
This is the hawken it should have been, not this regular fps we have now..
#1
Posted 14 June 2015 - 07:52 AM

#3
Posted 14 June 2015 - 09:36 AM

#4
Posted 14 June 2015 - 09:38 AM

Vid is heavily post-processed; almost all concepts you see in vid and not in game have been tried and failed.
End of discussion.
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FIRST OFF WHAT THE FUZZ IS A "SHILL"
#5
Posted 14 June 2015 - 11:07 AM

Hawken is literally CoD.
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#6
Posted 14 June 2015 - 11:35 AM

Smoke and sparks inside cockpit....I WANT THAT. Just make it optional...for those who can be distracted by such stuff in the heat of battle
#7
Posted 14 June 2015 - 11:40 AM

I also miss the cockpit with inbuilt HUD, I know its shiny and everything but I don't like the new one. I would love the old or maybe a new, better cockpit with integrated HUD
also smoke and sparks and generally more noticeable damage on the cockpit would be nice
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#8
Posted 14 June 2015 - 11:55 AM

#9
Posted 14 June 2015 - 12:08 PM

Post-Raider patch, but pre-Technician patch Hawken is best Hawken.
At least, that was when I had the most fun with it. But that's just, like, my opinion, man.
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#10
Posted 14 June 2015 - 12:20 PM

Yes because Hawken got automatic health regen, weapon switch, twitching between targets, low health pools and only able to use one weapon on the time and the occasional grenade.
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#11
Posted 14 June 2015 - 12:53 PM

War. War never changes. Except on Illal
I know we'll most likely never go back, but I'd love to try.
I've wondered sometimes how hard it would be to dig an very old version from version control, fire up a few old servers and let people try the old hawken again? As a parallel experience. I'd guess the old binaries still exist? I'd love to get comments on this (even crushing ones) from Josh and Tiggs.
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#12
Posted 14 June 2015 - 12:55 PM

Hawken is literally CoD.
Confirmed.
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#13
Posted 14 June 2015 - 12:59 PM

Dat TOW sound, mmmmmmmmmmm, good like home cooking.
"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."
-M1lkshake
#14
Posted 14 June 2015 - 02:06 PM

Hawken is literally CoD:Mech Offensive.
FTFY
#: chown -R us ./base
"...oh great Itzamna, you shall know Us by the trail of Dead."
#15
Posted 14 June 2015 - 04:13 PM

yeah...........ttk waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa There's still a shitton of strategy in this game. You just have to think faster.
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#16
Posted 14 June 2015 - 05:52 PM

War. War never changes. Except on Illal
I know we'll most likely never go back, but I'd love to try.
I've wondered sometimes how hard it would be to dig an very old version from version control, fire up a few old servers and let people try the old hawken again? As a parallel experience. I'd guess the old binaries still exist? I'd love to get comments on this (even crushing ones) from Josh and Tiggs.
I would love to have such an opprotunity,but not for me to be honest,for all the players that "desire" the old hawken form,cause they will realize exactly what "old" means..,i played it,i am still playing hawken,but no,beside the sound(which is boosted on the video) and the cockpit,i prefer what we have now,evolution..
#17
Posted 14 June 2015 - 06:52 PM

Post-Raider patch, but pre-Technician patch Hawken is best Hawken.
qft
The PC community is the red headed step child Reloaded never wanted but got saddled with when they married the PC community's mother.
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#18
Posted 14 June 2015 - 06:55 PM

You're a few years too late my friend.
There are many of us who miss the very-very old Hawken as it was back in the CBs and early Open Beta. Its never going to go back, as its honestly impossible for the new devs to do so. Enjoy the game for what it is now as all of us veterans have, or as many other veterans did, leave.
#19
Posted 14 June 2015 - 07:54 PM

I've wondered sometimes how hard it would be to dig an very old version from version control, fire up a few old servers and let people try the old hawken again? As a parallel experience. I'd guess the old binaries still exist? I'd love to get comments on this (even crushing ones) from Josh and Tiggs.
Thats nice and all but why should the Devs allow a competition for their own business?
yeah...........ttk waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa There's still a shitton of strategy in this game. You just have to think faster.
That is the saddest thing i read all week. I miss the tactical Hawken too. Now you chase a Scout with a B Class. The moment you follow it around a corner, you eat two missiles and watch that same Scout on the other side of the map flipping the bird for you. It has become a generic FPS, still one of the bedder ones, but a generic fps nonetheless. The only thing that holds me in this game are some of you crazy folks and maybe 1 out of 10 games bringing back the old feels.
Memo to myself: Skip 9 out of 10 games and do something usefull instead,
Edited by Aelita, 14 June 2015 - 07:57 PM.
#20
Posted 14 June 2015 - 08:03 PM

