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Full paintjob/Goodbye Rust n' Rain, Hello Shiny

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#1
americanbrit14

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So i was just playin' Hawken as I usually do, and it occurred to me that a good bit of mech parts have a lot of grey areas where any paintjobs you put on your mech don't show through. i can understand why this is, with the entire "they were made from rusty ass spare parts" or "battle scars yeah!" but i would wonder what most mechs would look like if they had a- how should i say, Reborn and Repaired skin to go along with maxing the mech at level 6. One without the battle scars, dirt, n' rust; give us a brand spankin' new chassis for that Fuzz and let the paint cover the entire thing in flying colors and magic.  

 

Call up Sentium and Prosk and tell them to give us some new parts fresh off the production line.


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#2
Bergwein

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Well there is the elite skin for (almost) each mech.

But I do agree that this would be nice to have for the other colors/parts as well.



#3
americanbrit14

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Well there is the elite skin for (almost) each mech.

But I do agree that this would be nice to have for the other colors/parts as well.

This would be different from the elite skins, this would be a blank slate for you to put your favorite paint job and stripes on.

 

Who wouldn't love that!


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#4
Lioot

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This would be different from the elite skins, this would be a blank slate for you to put your favorite paint job and stripes on.

 

Who wouldn't love that!

 

I sure would, get that bacon camo


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#5
hellc9943

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There's also stuff like this:

Spoiler

Both middle and lower leg part have the same camo, both are desaturated, yet the lower part is greyscale where the middle part isn't. Can't match them up. This also happens with a camo that is greyscale by default, I think it has something to do with the Malk parts, but it still annoys me:

Spoiler

It's just little details, but I probably wouldn't have bought that part for my Gren if I had known this, and it's one of the little details that makes the game feel very unpolished. There might be some other camos/parts where this happens as well.
Overall the colour palette isn't very consistent as well.
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#6
Derpy Hooves

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There's also stuff like this:

Both middle and lower leg part have the same camo, both are desaturated, yet the lower part is greyscale where the middle part isn't. Can't match them up. This also happens with a camo that is greyscale by default, I think it has something to do with the Malk parts, but it still annoys me:

It's just little details, but I probably wouldn't have bought that part for my Gren if I had known this, and it's one of the little details that makes the game feel very unpolished. There might be some other camos/parts where this happens as well.
Overall the colour palette isn't very consistent as well.

If you look closer when having no paint on the parts, certain ones have a predetermined yellow tinge while a few have a green tinge, while a good majority are a dull grey/white.


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#7
nepacaka

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"they were made from rusty ass spare parts" or "battle scars yeah!"

 

incinerator arms fully colored, without "battle scars" and "rusty". and it is a worse arms design in game. it is look like plastic, not like real metal.
look how it ugly. look like a "kid toy", if compared with "battle brawler"
eOrIAfA.png

notice, how cool look cupcake body, and how strange look incinerator perts. =/

 

brawler-screenshot-1.jpg


Edited by nepacaka, 23 September 2015 - 10:19 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#8
americanbrit14

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incinerator arms fully colored, without "battle scars" and "rusty". and it is a worse arms design in game. it is look like plastic, not like real metal.
look how it ugly. look like a "kid toy", if compared with "battle brawler"
eOrIAfA.png

notice, how cool look cupcake body, and how strange look incinerator perts. =/

 

brawler-screenshot-1.jpg

I see your point with that, but it would still be nice to have one set that has proper battle scars and stuff, and another that looks like it just came out of the Mechwash and got itself a brand new painjob.


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#9
kvazarsky

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While "fabric new" paintjob is an interesting idea, it may be tricky to accomplish. One must be cautious with design, because "new" look can easily slip into anime/cartoon style, which is totally not a Hawken style (and hopefully never will be, I'm quite sick of this trend in almost every new game).

 

 

I personaly would like to see quite the opposite - from "fabric new" level one, to dirty, battle-scarred vets unlocked later. :)



#10
Derpy Hooves

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incinerator arms fully colored, without "battle scars" and "rusty". and it is a worse arms design in game. it is look like plastic, not like real metal.
look how it ugly. look like a "kid toy", if compared with "battle brawler"
eOrIAfA.png

notice, how cool look cupcake body, and how strange look incinerator perts. =/

 

 

While it was a nice try and all, the only reason why it looks off, looks like plastic is.

