Edited by Iron_Burning, 11 January 2016 - 07:13 PM.
#1
Posted 11 January 2016 - 03:41 PM
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#2
Posted 11 January 2016 - 03:44 PM
Hey dude, you do realise that this game has new devs right? That also means there has been a client patch in a LONG time. Once they get things off and going, there will be an anti-cheating system in place. However, until then you are going to have to just suck it up. ANY dev worth their weight in salt will have an anti-cheat system. As far as I know, there is one actually. As I said, this game has not had a patch in some time.
Once there is a client patch, trust me, it is going to break every single one of the hacks for the game.
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Scootin' 'n Shoot | Bawlin' 'n Brawlin' | Ragin' 'n Raidin'
"Velocitas et Eradico"
#3
Posted 11 January 2016 - 03:52 PM
this doesn't bother me one bit...
if a beginner with an aim bot can beat me, then i will quit hawken....
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#4
Posted 11 January 2016 - 03:53 PM
this doesn't bother me one bit...
if a beginner with an aim bot can beat me, then i will quit hawken....
:D Aimbots are easy enough to screw with.
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Scootin' 'n Shoot | Bawlin' 'n Brawlin' | Ragin' 'n Raidin'
"Velocitas et Eradico"
#5
Posted 11 January 2016 - 03:54 PM
hackers are too smart nowadays, the only way we can remove them is to weed them out by reporting and using a video...
unless you want the devs to make a brand new patch and change the programming to prevent hacking..
it's like the anti bacteria virus. stronger and dangerous bacteria will evolve and defeat the next anti bacteria drug, and the fight goes on, untiol we're all extinct.
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#6
Posted 11 January 2016 - 03:58 PM
in games like counter strike, or call of duckie, 3-4 bullets and the opponent is dead... this is when aim bot is really serious.
but with a skill ladder game like hawken, mech fights can be as long as a street fighter 2 fight.
when there's an AI hacking program that can strafe and dodge when someone shoots a tow rocket, or strafe when the rocketeer missile is coming towards you, then that would be a serious hackk. lol
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#7
Posted 11 January 2016 - 04:06 PM
#8
Posted 11 January 2016 - 04:14 PM
#9
Posted 11 January 2016 - 04:20 PM
Thread could be perceived as a hack advertisement for Hawken, please remove video. I've already reported the post.
We all know hacks exist for Hawken. Their gamesense usually is really shitty so with the right intelligent play, you too can make hackers ragequit. Not to say they're not a problem because hackers are always a problem for any game, ever. Everything's coming together, just patience. Anticheat will be added, devs aren't stupid and ignorant of hacking.
Edited by Silverfire, 11 January 2016 - 04:21 PM.
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#10
Posted 11 January 2016 - 04:20 PM
Hey dude, you do realise that this game has new devs right? That also means there has been a client patch in a LONG time. Once they get things off and going, there will be an anti-cheating system in place. However, until then you are going to have to just suck it up. ANY dev worth their weight in salt will have an anti-cheat system. As far as I know, there is one actually. As I said, this game has not had a patch in some time.
Once there is a client patch, trust me, it is going to break every single one of the hacks for the game.
I hope so since I just played a few matches with a hacker that almost seemed proud. He named a few people that hack and it does seem slightly plausible. The other day I was in a room around 2000 mmr where the top scorer in the room had 200 or more ping in a reaper. If this isn't resolved soon I'm going to take another break for a few months.
Edited by Analysis, 11 January 2016 - 04:39 PM.
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#11
Posted 11 January 2016 - 05:47 PM
Once there is a client patch, trust me, it is going to break every single one of the hacks for the game.
This can't come soon enough. Every single day that I've played Hawken in this past week I've run into at least one hacker.