Thats nice and all but why should the Devs allow a competition for their own business?
That is the saddest thing i read all week. I miss the tactical Hawken too. Now you chase a Scout with a B Class. The moment you follow it around a corner, you eat two missiles and watch that same Scout on the other side of the map flipping the bird for you. It has become a generic FPS, still one of the bedder ones, but a generic fps nonetheless. The only thing that holds me in this game are some of you crazy folks and maybe 1 out of 10 games bringing back the old feels.
Memo to myself: Skip 9 out of 10 games and do something usefull instead,
http://www.twitch.tv/hyginos/c/6548634
http://www.twitch.tv/hyginos/c/6796535
Exceedingly fuzzing efficient at it.
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#21
Posted 14 June 2015 - 08:43 PM

#22
Posted 14 June 2015 - 09:26 PM

i recall seeing that first "eeek in the alley" vid. is the second one a [Sunday]*3? I noticed the lack of radar and hitboxes.
that looked like it was fun!
Ascension was crippling. I had random annoying issues for the next 6 months. Then Steam came along, and I couldn't play the game at all. Support tix almost became a daily "do" for the next several WEEKS. and then the devs had their jobs disappear out from under them. i never "left" the game. I stuck it out.
OP: i've posted it before; i'd like very much for some of the play "feel" of the Pre-Ascension, maybe from the Pre-Tech even, but it is a Done Deal for the basic magic of the game. we can back off the ttk, add some beef to the armor, power to the weps, and do a little graphics tinkering for the HUD maybe.
i liked the old game, but realistically with the tree, and then the tuning points (which were fun at first), it's not going back. we've already lost possibly 95% or more of the total player population over the years. Hawken may be now sliding into the void, with love it may became an epic game across decades (a la MW), let's just not all take another leap into the volcano again just because it seems like a Cool Idea.
TL/DR: Dear gawd, no!
Edited by em1o, 14 June 2015 - 09:29 PM.
#: chown -R us ./base
"...oh great Itzamna, you shall know Us by the trail of Dead."
#23
Posted 14 June 2015 - 10:59 PM

If I wanted to bore myself in a mech with a terribly low skull cap then I'd play Mechwarrior. Hawken ain't perfect, but it's in a much better position now than it was.
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#24
Posted 14 June 2015 - 11:07 PM

Okay. 1 out of 10 might be harsh. Maybe its just a bad phase (going for a month now). I wouldn�t be here if ��d had no hope for this game.
#25
Posted 14 June 2015 - 11:13 PM

Tbh that video is kinda sucky because when you shoot the weapon effect takes literally half of your screen (not really good for an FPS because it might cover up an enemy thats sneaking up on you). And I agree with Aregon. There are multiple classic FPS aspects of games that Hawken does indeed not have. Hawken MIGHT have gotten worse for you, but some players that joined later love the game that it is now. I'm not trying to prove anything since I indeed am one of the players that started playing when it got out on early access on steam.
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#26
Posted 14 June 2015 - 11:41 PM

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#27
Posted 15 June 2015 - 12:08 AM

Wow.... Why people always complain about what kind of game they Want hawken to be...
They complain about how it was back in the day and how it was changed not for the better to optimize fuzzy bunny and cater to the tastes of the mainstream wich eventually did not worked and masses turned the other way. So well it's kind of painfull and people complain about it. Seems legit.
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#28
Posted 15 June 2015 - 12:54 AM

Thats nice and all but why should the Devs allow a competition for their own business?
It definitely shouldn't be permanent arrangement. I would have it to get feedback from the current playerbase, what they think about the "old hawken". That way the devs could make decisions for the future. The fact is we haven't had a single binary update from Reloaded, am I correct? So none of us has any concrete proof about where hawken is headed in the future.
Also, people should be able to spend mc/hc which might actually bring little revenue.
Biggest problem would actually propably be having two semi-separate player databases as I guess the current one isn't compatible with the old binaries. The solution might be to make the transition to "old-hawken" database oneway, so you wouldn't be able to get anything back to "new" from there. I know it might be too time-consuming for the pay-off, but one can always dream, right?
"The vectors... The vectors are all wrong!" -Bum
#29
Posted 15 June 2015 - 02:40 AM