#1. There's no shading there at all, which is giving it the plastic look, no shading means no changes in depth and styling, the design of the arms, legs, and feet were lost.

#2. That looks like a total texture replacement, so all the original design of the parts is lost to begin with.

 

I think what the OP was trying to say was, to have an alternate part skin (parts themselves not the paints), to look as clean and new as the elite skins but without the predetermined coloring like the current elite parts offer.


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#11
AxionOperandi

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I see your point with that, but it would still be nice to have one set that has proper battle scars and stuff, and another that looks like it just came out of the Mechwash and got itself a brand new painjob.


I like the idea of your OP but nepacaka makes a really good point. Stuff in Hawken is supposed to have a worn and battle tested look to it and if everyone opted for new shiny skin vs. the stock worn looking model it could ruin the look and feel of Hawken and possibly make new players with a basic mech feel disadvantaged if they are getting plumbed by a mech that "looks superior".

Perhaps the best way to do something like this be to offer a special "prestige model" of each mech available for MC purchase (only after you have maxed out the original) that would have a "fresh from the factory" skin and as a bonus intensive to play and max it out it too could have its own "elite" skinned parts to unlock.

#12
americanbrit14

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Workin' at the Mechwash!

Workin' at the Mechwash yeah!


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#13
crockrocket

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Honestly if the weirdness hellc was talking about were to be fixed, + a couple more paint oddities, I don't think we'd even need a blank slate paint job


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#14
nepacaka

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Actually, real war vehicles (for example, tank) newer be paint fully, because some parts not to be painting. Hawken mech also use this rule. OP suggestion working good only for anime mechs.
I mean, it is not problem of "old camo" or "rusty". Camo just not working like OP say. Hawken mechs already have a "correct" and real camouflage painting (uh, except plastic incinerator, ofcourse :D). Just look some tank pictures in gugl.

Edited by nepacaka, 25 September 2015 - 10:15 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#15
hellc9943

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Actually, real war vehicles (for example, tank) newer be paint fully, because some parts not to be painting. Hawken mech also use this rule. OP suggestion working good only for anime mechs.
I mean, it is not problem of "old camo" or "rusty". Camo just not working like OP say. Hawken mechs already have a "correct" and real camouflage painting (uh, except plastic incinerator, ofcourse :D). Just look some tank pictures in gugl.


Keep in mind these are mercenaries and it's on a different planet. Modern warfare camouflage rules may not appeal there. And even then, only 100 years ago pilots were painting their planes in all colours, some of them even to be spotted easily from a distance to induce fear in the enemy.
Also, looking at some of Hawken's camos, the 'realistic' approach seems moot to me.

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#16
Luaq

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Keep in mind these are mercenaries and it's on a different planet. Modern warfare camouflage rules may not appeal there. And even then, only 100 years ago pilots were painting their planes in all colours, some of them even to be spotted easily from a distance to induce fear in the enemy.
Also, looking at some of Hawken's camos, the 'realistic' approach seems moot to me.

True about the planes and other war vehicule but I do like the worn out metal. In alpha I was asking for a rust paint and a new.
Maybe when you're a noob your mech could shine and that would actually be funny and when you get to rank 30 and you mechs are fully ranked too it gets real messy. "Mech use time" could be an added effect that you check a box or uncheck it. That might be too complex so just a basic Shiny out of factory mech, the standard, and a new even more worn out camo which make it looks as if there were also scratches and bumps.

I'm always asking too much.


Edited by Luaq, 25 September 2015 - 01:30 PM.

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#17
nepacaka

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pilots were painting their planes in all colours

Planes != Tanks
:D

And actually, just use "saturation" option to camo, to make it shiny.
Also, some camouflage which painting your mech fully already exist. For example, "Teal" camo, it look ugly, but change all mech color.
Several other camo also have this affect.

