speed, but because of the small fuel tank is forced to move in spurts, choosing the moment to attack and retreat to regenerate.

also the Bouncer main feature will be the best cooling system of the heavy (and not only heavy) mechs, which works together with �Induction Rifle�, reducing or increasing its damage, depending on the intensity of your action.

To prevented Bouncer is OP, I did not give him the opportunity to use Burst weapon, his gun contains a small burst (in combination Reflak-35 + Linerack Splitshot), but it is not too large. To deal more damage you should have visual contact with the enemy. And also don�t forget that despite on fast dodge k/d, you have enough fuel, which can also result in frustrating, if you play rashly or hastily.


Bouncer Gameplay:

Bouncer has an excellent cooling system, with the addition of tuning points he is able to maintain the combat capability without overheating much longer than the other C-Class' Mechs. Also recently on the forum has been interesting information about the mech "FireFighter" (which is the features �overheating enemies�). Bouncer would be less exposed to this new mechanics and armed with Induction Rifle he would become even more dangerous for his opponents. (see paragraph Induction Rifle stats)


Bouncer Engine: "VOSHOD"

"Voshod" engines that are included with the Bouncer. Design is simple, but not without charm. (sorry I have drawn of the curve right engine, sometimes I lose my sense of perspective :3)
4b3e5c10fb016a60e1b128c33014bbe5.jpg
and fire example (under spoiler)

Spoiler 
 

Instruction: How to create mech in 10 steps

Spoiler 
 



Dear community, I hope you liked my idea, and I ask you to support this theme. If there is the slightest chance that developers will see it, and maybe some of the ideas will go into the game, I'd like to use it. Do not remain indifferent. If we do nothing, then nothing will happen�
Thank you for your attention.

Regards, nepacaka.
 


Edited by Sir Aregon, 14 May 2015 - 04:27 PM.

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CRITICAL ASSIST

United in Diversity, Divided by Zero
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Spoiler

 

 


#2
ropefish

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yes please thank you 



*SCREECHING* 


#3
SwompKreetcher

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the induction/linear motor/electromagnetic Railgun concept has been rattling around (well, since Tuning Points at least) for a long while now.

if Devs want a probable popular winner for a new mech's primary, there ya go!

at least we have the hope someone really cares, now. it's not the "here ya go, this is what you're getting. tough poopz if you don't like it." mentality any longer.

 

+1 again, nepa!


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#4
CraftyDus

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Nepacaka's musings are next level
He is my favorite

EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

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#5
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

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The Induction Rifle sounds very interesting! On the other hand, the Linerack's flak shot sounds a bit too similar to other dual-moded weapons. I would have been more interested if it was a close-range, non-flak, straight-firing hitscan. Alternatively, a rack weapon like that from Dead Space in which the two modes represent a horizontal shot and a vertical shot would also be interesting.


Thank you for your time,

 

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW


#6
OdinTheWise

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i will bite, i am sold


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#7
CrimsonKaim

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Why do you write in white? Can't see sh*t on my phone due to a white background.

- Sitting next to the sound box in Last Eco -


#8
Loglino

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Dang it I had an idea similar to this one.

Mind the fact that pizza is my avatar.
Pizza is cool and you know it.

 <3 HAWKEN

 

 

 


#9
Aregon

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Why do you write in white? Can't see sh*t on my phone due to a white background.

 

 

Everything after this is a direct copy of community member Nepecaka`s mech the Bouncer. I got no credits for this. Comment instead of liking if you think it is a good idea.

 


CRITICAL ASSIST

United in Diversity, Divided by Zero
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Spoiler

 

 


#10
Loglino

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.

Edited by Loglino, 15 May 2015 - 08:23 PM.

Mind the fact that pizza is my avatar.
Pizza is cool and you know it.

 <3 HAWKEN

 

 

 


#11
nepacaka

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...

i don't think that someone safe this work. it's so sad, but i lost part of original from my HDD =(

 

also, Sir Aregon, did you safe "Suppressor" and "Rumbler"?

