Kataklyzmik, on August 15 2013 - 07:55 AM, said:
AsianJoyKiller, on August 15 2013 - 07:40 AM, said:
The most major flaw in your argument is that you imply it's never been tried before. It has, and it's failed. The most recent example would be Firefall.
Also, DOTA 2 is a wildy popular game, but does it feature the same vertical progression that LoL has_
So some popular games have vertical progression and others don't is what we've established here.
I definitely see your argument, but I don't understand what everybody is freaking out about already. I never felt that what you earned in this game from leveling really impacted the game that much. The bonuses from the trees were modest at best and sometimes prestige weapons almost seemed randomly assigned (e.g. vulcan on the gren, or vulcan on CR-T and AR on the assault). I suppose it is possible, but I do not see why, all of a sudden, the progression would yield huge bonuses. I hope it does not.
Actually, what you've established is one popular game from an entirely different genre uses vertical progression, that it even has a competing title that proves that the vertical progression is unnecessary and were unable to provide an instance that such a system has ever worked with a shooter.
Also, you've never experienced large differences made by the Op Trees because they were purposefully nerfed into the ground in order to negate the large differences they were making while a new progression system was being worked on.
Oh, and one reason people like me are freaking out that they're implementing a vert system_
Because the basically lied to us. It might take me a while to find it, but one of the devs, Saunders if memory serves, made a post a while back that stated they were removing vertical progression in favor of horizontal progression. They told us we would be getting one thing, and then went in the opposite direction.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'