There are several weapons that are shared across multiple mechs in the game right now. The flak cannon can be equiped on the brawler and the scout for example. In the current system, both the brawler and scout flak cannons share the exact same stats and if the cannon were to get nerfed or buffed, it would affect both mechs. This has caused issues in the past.
For example, before Adhesive went belly up there was a balance patch that nerfed the flak cannon because the scout was (and still is) very strong in the meta at. This ended up nerfing the brawler as well, which was (and still is) fairly weak in the meta.
Perhaps the nerfing of the brawler along side the scout was intentional. Perhaps it wasn't. The point is the system is not exactly ideal if you want to adjust one mech and not another.
Food for thought.
Edit: I did not submit this suggestion for the approval of the board of influential and veteran players. I did not submit it to get crucified for my opinions on the balance of specific mechs. It was merely a suggestions for the new devs and I fail to see how unreasonable it is. A far sight more reasonable than some of the other suggestions on this board.
Edit2: I don't know how many times I have to say it. This thread was supposed to be about decoupling mech weapons stats from other mechs. Are the merits of this idea invalid because my opinion on balance is fuzzy bunny?
Edit3: Whoever moderates these forums please delete this thread. I'm sorry I even bothered. Its abundently clear that I am not welcome here after raining on everyones parade after Adhesive bailed.
Edited by Undecided_Major, 21 March 2015 - 05:20 PM.