 

hiob0gF.jpg

 

6mKvb1F.jpg


Edited by nepacaka, 08 June 2015 - 10:33 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#12
Grollourdo

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I don't know why I can't view your post correctly on my phone... I'll check if it works on my CPU...

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(='.'=) This is Bunny. Copy bunny into
 (") (") your signature to help him gain world domination XD

 

And if you dont .... 

 

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(This is also me when u no cooperate in game XD)

#13
nepacaka

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I don't know why I can't view your post correctly on my phone... I'll check if it works on my CPU...

because this forum system is a little weird, lol =)

i redact my message, better?


Edited by nepacaka, 08 June 2015 - 10:22 PM.

  • Grollourdo likes this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#14
Sokram

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I dont care about Bouncer....But i want Suppressor.   Because its actually different.

 

Btw it uses PN-223 as primary.



#15
talons1337

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Good God why are people stylising HAWKEN's name with shch ( ? ) and i ( ? )? The actual HAWKEN logo has neither of those, only a backwards K. This game isn't even related to communism and/or Russia, there is absolutely no good reason to use faux Cyrillic in the name. It's very obnoxious. (side note: why is the E backwards as well...? Who designed the HAWKEN-logo-replica font? It's quite poor)


When in doubt, attack your own team. You will still get points for it!

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#16
Sokram

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Good God why are people stylising HAWKEN's name with shch ( ? ) and i ( ? )? The actual HAWKEN logo has neither of those, only a backwards K. This game isn't even related to communism and/or Russia, there is absolutely no good reason to use faux Cyrillic in the name. It's very obnoxious. (side note: why is the E backwards as well...? Who designed the HAWKEN-logo-replica font? It's quite poor)

 

?? = Nyan (Meow) ...Thats anime stuff.     HA  and  ??  look similar in HWKN font.    It sound like [ Nyashken ] i guess... I dont really get why whoever made this used ? ....Coz  ?  fits better.... 

 

Oh and about  ?......There is no N in Russian font.



#17
nepacaka

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?? = Nyan (Meow) ...Thats anime stuff.     HA  and  ??  look similar in HWKN font.    It sound like [ Nyashken ] i guess... I dont really get why whoever made this used ? ....Coz  ?  fits better.... 

Oh and about  ?......There is no N in Russian font.

 

wrong

 

Good God why are people stylising HAWKEN's name with shch ( ? ) and i ( ? )? The actual HAWKEN logo has neither of those, only a backwards K. This game isn't even related to communism and/or Russia, there is absolutely no good reason to use faux Cyrillic in the name. It's very obnoxious. (side note: why is the E backwards as well...? Who designed the HAWKEN-logo-replica font? It's quite poor)

 

because this is original "HA????" logo in 2012 year, when the game start. Game designers use Klukva-style for hawken design. Then devs change it later because 90% people are not very clever to read or understand this style.

look at your thrusters in game. All first thrusters have a russians name. Volna = ?????, Zenit = ?????. etc.

 

After Ascension each new stuff already has a usual english name. like "Hot-shot" thrusters, for example. too bored, and nothing uniquess =/

 

(Klukva - idiomatic expression denoting fabrications, false stereotypes and distorted views, absurd and ridiculous fiction. mostly about Russian)

https://ru.wikipedia...веÑиÑтаÑ_клюква

 

 

Original Hawken logo in 2012 (i can't find early version)

Hawken.jpg

 

also, as i know, similar style always use many developers if events in the game are related to Russian. Half-Life 2 for example. or CoD. Where developers writing on russian or use their own translit for made a russian text.

 

mostly developers do it absolutely wrong. actually, Hawken devs do it correct and without mistake, so they know what they doing :D


Edited by nepacaka, 16 June 2015 - 04:29 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#18
talons1337

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?? = Nyan (Meow) ...Thats anime stuff.     HA  and  ??  look similar in HWKN font.    It sound like [ Nyashken ] i guess... I dont really get why whoever made this used ? ....Coz  ?  fits better.... 

 

Oh and about  ?......There is no N in Russian font.

