Here my recordings of the tournament.
Edit: HOW DID YOU GUYS NOT FALL ASLEEP DURING THIS??? You took a really fun game and made it into the most boring snoozefest possible. Who came up with this ruleset??
Edited by Merl61, 04 September 2015 - 12:31 PM.
Thanks to Badtings for this awesome banner!
Edit: HOW DID YOU GUYS NOT FALL ASLEEP DURING THIS??? You took a really fun game and made it into the most boring snoozefest possible. Who came up with this ruleset??
Dr_Freeze01 and some other folks.
CRITICAL ASSIST
Edit: HOW DID YOU GUYS NOT FALL ASLEEP DURING THIS??? You took a really fun game and made it into the most boring snoozefest possible. Who came up with this ruleset??
To me it was much more fun than MA or Siege. I hope you're not writing this after watching the first round of the finals which indeed was a snoozefest xD
Edit: HOW DID YOU GUYS NOT FALL ASLEEP DURING THIS??? You took a really fun game and made it into the most boring snoozefest possible. Who came up with this ruleset??
Say whatever you want, for participants it was intense as hell. Cant compare to any other mode. That why it took so long. That damn tension.
Doc Freezee and other guys came up with rules and i'm most thankfull.
Playing in the tournament was quite intense, except for the Final Round 1.
Merl61 are you referring to that specific round or all my recordings in general?
Hi HepTagoN,
I saw your team's recordings, but there is no audio and that is a shame.
Any chance you can put the audio back in?
By the way, I made a mess in YouTube and I wondering if someone knows how to fix it.
I selected all my videos and made them public, but YouTube didn't published them based on the upload date. No. YouTube published them in a random way, so my channel is now a mess. Round 4 of Group Stage goes before Round 5 of the Final. Stuff like that.
It seems that I can't change the "published on date".
I have made the videos unlisted for now, hoping to find a cure.
I am also looking for the support email of YouTube, is such thing even exists?
Behold our crappy comms xD
Why crappy, our were pretty similar - 100% tactic talking lol can feel same tension.
Edited by HepTagoN, 05 September 2015 - 12:06 PM.
It is funny to watch this now.
I wish tournament was a bit more populated though.
By far most fun matches I had in months. Yes,it was tense.
Thanks for the videos Karnak!
it probably will be a more fun, if only one team have VIP, and other team should destroy it in 15 min or lose. to add a little motivation.
it is actually interest to play ("interest" not equal "fun" :D), and it is good. also, now you understand why devs not make game mechanics like in mechwarrior (i mean, one life per round)
edit: 2,3,4,5 final matches is nice :P
Edited by nepacaka, 04 September 2015 - 02:29 PM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
Well, there would be very little risk for the attacking team if they had no VIP themselves.
To counter that, teams would have to take turns.
Playing in the tournament was quite intense, except for the Final Round 1.
Merl61 are you referring to that specific round or all my recordings in general?
Hi HepTagoN,
I saw your team's recordings, but there is no audio and that is a shame.
Any chance you can put the audio back in?
Mostly that round but in general I was underwhelmed. I'll take a close MA over this any day.
Thanks to Badtings for this awesome banner!
I see.
Well, I just played in the tournament, I didn't organize it.
Maybe you should address your criticism to (KDR) Dr_Freeze001.
I'm just here to show how my team played in the tournament.
it probably will be a more fun, if only one team have VIP, and other team should destroy it in 15 min or lose. to add a little motivation.
it is actually interest to play ("interest" not equal "fun" :D), and it is good. also, now you understand why devs not make game mechanics like in mechwarrior (i mean, one life per round)
edit: 2,3,4,5 final matches is nice :P
i agree, thats why lots of game modes use some variations on attacker /defender scenarios where objective incentives action, not trench warfare stalemate
p.s. ty for videos, was interested in how you communicate :>
Edited by Ker4u, 05 September 2015 - 05:34 AM.
I'm just here to show how my team played in the tournament.
i understand. it is just a suggestion. i send it to freeze.
i agree, thats why lots of game modes use some variations on attacker /defender
time limitation in match also may be a good idea too.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
Good job in winning the tournament.
><(((((°> - - - - - - - - - - - ><((°> ><((°> ><((°>
HAWKEN ---> hawken ---> hawken ---> RIP 2017
Hawken gameplay and funky fragmontages: Hawken playlist
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