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#12
Posted 11 January 2016 - 07:36 PM
#13
Posted 11 January 2016 - 11:03 PM
#14
Posted 11 January 2016 - 11:04 PM
number one question for next interview with josh ;D
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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#15
Posted 12 January 2016 - 08:24 AM
in games like counter strike, or call of duckie, 3-4 bullets and the opponent is dead... this is when aim bot is really serious.
but with a skill ladder game like hawken, mech fights can be as long as a street fighter 2 fight.
when there's an AI hacking program that can strafe and dodge when someone shoots a tow rocket, or strafe when the rocketeer missile is coming towards you, then that would be a serious hackk. lol
Beginner with Hack in Hawken isnt a big problem, only if your team can't handle him. Those guys are only a problem on open maps like Last Eco or Bunker.
But if you give a hackign tool into veteran hands, you're in real trouble, cause they don't fool around or make big mistakes, you just can't proof them hacking, they know how to use them in a smart way, some may not even use the aimbot, but insteadt wallhack and always on scanner radar....
You can make a video and if they use aimbot very smart, maybe you have luck and see them snapping just a but in a 10min. video slowed down extremely, have fun to watch that match in slow mow the entire day -> too much work.
Only way wo break that is to kill the websites selling hacks on monthly basis, because if hawken devs updating hawken, the hacking tool with update will be online some hours/days later and they hack again. Thats the life of Onlinegames i had to learn in some forums, asking if its possible to use externals programs to detect hacking people, at least aimbot to report them with evidence, but its not possible.
Right now in hawken we have hacker from bad up to top player using hacks. But only those with aimbot and snapping like heros are easy to report, cause there is no better evidence, but the rest is hard to proof without a lot of work.
For example.
Your team is attacking the enemy team from 1 direction,you're on the way to help them, but because that corridor is narrow, you can't do much as a scout, you will just die in the chaoutic fire, so you decide to go to the other side suddenly and see a pred that was trying to flank you, getting killed now by you... What do u think he thought about that move? Yes, that guy has wallhack/2D Map, saw me and suddenly went back just to kill me, but it was pure luck... Something like that is not a proof, but leads to hackaccusations.
Example 2
You're sitting in a TDM match, no one knows where you are and no on is able to find you or cares about it. But then there is 1 player, that is heading straight to your place, beliving youre just AFK and trys to kill you, that is evidence, if he can't possible see you from every direction, until he pass a certain sightline that noone would pass, cause there is no reason to do this.
Try it again, take a pred, take another spot where no one is, hard to find, if that guy finds you again extremely fast, maybe even looking through walls, then its 100% evidence he is hacking, but this is very annoying too and a smart hacker would never do that, a smart hacker pretends like he can't see you, cause he would get caught if he get straight too you ;)
So, hacker get caught only if they use aimbot in a very dumb way, or if they are just not so bright in the head.
Galaxy Radio
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#16
Posted 12 January 2016 - 09:08 AM
Although I do believe you caught some guys hacking, most of the time I think you are plain wrong Galaxy.
Too much paranoia and accusations. Last time you accused me was when I killed your scout in pred vs scout duel.
And it was fast, because you were back to wall and scouts are fragile.
You should try pred and see how breacher works.
Yes, flak shot comes out faster after the charged shot,that's the mechanics, add mines to that and you are pretty much dead in few seconds.
There is no damage hack, breacher was fixed and it doesn't do random 200dmg with charged shots.
There are few good pred pilots playing EU servers and I know these guys/gals are just performing well.
So I take these pred insinuations pretty seriously. However I will record every match you are in from now on.
We'll just have to wait for an update, I guess.
When effective anti-cheat is in motion, you will see how many times you were wrong/right.
Keep recording and goodluck on your hunt.
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#17
Posted 12 January 2016 - 10:16 AM
you are right Chickin.
When most people think a dude is cheating, it's just their mind playing tricks on them.
Unless their flying up walls and moving at 300% speed,
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#18
Posted 12 January 2016 - 10:25 AM
Most of the times, yes.
Anger infused accusations upon confronting better pilot.
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#19
Posted 12 January 2016 - 11:27 AM
It is absolutely critical that the cheating be stopped. While accusations are fueled by butthurt, it doesn't negate the fact there's a WIDE range of cheats available to fuzzy bunny players. It goes beyond hard-snapping aimbots. There's subtle aim assist, trigger bots that pull the trigger when the human gets the crosshairs on point, ESP showing where all enemy mechs are on the field (plus their health).
