There has been much discussion about the HUD in the past years, yet the game has remained unchanged from the player point of view because of reasons everyone knows. I still try to raise constructive discussion about possibilities and wishes. I don't want put forward any requests for stuff, speculate if and when devs could do stuff like this or whether it's a high priority. Just discussion between pilots. By HUD in this text I mean the combination of the cockpit, decorations and all the overlaid elements.
So, in the future when stuff actually happens, how would you like to have the HUD? (<- this is the topic, don't derail)
Would you like to have a fixed HUD for everyone, whether it's the old, new, or something totally new? Should you be able to change the HUD from settings, or have multiple types and styles of HUD that you can buy and assing to mechs? Should the HUD be designed for monitor, oculus (VR in general) or some kind of compromise? Should pilots have different HUD selection for monitor and VR use?
Would you like to have a customizable HUD? If so, I would like to have at least four different categories or levels of stuff.
- The cockpit itself with all integrated(customizable) displays, etc. (You want a bigger fuel gauge? It costs just 500MC! You don't want to have integrated radar? Let's remove it!)
- The decorations as they are. (Pizza box on the floor? 1000HC!)
- Heads up display fixed to the cockpit. Cross-hairs, etc.
- Heads up display fixed to the helmet (in case of VR). (You want to see your health wherever you look? No problem!)
As replies, I would like to see suggestions on your future Hawken HUD/cockpit and of course comments on those as well as on my customizable idea. This discussion also has to notice the possible effects on balance. If players can have different cockpits, would some be objectively better? Could VR actually be an advantage?