
PSA: The HC Grind
#81
Posted March 02 2014 - 02:55 PM
If 1000 hours of playtime are required to unlock all and we have an average of 2 minute wait between 15 minute matches matches we're forced to wait over 266 hours.
Thats over 6 weeks of full time work (40h weeks) of forced waiting to unlock all mechs.
#82
Posted March 02 2014 - 03:13 PM
Dew, on April 04 2014 - 01:15 PM, said:
#83
Posted March 02 2014 - 03:16 PM
Edited by Hijinks_The_Turtle, March 02 2014 - 03:17 PM.
#84
Posted March 02 2014 - 03:32 PM
Exeon, on March 02 2014 - 03:13 PM, said:
As far as we known, they at least plan on adding several more G2 mechs, and I doubt they're done with brand new versions, and with each new mech, you add upwards of 50 hours for full outfitting and grinding to purchase the new mechs.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#85
Posted March 02 2014 - 03:38 PM
- 118 champions
- average. 5000 points/champion
- 590.000 points total
- around 300 points/game
- 1966,66 games total
- 30 min/game
- 59.000 minutes total
- 983,33 hours total
- 40,97 days total
But, the grind could be much worse imo so it isn't THAT bad.
And pls stop comparing TF2 or Dota2 pay models with Hawken. These two games are big beasts with a big history, so they have the player numbers to get enough money out of their chest/key/skin system.
#86
Posted March 02 2014 - 03:42 PM
AsianJoyKiller, on March 02 2014 - 03:32 PM, said:
Exeon, on March 02 2014 - 03:13 PM, said:
As far as we known, they at least plan on adding several more G2 mechs, and I doubt they're done with brand new versions, and with each new mech, you add upwards of 50 hours for full outfitting and grinding to purchase the new mechs.
Also I'm pretty sure the Yeti event could be considered successful so Night of the living Freds or something would be welcome.
#87
Posted March 02 2014 - 03:44 PM
CookieTheory, on March 02 2014 - 03:42 PM, said:
AsianJoyKiller, on March 02 2014 - 03:32 PM, said:
Exeon, on March 02 2014 - 03:13 PM, said:
As far as we known, they at least plan on adding several more G2 mechs, and I doubt they're done with brand new versions, and with each new mech, you add upwards of 50 hours for full outfitting and grinding to purchase the new mechs.
Also I'm pretty sure the Yeti event could be considered successful so Night of the living Freds or something would be welcome.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#88
Posted March 02 2014 - 03:53 PM
Mobstarr, on March 02 2014 - 03:38 PM, said:
- 118 champions
- average. 5000 points/champion
- 590.000 points total
- around 300 points/game
- 1966,66 games total
- 30 min/game
- 59.000 minutes total
- 983,33 hours total
- 40,97 days total
But, the grind could be much worse imo so it isn't THAT bad.
And pls stop comparing TF2 or Dota2 pay models with Hawken. These two games are big beasts with a big history, so they have the player numbers to get enough money out of their chest/key/skin system.
That game however has been around for over 3 years.
At this pace hawken is going down the same path LoL is. However it has a significantly smaller player base.
#89
Posted March 02 2014 - 04:35 PM
most of problems, high price on items and internals. people need experiment with this items. and combine different internal on mech. but when each item/internal cost about 5000HC... it's not good
Edited by nepacaka, March 02 2014 - 04:36 PM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#90
Posted March 02 2014 - 04:50 PM
mrvile, on March 02 2014 - 02:25 PM, said:
What Hawken has always needed is a consistent direction to go in, but it still doesn't have that. It's not really that well designed for casual play, and it's nowhere near where it needs to be
mrvile, on March 02 2014 - 02:25 PM, said:
2. You got a starter pack, yours is not the *true* new user experience
mrvile, on March 02 2014 - 02:25 PM, said:
Maybe I am just ignorant. Maybe you just feel differently.
#91
Posted March 02 2014 - 05:32 PM
Edited by Superkamikazee, March 02 2014 - 05:33 PM.
#92
Posted March 02 2014 - 05:54 PM
I've got all the mechs bar the G2, so I can't comment on the new player feel, but just HAVING all the mechs to choose from in a losing battle where I find my initial mech choice not suited for the match at hand is really helpful. I'd probably be really pissed if the only mech/mechs I start off with either don't gel with my playstyle or are unsuited for the map at the time, and I'm staring down the barrel of 1 month of playtime to get another one.
Give new people the CHOICE to find the playstyle that makes them happy really early on.