Even if there's not at least one person cheating in every 12 person game, it sucks that it should be expected given the availability of the cheats.
Those of us who can outplay a newbie aimbotter, that's fine when it's 1v1 in Test Arena. Otherwise they'll just smoke every noob on the field and top the scoreboard and throw the game anyway. And that's ignoring the fact it's unfortunately not just noobs who fall to the dark side and use shift-licking cheats.
I'm not aware of any existing anti-cheat features (not to say there aren't any, but they've long been defeated), but the devs might consider littering the map with invisible pawns with identical names to player pawns, or skewing rotation hard on the client side between frames. Both were employed with great success in other UE games. Also since there are presently no mods or mutators, doing a strict hash of all game files and loaded DLLs should go a pretty long way in securing the game -- we do not need to allow for any player modification beyond the ini files right now, so even a single suspect injection should get a player nuked, or at minimum kill the client and generate a report.
Tie in with VAC to prevent/harm habitual cheaters. Then the game will have a modicum of integrity outside of private scrims.
Edited by Epsilon_Knight, 12 January 2016 - 11:32 AM.
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#20
Posted 12 January 2016 - 11:32 AM
Most of the times, yes.
Anger infused accusations upon confronting better pilot.
Fail of servers can also lead into hackaccusations, esp you make sometimes just way too much damage and i played the predator, i know every mech and how long it takes to make a new shot and with the same HP i can kill you for sure faster then you can kill me, that's a fact. Iam more curious, why some people just never miss a shot or it seems are able to do 2 shots at the same time.
That 1 time i shot my flak+tow and you were nearly down, when i had Full HP, so its impossible to beat me, insteadt you did a 180 turn and made over 300 damage in under 1second, which is impossible with a pred, that means you did 100+144 damage including 3 mins on top (each mine makes 25 damage if i can remember correctly), sou you need, and only if you don't miss even 1 shot or mine, at least 2-3 seconds to kill me.
So, next time please make a video and show me your magic, upload it on youtube and send me an PM. I attack someone only if i have a chance greater then 50% to win this battle, so i would never attack you in a pred with Full HP, its just too dangerous, even if i never miss a shot, because i need at least 3 Flak Shots + 2 Tows, and you only 2 Shots + 3 mines, and if i get only 1 Hit by another enemy mech iam done for sure.
I don't have a problem if someone is better then me, the world is biig, of course many are much better, even if that means they hit with just 1 more shot, or make a better choice, are slightly faster in reaction times, or all of them slightly better alltogether, but i would never accuse such a person, only if i see something that is impossible.
BUT, right now the servers are so terrible, that i can't be even sure if what i see is true or not, because soemtimes i get shot through walls or iam save behind a thick wall already miles away from any danger but then just die out of nowhere without any enemy mech even near to me by primary weapon. So the server thought i was not in the save zone still in danger, so there was a 0,5-1 seconds delay.
Also, a hacker can write anything he wants in a forum, dosn't really matter cause we don't know it for sure he is or not or just can't proof it.
I don't hunt hackers anymore, takes too much time and it's the job from devs not mine/ours.
And we have another Pred in hawken eu, that was terrible in the past, with every mech, but then turned into a monster from 1 day to another, which is comepletly impossible, if that person wasn't playing with 30fps, bad montior, bad mouse etc. before and we had such players also in eu. I won't tell the names of course because of those forum rules, but every person increase his skills over time, not overnight from Zero to 1000. Don't worry, i don't talk about you.
I can say fo sure, that we have a lot of hackers in europe and if someone is playing a lot, he can meet them every week at least once. Probably most of the time the same hackers with different accounts tough, because of the same habits i see, well.
A well known predator pilot from a russian Clan, i didn't saw anymore, until you started to play predator, is a 100% hacker i have also proof for, he never came back for a very long time now, maybe got caught and reported, i don't know.
