Quote
The size of the mech you are using doesn't effect aiming the weapon.
yes, the aiming is not affected. but the movement speed and heat fire rate affects on the combat capability of mech in general. and gren, and especially rocketeer with heat, more bad in fight against flying bers with AC.
it's really big difference.
after patch, gren gain "bers" ability, now it's little better with heat, but this is enought. rockteer is still ugly mech. cheap HF (slowest firerate, smaller damage) make this mech very weak against sustain. any a-class which use "pushing" tactics + sustain weap. against you, and you die. nothing help you.
you can beat bers only if you don't miss uncharged shots, otherwise enemy kill you faster, because dps =/
i many time suggest increased Eoc and Heat slug velocity, or increase heat fire rate on 10%. because those weapons now really vulnerable against automatic weapons.
Quote
Also the TOW splash radius is larger than I would like and sufficiently large to do good damage to air targets consistently.
i mean, tow splash now smaller than earlier. when we play on beta with 4 sec c/d and giant boom!
---
also, leon. how many times you see heat-rockteer on battlefield_ i see it only if I play on heat-rock (and then, recently, I stopped to play it because it's hard-to-play, and the benefits are very small. + my Ping (q_q).
I just want see how anyone play on heat-rocketeer in match against 2100mmr players. and agianst 2100mmr bers with ac.
if someone shows me this video. I instantly admit that I'm noob and wrong, and heat don't need rework with current game conception. My rating is 2100, and i can easy beat noobs in siege with 20-2-20 on rock, but I can't play good on heat-rock against the same players like me. I want to see a high-level battle...
Edited by nepacaka, May 21 2014 - 11:28 PM.