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For devs. Some whining and suggest.

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#1
nepacaka

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It is actually time for whining!
Devs made/make hawken 3.0. i'm Ok. 
But! Some thing is actually still broken and need to be fixed/added long time ago. so, this is my feedback what i want, and Why i want see this in game.


1) Gameplay tips/Game mechanics tips on Loading Screen. It is really needed to improve first player expirience. For my opinion, it is very important to do before you start making new maps.


2) New game mode - Domination. To say more easily, we have a "zone" which randomly moving around a map. team which stand in zone earn points. if 3 teammates in stand zone, and only 2 enemies, you team get points every sec, if 3vs3 in zone, nobody get. when time is up, team with more score win.

Why i think this game mode needed. It is actually help educate player How to play in hawken. This motivate you moving every time, use boost always, and you can fight in every place of map. it is not Siege-mode, where you always use stupid algorythm "E1->AA->Die->Repeat"
so, it is actually
- learn and see every map corner (srsly, i play on lostEco many times, but i still don't know what is on the borders of the map. because there is no need to go when you're playing in a MA or siege)
- habit to always moving, use boost and other game features, and not stand like stupid.
- learn stay with team to win, and moving with team (hey, it is important)
- adopt to fight in different situations (you should fight on open space, or defend zone under bridge, where enemies attacking from above, etc. many situations where every can give you some new experience, bad or good)

it is much more better game-mode for hawken than siege or dumb CTF which people want (where tou just moving from A to B point, or playing in "king of the hill"... i mean siege)

 

3) Siege.
Siege is Predictable. i love this game mode (bacoz no one play in MA xD), but it is still stupid.
allow ship start attacking base after 50% of way and starting deal a massive damage to enemy base, make every next ship much more stronger. in ideal, 3 ship should be so much deadly and can be blocked only by another ship. team which lose their ship first lose. siege game should be maximum 20-25 min. not 30. not 40. or even more (sometimes)
And  made siege more like "objective gameplay". restrict people shoot in ship and bring EU when enemy ship launching, make it invulnerable to damage (for example, you can destroy ship turrets, but you can't shoot in engine), if you don't go at AA (whole 6 ppl) or don't follow current objectives, your lose.


5) Leave and ragequit.
People who disconnect can return in fight in one minute without any penalty (if your PC reset, or game crushed, or internet is die). If you press "quit" you will see a warning. "If you abandon the game, you get a 2-minute penalty, and will not be admitted to the games or the "Server Browser"

if you trying to abuse "leavers system" (connect to the same match, and leave again and again, etc. not allowing balancer to put new players.) you start accumulate "leave points". each leave point increase your penalty by one minute.
it is mean, that if you have 3 leave points, and made ragequit, you will got 2 min+3 min=5 min of penalty. next time you got 6 min, etc. penalty time not counting if you close hawken client. when you launch game again, penalty is still be here and you should waiting your 5 min. deal with it. after some time you "leave points" disapear.


6) 180-spin Feedback.
I see an E3 video, where random guy playing on X-box on Predator and Vanguard. It was funny when he start randomly use 180-spin in fight. :D
So, just delete this function from game. seriously.
Added "ground 180-spin" for current "air-180" internal. i.e. you can do 180 only with equiped internal. it is assumed that you know what you're doing if you use this internal, and it is totally your fault if you equip it.


 

I know i tell/ask many times about the same things. But i will be whining every time, while it is not done! xD


Edited by nepacaka, 21 June 2016 - 11:44 AM.

  • DeeRax and DemitronPrime like this

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#2
Guns_N_Rozer

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180 is the best internal which replace the AC .



#3
KOS_Baconman

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Replace the AC.

+1
  

What if we just give some bacon paint, some bacon holo-emotes and change Bunker from snow to bacon.

 

This way, everyone will be happy.

What you should really do, is replace your parts with bacon, so you can cook games and eat bacon

Obviously the wallpaper would be cooler if bacon was incorporated into it.

 


#4
nepacaka

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180 is the best internal which replace the AC .

this feel, when you play on brawler and never use AC.