I was hackaccused many times too, but i never had a problem to record my gameplay to proof iam not. And if someone try's to proof the same, but suddenly has much lower score then usual, he is just lying and shows that he is not capable of doing something good without any hacks. I never saw such a video, only from 1 young player.
IF reload will put a anti cheat system in the game, and i see that those hacking selling idiots says BEEP BEEP, not possible to hack anymore in hawken, THEN we will see who is really good or not and i can assure you, many pilots will fall down or never come back with there main account with a new one, so they don't need to be ashamed of what they did.
Galaxy Radio
Edited by GalaxyRadio, 12 January 2016 - 11:38 AM.
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#21
Posted 12 January 2016 - 11:56 AM
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#22
Posted 12 January 2016 - 12:04 PM
I remember a flurry of hackers a few months ago, but haven't seen/looked for them since.
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Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#23
Posted 12 January 2016 - 12:08 PM
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Test dummy for science, Follower of Wheatons Law, usually hanging around #hawkenscrim and #spawn, occasional poster of YouTube videos and streaming. Can also be found on twitter
#24
Posted 12 January 2016 - 12:10 PM
That 1 time i shot my flak+tow and you were nearly down, when i had Full HP, so its impossible to beat me, insteadt you did a 180 turn and made over 300 damage in under 1second, which is impossible with a pred, that means you did 100+144 damage including 3 mins on top (each mine makes 25 damage if i can remember correctly), sou you need, and only if you don't miss even 1 shot or mine, at least 2-3 seconds to kill me.
So, next time please make a video and show me your magic, upload it on youtube and send me an PM. I attack someone only if i have a chance greater then 50% to win this battle, so i would never attack you in a pred with Full HP, its just too dangerous, even if i never miss a shot, because i need at least 3 Flak Shots + 2 Tows, and you only 2 Shots + 3 mines, and if i get only 1 Hit by another enemy mech iam done for sure.
I don't have 180 air equipped, all I could do is standard 180.
As I recall, I shot charged 100dmg since you were close, add one mine to that 60-65dmg and a flak shot afterwards 144dmg.
Add another mine 60-65dmg and you are done. I think that was it.
If all hits register well , A class can be obliterated by pred in 2 seconds or so.
I will record as soon as I see you in battle, so you can review it afterwards.
No problem.
cheers
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#25
Posted 12 January 2016 - 12:57 PM
Thank you Chick, i would appreciate that. Maybe server was wrong that day and what i saw was with too large delay, i can only remember i got around 250damage instantly and was dead with the next mine and the turn was in mid air.
Had only a doubt in a few situations, not all the time, when reloading timing and damage can't be correct.
Galaxy Radio
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#26
Posted 12 January 2016 - 01:08 PM
Well the servers are bad, as we know, but I never really get the hang of air180. I just don't put it on my mechs.
If you caught me from behind then I was lucky to pull out of it.
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#27
Posted 12 January 2016 - 02:03 PM
Tried myself 180s on Scout, its nice if you can use it on certain situation, like hopping over and behind another mech, shot tow before that and do the 180 midair, shooting another tow in his back. But i forgot most of the time i had that on my mech, but thats my fault. Could be nice for Berserkers.
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#28
Posted 12 January 2016 - 02:04 PM
180air is great, but I never really practiced with it.Mobility is the key.
Kopra and Silent use them effectively.
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#29
Posted 13 January 2016 - 08:37 AM
translated by google:
#30
Posted 17 January 2016 - 10:41 PM
Iron is obviously educated and on the ball. He's a great Pred, loves the Hawken, and I'm so glad he lent his eloquence to advocate for attention where it's needed most.
Edited by PD22, 17 January 2016 - 11:05 PM.
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#31
Posted 18 January 2016 - 06:37 AM
Iron is obviously educated and on the ball. He's a great Pred, loves the Hawken, and I'm so glad he lent his eloquence to advocate for attention where it's needed most.
