#1
Posted March 28 2014 - 12:34 AM
PROMT edition
Due to the increased speed in the game offers a balanced abilities Infiltrator.
I suggest: enter the removal of masking with Infiltrator when it applies acceleration (boost) or dodge when ability is enabled.
Infiltrator A-class and therefore is very fast, especially given the recent increase speeds.
#3
Posted March 28 2014 - 12:38 AM
#4
Posted March 28 2014 - 12:44 AM
Retorrent, on March 28 2014 - 12:38 AM, said:
#5
Posted March 28 2014 - 12:46 AM
#6
#7
#9
Posted March 28 2014 - 12:50 AM
#10
Posted March 28 2014 - 12:50 AM
#11
Posted March 28 2014 - 12:52 AM
Anichkov3, on March 28 2014 - 12:44 AM, said:
Retorrent, on March 28 2014 - 12:38 AM, said:
But the predator have no fuel consumption when cloacked. So he can stay the whole match cloacked.infiltrators not.
#12
Posted March 28 2014 - 12:52 AM
#13
Posted March 28 2014 - 12:53 AM
Cloak eats Infiltrator fuel.
Cloak only lasts as long as fuel is available, meaning cloak may only last a split second, resetting cooldown.
Boosting cannot be initiated when fuel is lower than a certain threshold, meaning cloak can make escape impossible when fuel is too low.
Cloak is easy to see.
Firing or using an item while cloak is activated breaks cloak, resets cooldown.
Cancelling cloak resets cooldown.
... and more.
My response to nerfing the Infiltrator:
NO.
#14
#15
Posted March 28 2014 - 12:55 AM
Infiltrator wasn't made this way, and all things considered it would be a really bad idea to apply this system to him.
#16
Posted March 28 2014 - 01:00 AM
-Tj-, on March 28 2014 - 12:53 AM, said:
Cloak eats Infiltrator fuel.
Cloak only lasts as long as fuel is available, meaning cloak may only last a split second, resetting cooldown.
Boosting cannot be initiated when fuel is lower than a certain threshold, meaning cloak can make escape impossible when fuel is too low.
Cloak is easy to see.
Firing or using an item while cloak is activated breaks cloak, resets cooldown.
Cancelling cloak resets cooldown.
... and more.
My response to nerfing the Infiltrator:
NO.
</thread>
#17
Posted March 28 2014 - 01:19 AM
#18
Posted March 28 2014 - 01:27 AM
Quote
also, why u need this nerf_ can u explain_
Quote
+2m/s not working for C, but scout can boost whole map for 10 sec)
somthing it's broken now, but this is not problem of infiltrator. this is global problems)
Edited by nepacaka, March 28 2014 - 01:28 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
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New mech: Toad - https://community.pl...-some-pics-fun/
#19
Posted March 28 2014 - 01:31 AM
Edited by Dmax, March 28 2014 - 01:33 AM.
#20
Posted March 28 2014 - 02:03 AM
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