Old hawken look and sounds great but plays like a fuzzy bunnyng plant grow simulator 2015.
If I wanted to bore myself in a mech with a terribly low skull cap then I'd play Mechwarrior. Hawken ain't perfect, but it's in a much better position now than it was.
Kudos!
Movement is much more better now,graphics are too,i will tell it again the only thing i miss from old hawken version is the cockpit,if they can make it an option,ok,if not i am happy where our great game is now!
#30
Posted 15 June 2015 - 04:37 AM

They complain about how it was back in the day and how it was changed not for the better to optimize fuzzy bunny and cater to the tastes of the mainstream wich eventually did not worked and masses turned the other way. So well it's kind of painfull and people complain about it. Seems legit.
Maybe,but Hawken was in beta then,and its still in beta,many things may will be changed,but playing the older one,i will say it again,keep the game as it is now,give us the cockpit back and increase the TTK just a bit,thats all i wish for!
Edited by Odinous, 15 June 2015 - 04:37 AM.
#31
Posted 15 June 2015 - 06:35 AM

Am I the only one annoyed that it is not Alpha veterans who are wanting the game to turn backwards, but people who never even played it?
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#32
Posted 15 June 2015 - 06:45 AM

Am I the only one annoyed that it is not Alpha veterans who are wanting the game to turn backwards, but people who never even played it?
No you are not alone..
#33
Posted 15 June 2015 - 07:17 AM

Honestly, the thing that sticks out to me the most in those old videos was the air movement. It's much faster than the current air movement, and seems actually efficient at getting places. I feel like that system would work better than the current "only some mechs are decent in the air" system. I also feel like it's more intuitive and smooth than air-dodge, with the benefit of not requiring a player to either grind or pay for an internal. Personally, I think it also plays better for the person using it, and the person fighting against it.
If we had that, and a height cap that allowed mechs to scale maps properly, imagine how much more dynamic flight would be! The game is currently so... horizontal.
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#34
Posted 15 June 2015 - 08:38 AM

They complain about how it was back in the day and how it was changed not for the better to optimize fuzzy bunny and cater to the tastes of the mainstream wich eventually did not worked and masses turned the other way. So well it's kind of painfull and people complain about it. Seems legit.
The only problem is that Hawken still isn't well optimized. Some people with high end comps even have a hard time running Hawken.
Edited by h????????????????????????????????i??, 15 June 2015 - 08:39 AM.
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#35
Posted 15 June 2015 - 09:03 AM

Am I the only one annoyed that it is not Alpha veterans who are wanting the game to turn backwards, but people who never even played it?
Closed Beta Veteran here, but yes it is disappointing. But keep in mind, many of those Alpha vets (and CB vets) have simply left.
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#36
Posted 15 June 2015 - 09:59 AM

Closed Beta Veteran here, but yes it is disappointing. But keep in mind, many of those Alpha vets (and CB vets) have simply left.
Yes but tha does not change what I said much at all really. I t is still annoying imo.
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#37
Posted 15 June 2015 - 10:35 AM

Alpha/CB had their own problems but were definitely more atmospheric.
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#38
Posted 15 June 2015 - 11:25 AM

I would say if anything should be take from old Hawken sound could be made more immersive like it was.
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#39
Posted 15 June 2015 - 04:24 PM

Alpha/CB had their own problems but were definitely more atmospheric.
whoa Avidya and COESTAR!
I learned how to punch a tree from that dude
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#40
Posted 15 June 2015 - 06:30 PM

whoa Avidya and COESTAR!
I learned how to punch a tree from that dude
I went to Discovr.us and made this because of those guys
Heh. Those two are also why I hang out on the other quakenet channel I do. Very chill pair of cats
Edited by bacon_avenger, 15 June 2015 - 06:30 PM.
Test dummy for science, Follower of Wheatons Law, usually hanging around #hawkenscrim and #spawn, occasional poster of YouTube videos and streaming. Can also be found on twitter
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