I made the feedback at this point for a reason.
Many of my steam friends played it, like 3 days, meaning evenings (less than 10 hours in total). Great that some of you suggest me to play 100+ hours, to get deeper into the game. But the regular player testing it will not do that. If thre is nothing that grabs him after those 3 days, he will not feel motivated to even start it againand when he needs his SSD cleaned well, that okish games are the first that will go.
Asking them they said "its decent", yet I can not see them playing it anymore, most even have it deinstalled already, as I asked them to play with me. So after G1 aqquired the game, there was aincome of new palyers testing it. But in my friendlist, I can't see them playing it anymore.
Also great for you, IareDave, that you like the game as it is. But liking your game is not paying devs (until you throw thousends of dollars at it as a single person regulary) and its also not running servers. This game is not a b2p title like CS:GO, or COD. This game will have to sustain a steady amount of income to keep alive, because thats the way it is designed. And both, CS:Go and COD are popular enough to not care about a few players "liking" it differently playing somethign else because of that. Hawken does nto have the playerbase luxury to be in that position. And when you tell everyone "go along its not for everyone" you soon can say: "go along its for no one". Because its gone. It already went into this trouble once. G1 saved it because they think it has potential, yet G1's history proofes, that they did this quite already with a few games, and many of them are already gone as well. The game as it was, was not able to survive well obviously. And when you stick with your rather stubborn view of how great it is? The mass of players that decided not to play it much further past initial testing already proofes it may be not as great as you think it is. Because even if it is the greatest game on earth, if not enough want to play it, it will die. Because sometimes people do not like that great stuff the way it is. And a good portion of Hawkens greatness is just not delivered to hook the people up in a testing gamers usual timeframe of testing.
Relaoded production + G1 are companies and as such they need to be profitable. RP and g1 have the issue, that APB is their major game of income. They tried in the past, already to extend this APB universe by making APB vendetta. And the kickstarter horribly failed. Because that was already another arena shooter coming. And so it was dropped. Well they said they may still do something on it, but I dout something there will ever come.
So they are very likely still looking for other games to have a wider product range, since APB will not stay forever. Yet APB has its major strength by its customisation. Past that is just a rather medicore TPS with a tons of issues. hawken is yet, no matter how great you think it is, just not as special as you think. I played a tons of different games in my Life and Hakwen is lacking that certain something. And just choosing to make an arena shooter in a niche genre is not going to be that certain something. And so, if the game wants to survive, it will need new players which will also need changes you may not like, or get dropped.
I was there when WAR went down, It was so much better than WoW but a ton of people and their lazyness as it is the casuals gamers nature, didn't wanted to leave the game with the max rank character they already had. Surely, WAR could have went the WoW way, which would have ruined what the game was intended to be. But yet it died, no matter how great it was. And you as a gamer should be objectively about what the status of your game is and the future of your game will or can be. And from the status quo, you have a decent game, that keeps not many people interested past the testing. And this is not an opinion at all, tahst an observation. I just tried to show you by my opinion why the interest in the game is so low, even for beign decent.
100+ hours? cool advice, lemme just chekc how many f2p games there are, and by this logic, lemme all "test them decently" for 100+ hours. by this logic I may make a decision which games to play in like a few years. Given they still exist then.
Hook people up in <10 hours, or you will have troubles with your game. independend of the genre or anything else. Now have this ontop in a niche game? Very problematic Epecially since nto everyone will even spend money in a f2p game.
dreams and hopes do not feed devs and pay stakeholders.
because you know what dave? The game is what it is, it either pays it's bills or not. Anything past that si not relevant from a companies point of view, No matter if we gamer may like this or not.
I can take your posts and compare them with AJK's. They are regularly very different and both of your posting styles are easy to differentiate. I have some minor disagreements with the OP and so have other posters but none of us have described our disagreements in such a destructive manner as outright ignoring large blocks of a relatively rare form of post that comes from an uncommonly represented segment of the player population, that happens to be both relatively well-put-together and coming from a vital demographic. Thanks at least for going back to read the OP though.
"You know, constructive feedback is a good thing. For example the OP pointed out that the game is being promoted in a wrong way and it might actually get more players if that gets changed." BS
This again proves the OP's ignorance not only of the game but of the marketing of Hawken .. There's nearly ZERO marketing / advertising. That's why the population is what it is. I work in marketing for a living. No matter how the game is marketing, there will always be people like the OP. The game is not for everyone.
zero marketing or not, one wrote the previous company even did a lot. sounds a bit contrary doesn't it?
I saw the trailer of hawken. It advertises not the fast pace it actually is, nor does the cinematic intro. And here lies the entire issue. One sees the trailer, now he gets either interetsed or not. So people playing mech games of slower pace will get interested, since this is what the trailer indicates. They then check either directly the game or gameplay vids. Now they find not what the trailer advertises. So from those only a few that still like the game even if its not what they came for will stay. But others which due to the trailer already went way may had interest in what the game truly is, but they already do not bother further.
And for someone that works in marketing for a living you should be able to see why its a massive issue to attract a niche audience and then not even deliver what they expect. Becasue those of them who stay are a minority of a niche. Now that is marketing of great success? Especially with the few mech games existing that niche is a bit oversaturated.
And thats why I made this entire post, to tell you what I as a gamer that had played a ton of games in his life thinks about this, because the devs can decide to change it and then I may get also a game thats interesting for me. Which it currently hardly is. And those who try to tell everyone it's fine as it is, think about why the game was in trouble. This is often not the small tiny things a company may have changed with time. because new palyers do not even recognise them. they just judge the core of what a game is because they do not go past 100+ pro supercompetitive tactics and all the stuff. For Hawken some flaws, even if they are my opinion at this point, are just what many people out there think. People I spoke with about, and that share the same experience. And you have to somehwat cater their needs if you want the game to be a profitable success keeping it alive.
G1 and RP, are actually quite willing to implement some stuff players want, at least in APB they did a lot of this. Surely you still have the haters, and trolls complaining. And the fanboys praising (and buying) anything made no matter how rubbish it is.
But at the end of the entire line you need to be honest to yourself outside your selfcatering needs, what is important for the game to stay. And this from the point of view, is what your playerbase wants, not what your elite and top gamers want. Because they do not keep the game running, they are too few for this. and you probably will have to sacrifice the one or the other personal wish for the sake of the games existence, or it dies and you keep the memories of the game. But hoping everything will get fine when it stays the way it is, thats an illusion reality already revealed. And telling yourself everything is fine, by being on the edge of exitence, thats just lying to yourself.
Hawken lacks proper target audience advertising and it lacks true motivation, a real goal to go for. Just being another arena shooter is not very motivating for people that played many of them already, because then Why hawken and not one of all the others?.
But Hawken will need this to keep alive. These flaws are very obvious if you come fresh from the outside.
And now, good night everyone its 2 am, need some sleep
Edited by Lily_from_animove, 28 April 2015 - 03:54 PM.