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New map idea: Port (environment concept)

Art

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#1 nepacaka

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Posted November 18 2013 - 09:58 AM

Suggest map - Port.
Please pay attention, that I suggest a visual style (buildings, color shenmue, etc.) rather than the architecture itself (which is in the picture too simple)

in a nutshell:
- Prevailing colors: white, silver, orange, blue
- architecture - two levels, 1 - streets and alleys. 2 - the roof of unfinished houses.
Skyscrapers as the scenery, you can not walk on them.
- if you fall in water - you died.
- tall cranes, mirrored surfaces, hanging cables, fantastic ships in port - all of which contribute to an atmosphere of sunshine-cyberpunk.
- I also forgot to add the billboards (as on Prosk) just imagine something similar to the skyscrapers.
- near the port added little rain =)

pics:
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architecture (for example):
Posted Image

as has been done, if you are interested:
Spoiler

Edited by nepacaka, November 18 2013 - 12:32 PM.


#2 nepacaka

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Posted November 18 2013 - 10:25 AM

little more example (real building and machines)
Spoiler


#3 Gorbachev

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Posted November 18 2013 - 10:33 AM

Looking nice. Try sketch-up its very easy and powefull tool

Considering map layout it seems rather flat and open to me. Hellfire City.
Posted Image

#4 nepacaka

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Posted November 18 2013 - 10:44 AM

Quote

Considering map layout it seems rather flat and open to me. Hellfire City.
Ideally something like the Front line (but slightly smaller)
For the MA mode - open space for S2 (the actual port itself), the rest of the map with streets and lanes (city).

#5 TheVulong

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Posted November 18 2013 - 10:53 AM

Awesome stuff, man. I wan't to see some rain on this map :D

Posted Image


#6 EliteShooter

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Posted November 18 2013 - 10:54 AM

yes ! with some water !
that would be so cool like sooooooooooo coooooool ! but believe me ; they won't create a map like it ! they won't simply !

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#7 nepacaka

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Posted November 18 2013 - 11:09 AM

to tell you the truth, after the front line, I was expecting something just this (and I did not expect that devs added a forest :D), the concept is great for a sunshine-cyberpunk (think of the coastline of the city from the "ghost in the shell" anim) and swill it is quite obvious. I think he's too good, that it would not add to the game!


and I'll try to draw a top view of the whole map...just a minute

#8 hoghead

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Posted November 18 2013 - 11:19 AM

great idea nepacake!   maybe add some ........  FOG!!!!!!!!! :blink: :)

#9 nepacaka

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Posted November 18 2013 - 12:31 PM

guys, what do you think_
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#10 ropefish

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Posted November 18 2013 - 01:01 PM

what if its a space port instead (illal has alost no oceans anymore :P)
"I find that there are those who will hang themselves if you give them enough rope, and that there are those who will provide their own rope. "
-VocalMagic           Croin//illal's wildlife

View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#11 nepacaka

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Posted November 18 2013 - 02:15 PM

Quote

illal has alost no oceans anymore
matbe this other planet =) with water. and rain :P
not water - not port =(
not port - not cranes =(
not cranes - not map =(
orange cranes and white buildings - it's all of i need :lol:

#12 erathic

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Posted November 18 2013 - 02:32 PM

Veryy nice ! A stormy weather would be cool with strong winds shaking ships and cranes
the map overall layout looks like a lot of *cough*bf4map**cough** but it's not neccesary bad since it's a great and fun map =P :

Posted Image

Posted Image


#13 nepacaka

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Posted November 18 2013 - 02:40 PM

Quote

the map overall layout looks like a lot of *cough*bf4map**cough** but it's not neccesary bad since it's a great and fun map =P :
this variant looks will be better.
that's what I wanted to do that robots can move around on the decks of the adjacent vessels on S2.

#14 nepacaka

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Posted November 18 2013 - 02:47 PM

who watched the Evangelion will remember the moment in 8 series, when 02 jumped on the decks of the ship, destroying everything beneath it. It does look very cool and exciting! i believe, it will be real cool in hawken!
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#15 erathic

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Posted November 18 2013 - 03:25 PM

a few shipyard concept and pics that might inspire art direction :


multi level futuristic set ( like an Origin Harbor)
Posted Image

could feature some nice range of new tones as a night map :

Posted Image

maybe automated cranes that can crush you if you are at the wrong place wrong moment (the idea was suggested by someone in another thread somewhere)

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#16 nepacaka

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Posted November 18 2013 - 10:24 PM

third pics is  so good =). other is good tooo.
but if on illal no water, first pics it's all of we need :D

#17 erathic

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Posted November 19 2013 - 12:18 AM

Hehe Yes if no water is allowed (for performance/dev issues) maybe a dryed-out port could work, it would be another desert/urban map but with a different twist.

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#18 Slide2Die

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Posted November 19 2013 - 06:46 AM

Na yeah we need more green things!

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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Duels_ I'm ready send me a pm and i play! TAD = The art of DUELS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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#19 Slide2Die

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Posted November 19 2013 - 06:51 AM

If you want fun go inside of a tube!
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Edited by Slide2Die, November 19 2013 - 06:56 AM.

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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Duels_ I'm ready send me a pm and i play! TAD = The art of DUELS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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#20 nepacaka

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Posted November 20 2013 - 03:20 AM

Quote

If you want fun go inside of a tube!
you mean create maps with some tunnels_
this good idea too, like metro.





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