A great game is constituted with great opponents. PD22, WmMoneyFrmMissouri, Trancenath and so many others that I admire and respect, many with over 1000 hours played, elevate the quality of the game with unforgettable matches. I'm waiting corrections and believe that with this the game will improve a lot. thank you all.
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#32
Posted 19 January 2016 - 12:02 AM
translated by Google:Hawken game a few years and really like the game. I played against many good players and learned from them. But I have noticed that against some opponents many shots of a team no are registered. Many players have experienced it as well. I saw several times a lot of people complaining. So my question is very simple. Do not you think it's much more important to create patches for the game to prevent fraud than to create new mechs or even new parts? I sincerely believe that it is resolved there would be a much larger audience playing because many people abandon the game because of that. To check that what I say is justified, just look words like Hawken cheats, hax Hawken as well as videos on youtube with fraud in the game. thank you all.this in addition to aimbots with those squares on the enemy in a program with advanced menu for control the game.see this link: Video removed at the request of Silverfire.Spoiler
Im not sure that it really is that huge of an issue. Granted, im pretty new here, but the game community seems pretty mature to me and if we simply had an easy method of kicking players from a match and replacing them, that would be grand.
I mean noone likes cheaters and even players on the cheaters team will vote for the hacker to get kicked... so we really dont need and huge anti cheat, but a simple vote kick system that works quickly and has an option to replace players.
#33
Posted 04 February 2016 - 02:48 PM
I really don't throw out hackusations casually, but it has gotten really bad. I have literally played with a hacker every day for like a week. They often get on late at night, when nobody can escape them because very few servers are populated. Then everyone quits, and the game goes dead for an hour or two. Its devastating for the game.
I used to wonder about some high scoring players that were actually just really good, but now I know the difference. I doubt that hackers are easy for even those players to win against. Even if you are good enough to duel a hacker, you are limited on which mechs you can pilot in that situation. Some mechs just don't have the equipment to play peekaboo with an aimbotter.
I agree that a voting system would help a lot. It can be a server option. Some servers have kick vote, some don't. Simple. The only time players will be kicked unfairly is if they are owning everyone so bad that they should probably leave the noobs alone and find a better fight elsewhere.
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#34
Posted 11 February 2016 - 01:51 AM
Ran into hackers last time I was on. Reaper was doing instant snaps to every nearest target regardless of whether they did anything to pop up on radar, and he was using an empty (read: no internals) mech. Shots so accurate he could take you down in maybe 2-3 seconds depending on your mech type, regardless of dodging.
First time in the last year I can legitimately say I've run into a hacker. Sure you get the occasional guy doing a map exploit to get into inaccessible areas but this was straight up aimbotting. Hope Josh can get a patch out soon because that was just too much to deal with.
Only question I've got is: who cares enough to actually hack in this game?
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#35
Posted 11 February 2016 - 08:06 AM
As a new player I'm admittedly very naive about this, but how exactly is the cheating "hurting" other players? One thing I like about Hawken is that even when I'm terrible and even when our team loses I still get some money and experience, to buy more stuff later on. And there don't seem to be "repair costs" after battle, so I don't see how a Hacker hurts me, financially speaking. I also suspect that most players in these forums are not hurting for money/mechs/upgrades, as almost everyone I play with seems to have access to every mech/weapon/item in the game. I've got less than 45 hours in game and I already have around half the mechs, and I'm a terrible player.
So is the main complaint that it just ruins the "fun" aspect of the game when you keep getting killed and losing to a hacker? Or is it that your "MMR" rating is going down in these matches?
Don't get me wrong, I hate cheaters too, and I do hope they fix it. But if I had stopped playing in matches because I kept dying, kept losing, or my MMR was going down I would have quit the game a long time ago. What am I missing here?
Thanks for helping me understand this better.
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#36
Posted 11 February 2016 - 08:13 AM
As a new player I'm admittedly very naive about this, but how exactly is the cheating "hurting" other players? One thing I like about Hawken is that even when I'm terrible and even when our team loses I still get some money and experience, to buy more stuff later on. And there don't seem to be "repair costs" after battle, so I don't see how a Hacker hurts me, financially speaking.