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#5
crockrocket

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6) 180-spin Feedback.
I see an E3 video, where random guy playing on X-box on Predator and Vanguard. It was funny when he start randomly use 180-spin in fight. :D
So, just delete this function from game. seriously.
Added "ground 180-spin" for current "air-180" internal. i.e. you can do 180 only with equiped internal. it is assumed that you know what you're doing if you use this internal, and it is totally your fault if you equip it.

 

 

180 spin is incredibly useful and in my opinion the most underutilized mechanic in hawken. That includes ground and air 180. Sure it's annoying when you accidentally hit it but..... git gud. I don't think very many (if any) new players have ever quit because of the 180.


                                                                    JgQjgkx.png

 

Salvage: An Idea to Stop Leavers

Player Retention & Howken

 

[14:31] <Crafty> I know that in my balls
[14:32] <Crafty> hawken is unlike anything Ive played

 

 


#6
Guns_N_Rozer

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this feel, when you play on brawler and never use AC.

you mean Babji Mech , So OP  :tongue:  i use all classes mechs , it's fun and so usefull  :yes:



#7
MomOw

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I haven't seen anything about internals in the new "playhawken.com" page, do any of you have any clues ?


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#8
nepacaka

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I don't think very many (if any) new players have ever quit because of the 180

 

all my friends who can't play in hawken


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#9
DemitronPrime

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I haven't seen anything about internals in the new "playhawken.com" page, do any of you have any clues ?

 

i seen lots of scanners there lately....


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#10
StubbornPuppet

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i seen lots of scanners there lately....

 

scanners-explosion-o.gif


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To be serious for a moment this is just a joke

 


#11
CZeroFive

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1) Gameplay tips/Game mechanics tips on Loading Screen. It is really needed to improve first player expirience. For my opinion, it is very important to do before you start making new maps.

 

This actually has been added to the new UI on the "Launch" screen when selecting a Mech.

2) New game mode - Domination. To say more easily, we have a "zone" which randomly moving around a map. team which stand in zone earn points. if 3 teammates in stand zone, and only 2 enemies, you team get points every sec, if 3vs3 in zone, nobody get. when time is up, team with more score win.

 

We're not ready to talk about new game modes yet. Let's get the game relaunched and stable first, then we'll consider this.

 

3) Siege

 

We have not made any changes to siege mode, but we're open to suggestions and feedback.

 

4) Leave and ragequit.
People who disconnect can return in fight in one minute without any penalty (if your PC reset, or game crushed, or internet is die). If you press "quit" you will see a warning. "If you abandon the game, you get a 2-minute penalty, and will not be admitted to the games or the "Server Browser"

 

We're not ready to make changes to this at this time. It would be easily circumvented as well by killing the process outright which would simulate a game crash.

 

6) 180-spin Feedback.
I see an E3 video, where random guy playing on X-box on Predator and Vanguard. It was funny when he start randomly use 180-spin in fight. :D
So, just delete this function from game. seriously.
Added "ground 180-spin" for current "air-180" internal. i.e. you can do 180 only with equiped internal. it is assumed that you know what you're doing if you use this internal, and it is totally your fault if you equip it.

 

This is doable. We rewrote the options to save 'in the cloud' per account instead of locally in most instances. With consoles, this functionality was required. This excludes video options.


Edited by CZeroFive, 22 June 2016 - 07:41 PM.

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#12
nepacaka

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thx for answers, CZero


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#13
Exilium

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Good afternoon. I would like to see changes:
1. I don't need to leave  G1 mech with 3 weapons, I'll break  balance, all mechs for new and old players should have the same opportunities after patch.
2..But I don't want to increase their level again. You can delete weapons, colors, body  and engines, but meteor credits must be returned, and mechs level remains the same( I have almost all mechs are level 6).
3. Air compressor and air 180 must be available to all by default as part of the game mechanics and not of internal, or, they should be removed from the game.
4. Every match should have the same number of mechs A, B and C class (for example 2+2+2). The technician and Incinerator is not more than 1for team. Incinerator does not have to cooling the technician endlessly, this greatly affects the balance.
5. Need to work with stats and weapons for: Recruit, Bruiser,AG2,RG2. These mechs are unpopular, so you need to fix it)
 
Sorry for my English. With the best regards. Exilium.






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