#93
Posted March 02 2014 - 07:45 PM
Superkamikazee, on March 02 2014 - 05:32 PM, said:
It's also not a particularly good mech game (it's basically a shooter where you play as clunky mechs, rather than a mech game with understandably clunky shooting), especially when you can grab Mechwarrior for free and get a full retail game out of it. It's also probably not going to look very appealing when Heavy Gear comes out, though that also depends on the quality of the latter title.
#94
Posted March 03 2014 - 01:51 AM
Beemann, on March 02 2014 - 07:45 PM, said:
Superkamikazee, on March 02 2014 - 05:32 PM, said:
It's also not a particularly good mech game (it's basically a shooter where you play as clunky mechs, rather than a mech game with understandably clunky shooting), especially when you can grab Mechwarrior for free and get a full retail game out of it. It's also probably not going to look very appealing when Heavy Gear comes out, though that also depends on the quality of the latter title.
As an old Heavy Gear/Heavy Gear 2 player, I would like nothing more than for Heavy Gear Assault to succeed. However, your statement that "It's also probably not going to look very appealing when Heavy Gear comes out" is downright disingenuous. We're both well aware that HG:A's in developmental limbo with their failure to procure funding, and we're both well aware that they've shown almost nothing re: gameplay. "When" should be replaced with "If ever" and "hopefully".
*Edit* Considering you're always spouting the "esports" line, I think it's worth mentioning that a frequently-cited reason for HG:A's funding failure was its emphasis on "esports" rather than on traditional (PC game) Heavy Gear scenarios.
Edited by Nept, March 03 2014 - 02:05 AM.
https://robertsspace...orgs/OMNISCIENT
Complaining about Hawken's population_ Read this: https://community.pl...en/#entry524454
#95
Posted March 03 2014 - 03:25 AM
Nept, on March 03 2014 - 01:51 AM, said:
Beemann, on March 02 2014 - 07:45 PM, said:
Superkamikazee, on March 02 2014 - 05:32 PM, said:
It's also not a particularly good mech game (it's basically a shooter where you play as clunky mechs, rather than a mech game with understandably clunky shooting), especially when you can grab Mechwarrior for free and get a full retail game out of it. It's also probably not going to look very appealing when Heavy Gear comes out, though that also depends on the quality of the latter title.
"To the untrained eye this chart may indeed appear to demonstrate a steep and sustained downward trend; however, what you're actually seeing is the line being dragged down because of the strengthening gravitational pull of a player base that is actually increasing in density. Rest assured, this is all going completely according to plan."
#96
Posted March 03 2014 - 04:38 AM
Muffintrumpet, on March 03 2014 - 03:25 AM, said:
Nept, on March 03 2014 - 01:51 AM, said:
Beemann, on March 02 2014 - 07:45 PM, said:
Superkamikazee, on March 02 2014 - 05:32 PM, said:
It's also not a particularly good mech game (it's basically a shooter where you play as clunky mechs, rather than a mech game with understandably clunky shooting), especially when you can grab Mechwarrior for free and get a full retail game out of it. It's also probably not going to look very appealing when Heavy Gear comes out, though that also depends on the quality of the latter title.
Ehh, I'm a new, low-level player and even I enjoy the pacing of the combat in Hawken. Maybe I'm broken.
#97
Posted March 03 2014 - 04:42 AM
mrvile, on March 03 2014 - 04:38 AM, said:
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#98
Posted March 03 2014 - 05:39 AM

#99
Posted March 03 2014 - 05:57 AM
Muffintrumpet, on March 03 2014 - 03:25 AM, said:
Nept, on March 03 2014 - 01:51 AM, said:
Beemann, on March 02 2014 - 07:45 PM, said:
Superkamikazee, on March 02 2014 - 05:32 PM, said:
It's also not a particularly good mech game (it's basically a shooter where you play as clunky mechs, rather than a mech game with understandably clunky shooting), especially when you can grab Mechwarrior for free and get a full retail game out of it. It's also probably not going to look very appealing when Heavy Gear comes out, though that also depends on the quality of the latter title.
https://robertsspace...orgs/OMNISCIENT
Complaining about Hawken's population_ Read this: https://community.pl...en/#entry524454
#100
Posted March 03 2014 - 06:33 AM
AsianJoyKiller, on March 03 2014 - 04:42 AM, said:
Just out of curiosity, for those of you who've been playing for a long time and have established high-level team play, what are your games like_ It almost seems like you guys just don't have fun because the game doesn't offer mechanics geared for top-tier play_
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