I'd wager that a statistically significant number of new players wouldn't share the same tolerance for encountering hackers that you do. A cost/benefit analysis doesn't have to be based on finance alone; it could also be based on "why the hell am I playing a game where I encounter hackers when I can play another equally enjoyable game where I don't?" Hackers are seen as players who have an unfair advantage, and new Hawken pilots aren't going to have the experience to know that hackers can be addressed with skill when they're still learning that dodging is a thing.
Edited by TheButtSatisfier, 11 February 2016 - 08:18 AM.
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#37
Posted 11 February 2016 - 08:30 AM
Well, the videos I have seen here of Hackers showed me that I wouldn't even recognize a hacker if I saw one. To me they just look like a really skilled player, and I get killed by people like this all the time. So if other new players are as naive as I am they probably don't even know about cheaters.
Contrast this to another well known cheat going on in an app called Walking War Robots which I play. One cheat allows an enemy player to take ZERO damage. That's obvious. Another cheat allows players to disappear from the map/game for a few seconds and then reappear elsewhere. That's obvious. And another allows them to move about 20X normal speed (and WWR is NOT a fast game like Hawken). That's an obvious one too.
So I'm just saying that I wouldn't even know about hackers until coming to these forums. If we're worried about discouraging new players because they get slaughtered every second - that is happening right now whether we have hackers or not :(
Edited by harmless_kittens, 11 February 2016 - 08:35 AM.
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#38
Posted 22 February 2016 - 02:43 AM
Well, the videos I have seen here of Hackers showed me that I wouldn't even recognize a hacker if I saw one. To me they just look like a really skilled player, and I get killed by people like this all the time. So if other new players are as naive as I am they probably don't even know about cheaters.
Contrast this to another well known cheat going on in an app called Walking War Robots which I play. One cheat allows an enemy player to take ZERO damage. That's obvious. Another cheat allows players to disappear from the map/game for a few seconds and then reappear elsewhere. That's obvious. And another allows them to move about 20X normal speed (and WWR is NOT a fast game like Hawken). That's an obvious one too.
So I'm just saying that I wouldn't even know about hackers until coming to these forums. If we're worried about discouraging new players because they get slaughtered every second - that is happening right now whether we have hackers or not :(
This raises several valid points to me...
I mean for one, most people dont even KNOW/understand cheating in hawken because they are SOO used to being stomped by vets....
I find this rather sad because half the time the new players DONT keep playing, meaning the vet/pro/smurf is basically creating his own justification for why he has to smurf by reducing the size of the player base...
I am just gonna say that I really hope Reloaded implements an anti cheat but that will only partially fix this problem...
in the end anitcheat means some so called pros mmrs are gonna drop and everyone will have a FAIRER gaming experience BUT it isnt gonna stop experienced players stomping noobs...
Bring back the MMR caps on servers I say, implement stricter account creation setup, put a little effort in to catering to the multi skill levels and give EVERY player a better experience...
Blah!!
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Puck Flinging-Nade Lobbing-Troll Tech
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"Nothing says Good morning Like a well placed Nade"
#39
Posted 22 February 2016 - 05:10 AM
anti-cheaters update is more important than new mechs.
Not necessarily weighted that way.. although I see what your point is. Not if updated anti-cheating code and new mechs are released into the (hopefully upcoming) new game build. ;)
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.
The difference between theory and practice is smaller in theory than it is in practice.
#40
Posted 22 February 2016 - 02:43 PM
New mechs are only important to the players who have been with Hawken a long time.
Anti-Cheat will have an immediate impact on improving the experience for brand new players AND the veterans.
So, personally, while I'd love to see some new mechs, this game is still, technically, 'beta'... so, I suppose I have to go with what is better for player retention by improving the experience where it is more noticeable for the people the game should hope to attract in the future, when it is ready for it's grand rerelease (if that's a thing that is actually to come).
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To be serious for a moment this is just a joke
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