Hawken for Mobile Devices_ (Phone on Android system, advertising course)
#42
Posted January 07 2014 - 11:04 AM
=3
also, good news! I'll start working on animation. i think, it will be perfect. Of course if I can =D
Edited by nepacaka, January 07 2014 - 11:07 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#43
Posted January 08 2014 - 06:18 AM
#44
Posted January 08 2014 - 10:12 AM
Damn i want this game!

pew-pew! pwnd! brawla crushes!
Edited by nepacaka, January 08 2014 - 10:13 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#45
Posted January 08 2014 - 10:19 AM
nepacaka, on January 08 2014 - 10:12 AM, said:
Damn i want this game!

pew-pew! pwnd! brawla crushes!
the way how this game would know that it's a parody of the original is just too hillarious. i mean brawla_ that's just so adorable.
you know, this could be like gang garrison.
team fortress 2 in 2d. some guy made a parody of the original game and this is how it looks like:

it would be great to have the same kind of game based by hawken... [DRUELING INTENSIFIES]
#46
Posted January 08 2014 - 10:22 AM

the trees need a bit of work to make it easier, thinner, and made more "stringent". But in general, came out very well in my opinion.
As usual, I forget something when I draw. At this time, I forgot the clouds in the sky =3
Quote
Quote
Edited by nepacaka, January 08 2014 - 10:26 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#47
Posted January 08 2014 - 10:40 AM
I can draw all sprites, tiles set and particles for all that is will need. But unfortunately I can not write code. (T_T)
Edited by nepacaka, January 08 2014 - 10:41 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#48
Posted January 08 2014 - 10:48 AM
#49
Posted January 08 2014 - 11:26 AM
Quote
beefsweat, you are talking about you don't know =Ъ. i really try)
At the moment, I think about idea to create a mod. Using the engine as a basis "cortex commando". This is a very flexible thing that contains real physics, totally destructible environments, excellent opportunities in 2D, dismemberment, jetpack, and complex, but a great system for creating unique game maps. But unfortunately the game disgusting AI.
+ I've already done mods for this. But I did not take care of the menu, and a script that allows you to get rid of the "brain". But of course I'd like something a little more unique, than creating a mod on other game.
Edited by nepacaka, January 08 2014 - 11:26 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#50
Posted January 08 2014 - 12:01 PM
#51
Posted January 08 2014 - 12:06 PM
Quote
I immediately thought this Developer name
Edited by nepacaka, January 08 2014 - 12:06 PM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#53
Posted April 30 2014 - 09:50 PM
#54
Posted May 01 2014 - 02:21 AM
#55
Posted May 04 2014 - 01:04 PM
It's been a while since the last time I came on the hawken forum.
But, one or two days ago I received a mail notification about this thread and I thought : hmm his(nepacaka) idea was so great and now I have time, ... I should try something.
So this week end > i did something (W.I.P. of course)
Enjoy!
PS: remarks and ideas are welcomed!
#56
Posted May 04 2014 - 01:42 PM
i love you
http://www.ponysofts...jects/Hawken2D/
if u can added change mech, 2 weapons, mouse use and little anim. it's will be perfect
if you need any sprites or title, just tell in PM, i give you any material or draw some pixel art
i mean, i have a walk, dodge anim for each mech...
Edited by nepacaka, May 04 2014 - 01:45 PM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#58
Posted May 11 2014 - 11:59 AM
:3
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#59
Posted May 12 2014 - 03:49 PM
Now you can aim at your enemy with the mouse, left clic main-weapon, right clic alt-weapon, and move with Q,D,Z (or A,D,W) .
And be careful, now the enemy is looking for you ...
>>Hawken2D : Gigastructure<<
#60
Posted May 13 2014 - 01:04 AM
u awsome!11
Edited by nepacaka, May 13 2014 - 01:04 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
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