 



-snip-

 

 

But writing ?????? is completely incorrect. It makes "Nashchkei" which is clearly not correct. And the game isn't really related to Russian or even Cyrillic. In Half-Life, it makes sense, because Half-Life 2 takes place in Bulgaria and they use Cyrillic there. But HAWKEN is on an entirely different planet. It's just a bit strange to see all these Cyrillic texts and fonts for the HAWKEN logo.

 

The most suitable HAWKEN name should only use "sh" for the W and a backwards K. And there is no backwards E in Cyrillic so the font is wrong!

 

HA??EN (sadly unicode doesn't have a backwards capital K or an upside-down capital K)


When in doubt, attack your own team. You will still get points for it!

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#19
nepacaka

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And the game isn't really related to Russian or even Cyrillic. In Half-Life, it makes sense, because Half-Life 2 takes place in Bulgaria and they use Cyrillic there. But HAWKEN is on an entirely different planet. It's just a bit strange to see all these Cyrillic texts and fonts for the HAWKEN logo.

 

this is why you don't understand ??????. this is why they change a logo. :)

sorry, you are in 90%


Edited by nepacaka, 17 June 2015 - 07:51 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#20
nepacaka

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this style is more popular than you think, and this is various. sometimes it is a joke, sometimes - part of atmosphere.

 

in gta-4

Spoiler

 

in singularity (in this game this style is actually perfect. game designers have done everything perfectly. )

Spoiler

 

also, chinese designers sometimes use this style. (idk why, never talk with chinese designers :D)

 

And the game isn't really related to Russian

 

why u think so?

maybe all pilot from Prosk is russian communists from KGB! :D

 

but actually, all is more easily, it is just design vision of Khang Lee, maybe he just love russians...


Edited by nepacaka, 17 June 2015 - 08:39 AM.

  • LarryLaffer and DeeRax like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#21
DeeRax

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Yeah, who's to say Illal isn't populated by people of mostly Russian (And probably Chinese) descent? So many of the mech parts have Russian-sounding names (Especially the heavies), and a lot of the mech designs remind me of futuristic Soviet war machines (Especially the heavies). And then you have names like Illal, Prosk, Trentik, etc., which IMO all could pass as vaguely Russian-sounding. And then the main NPC in the game is a blonde chick named Laila, lol. So, yeah, I can totally see it, and I think the game design, and the old logo, reflect that pretty well. I like the old logo, personally, but I guess I can see why they changed it.

(Disclaimer: I am an American who took a few Russian courses in college but still only has a baby's understanding of it, so take my opinions with some salty salt).


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#22
nepacaka

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Technician in game look like T-46 tank. (and actually raider like abrams :D)


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#23
Sokram

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So its actually original logo...

I never expected that.

 

Btw, is that "extra legs" on that Suppressor mech? 



#24
talons1337

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this is why you don't understand ??????. this is why they change a logo. :)

sorry, you are in 90%

90%? Most people read ?????? as "HAWKEN" and I do too, but I'm annoyed because it's wrong. It shouldn't be using the Cyrillic alphabet as a substitute for Latin letters. But I'm glad they changed the logo from "NASHCHKEI" to "HAWKEN".

 

And there is no backwards E in neither Cyrillic or Latin so it makes no sense to have it at all.

 

Yeah, who's to say Illal isn't populated by people of mostly Russian (And probably Chinese) descent? So many of the mech parts have Russian-sounding names (Especially the heavies), and a lot of the mech designs remind me of futuristic Soviet war machines (Especially the heavies). And then you have names like Illal, Prosk, Trentik, etc., which IMO all could pass as vaguely Russian-sounding. And then the main NPC in the game is a blonde chick named Laila, lol. So, yeah, I can totally see it, and I think the game design, and the old logo, reflect that pretty well. I like the old logo, personally, but I guess I can see why they changed it.

(Disclaimer: I am an American who took a few Russian courses in college but still only has a baby's understanding of it, so take my opinions with some salty salt).