So, feature about OP asking already exist in hawken. =/

Edited by nepacaka, 25 September 2015 - 11:42 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#18
Kindos7

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Planes != Tanks


Some tanks have wings...
Spoiler


So, feature about OP asking already exist in hawken. =/


The problem is that some cammos will cover the entire mech, even if you don't want them to, while other cammos won't, even if you want them to do so.
A checkbox to switch between factory new cammo and old, rusty cammo could fix this.

Also, realism has nothing to do with this. We are on a game, not a simulator, and these are mechs, not tanks (or planes).
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#19
nepacaka

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Some tanks have wings...

Spoiler

but this tank-plane don't have a camo! :D

 

Also, realism has nothing to do with this.

 

no, i disagree. camouflages realism is 100% directly related with the game style/design. don't matter, simulator it or not, tanks or planes. mech and camo should have the same style. it like added gundam japan mech in hawken. it is totally wrong from design point of view.


Edited by nepacaka, 27 September 2015 - 05:33 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#20
Kindos7

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no, i disagree. camouflages realism is 100% directly related with the game style/design. don't matter, simulator it or not, tanks or planes. mech and camo should have the same style. it like added gundam japan mech in hawken. it is totally wrong from design point of view.

 

We already have heart, rainbow, and shiny colours cammos on Hawken, there is nothing realistic on them, they don't blend in with the environment. We also have cammos that cover the mech entirely.
What we're asking for is nothing that will ruin the Hawken style more than those cammos do (heart, rainbow, shiny colours), or something that is new. We just want more control on how to apply current cammos.

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#21
hellc9943

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I'll just leave this here:
Spoiler

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#22
americanbrit14

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We already have heart, rainbow, and shiny colours cammos on Hawken, there is nothing realistic on them, they don't blend in with the environment. We also have cammos that cover the mech entirely.
What we're asking for is nothing that will ruin the Hawken style more than those cammos do (heart, rainbow, shiny colours), or something that is new. We just want more control on how to apply current cammos.

 

Looks like someone understands my point of view, though think about it from a logical point of veiw.

 

Take a car for example, you wouldn't paint the windows or the underside, but you would paint everywhere else you could, then you would tint the windows. The only reasons the underside doesn't get painted as well are that it will almost never be seen, and it might harm part of the car if your not careful.

 

Take that logic to a mech, you would want to paint everywhere but the windows and places that could be easily damaged by the paint, such as vents, headlights, and any loose pipes or open engine parts. 

 

So looking at this 

 

I'll just leave this here:

Spoiler

We can see that the paint is not covering the windshield, which is ok, however, the areas closer to the arms, as well as the shoulders of the mech stay untouched for some unknown reason, the area where the arms and the main chassis connect is understandable because who knows what the paint would do if it got in the way of the joints of the mech.

 

But then we can look at the Raiders lower torso, those plates do not get painted anywhere as much as they should, even though there shouldn't be any open parts or joints in that location of the mech, hell they're even a good few feet away from the legs of the mech itself.


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#23
phed

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Teal covers all - though, that's probably a bug.

#24
nepacaka

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We already have heart, rainbow, and shiny colours cammos on Hawken, there is nothing realistic on them, they don't blend in with the environment.


Like and new year camos. But it is just a stupid move of ADH, when they want money, and start trade event camos and event repair-drones. Look how different old rusty closed-beta camos, and camos which maded after ascention.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#25
americanbrit14

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Revived!

 

Teal covers all - though, that's probably a bug.

and if i'm correct the Teal doesn't exactly cover the entire mech, it just tints the metal.


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#26
DeeRax

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#27
StubbornPuppet

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All I can ever here is Elmer Fudd.  "Wise fwum yo gwave."


Edited by StubbornPuppet, 02 March 2016 - 02:42 PM.

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To be serious for a moment this is just a joke

 


#28
WmMoneyFrmMissouri

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Altered beast along with golden axe and forgotten worlds were the heyday of arcade play for me. Man, I remember my friends and I rotating doing chores for everyone's parents to get game money. Good times.

There should be a chrome skin to really pimp your mech out with that is available after you max it out and either fir a ridiculous amount of hc or a solid amount of mc. Spinning rims would be nice too.
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