I suppose we don't know for sure. But Prosk and Uptown, to me, feel like something from China or Vietnam or those countries. Frontline makes me think of a futuristic south Korea or Japan or North America or Europe.

 

Illal... I can't really pin it to anywhere... I have this vague feeling but I can't think of it. Prosk? Eh, I can kind of feel it, but it's missing something. Trentik sounds vaguely scandinavian.

 

Anyway my parents are being belligerent so I'll end this post here, and perhaps we should end this discussion or take it elsewhere lest we derail the thread.


Edited by talons1337, 17 June 2015 - 01:28 PM.

When in doubt, attack your own team. You will still get points for it!

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#25
LaurenEmily

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Technician in game look like T-46 tank. (and actually raider like abrams :D)

Omg you are right. How cool is this please don't tell me i was the only one who didn't know this. (they even left the gun on the raider's face, you just need a magnifier to find it now)

Spoiler
And here i was praising Hawken's mech design when all they did was steal ancient tank designs.. Also i bet bruiser's torso is another one, does anyone know which tank is that stolen from ?


Edited by (KDR) LaurenEmily, 17 June 2015 - 02:40 PM.

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#26
Meraple

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please don't tell me i was the only one who didn't know this.

I think it's safe to say that you were one of the few.

However I think it's nice to see actual military designs in HAWKEN; some of the camos are almost direct rip-offs from real life military designs as well.
It kindof suits the refurbished/repurposed construction methods of the mechs imo, but then I don't know too much about the game's lore.

#27
Kopra

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I thought Raider's design from Abrams tank was well known.


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#28
nepacaka

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It shouldn't be using the Cyrillic alphabet as a substitute for Latin letters.

 

why do you thing it wrong? if you don't undertand original vision of game designer, maybe it is just you wrong in something?

 

And there is no backwards E in neither Cyrillic or Latin so it makes no sense to have it at all.

 

you never understand russians, because you are not russian. so, stop talking bullsh!t about cyrrilics.

backwards E have a sense because it is special style. only one thing here which don't have a sense - you logic.

 

? ?????????, ?? ???? ?? ????????? ?????????. ??????? ??? ??????? ???????, ?????? ??? ???? ?? ???????? ???. ? ?? ?? ????????? ??? ????? ??????. ??? ??? ??? ??? ????? ?????.


Edited by nepacaka, 18 June 2015 - 05:56 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#29
Hek_naw

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I like nepecaka's ideas. Also nepecaka speaks like poland ball. And everyone loves polanball.

 

 

Also i bet bruiser's torso is another one, does anyone know which tank is that stolen from ?

 

"Stolen" sounds a little harsh, wouldn't you agree? Generally, design can't not be inspired from pre-existing ideas.


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#30
nepacaka

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I like nepecaka's ideas. Also nepecaka speaks like poland ball. And everyone loves polanball.

 

lol. poland strong!

 

:D


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#31
crockrocket

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Mind blown on the tank thing. Pretty sure that isn't necessarily common knowledge.


                                                                    JgQjgkx.png

 

Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#32
talons1337

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lol. poland strong!

 

:D

Jeszcze polska nie zgin??a, kiedy my ?yjemy!


When in doubt, attack your own team. You will still get points for it!

5Fv3Gsb.jpg

NBv9U8X.gif

 


#33
EM1O

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Nothing at all surprising about the Cut & Paste Hawken mechs. I was paying attention to this:

what an incredible man.

 

 I look for things like truck axles--that sucker looks like it fell off a Ford F-150 (HEAT cannon), complete with brake line and shock mount, racing engine hoods, Hydrogen fuel tanks, and quite a few hydraulic and what look like radio/radar transmission items turning up as odd pieces of mech anatomy (marine radar "squeegy" on Assault).


Edited by em1o, 18 June 2015 - 04:58 PM.

#:  chown -R us ./base

nRJ1C9n.png

"...oh great Itzamna, you shall know Us by the trail of Dead."


#34
nepacaka

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Yep. Khang Lee actually is very brutal designer. Very...


Edited by nepacaka, 19 June 2015 - 11:50 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/





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