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Development Update: 03/24/2014

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#21 [HWK]HUGHES

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Posted March 24 2014 - 11:20 PM

View PostKer4u, on March 24 2014 - 11:16 PM, said:

Co-Op Challenges: Players can vote to enable one of 3 challenges to complete in co-op which add different conditions to the match and provide rewards
_
maybe also add "enable all challenges " option_

Not a bad suggestion but the current challenges aren't designed for overlapping, for example this is one of them:
Glass Cannon
  • Enemies armor is increased 75%
  • Enemies damage is increased 250%
  • Reward: 150 Hawken Credits (Daily), 35 Holo Emote Charges

EDIT: Please see the patch notes released today for the most up to date numbers. Thank you.

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#22 Ker4u

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Posted March 24 2014 - 11:23 PM

View Post[HWK]HUGHES, on March 24 2014 - 11:20 PM, said:

View PostKer4u, on March 24 2014 - 11:16 PM, said:

Co-Op Challenges: Players can vote to enable one of 3 challenges to complete in co-op which add different conditions to the match and provide rewards
_
maybe also add "enable all challenges " option_


The challenges aren't really designed to overlap, for example this is one of them:
Glass Cannon
  • Enemies armor is increased 75%
  • Enemies damage is increased 250%
  • Reward: 150 Hawken Credits (Daily), 35 Holo Emote Charges


well with one expamle its impossible to tell.
i heard others are no radar and  friendly fire, and looks like they can overlap.
I'd just really like to have a hardcore mode for coop where its near to impossible to beat it.

Edited by Ker4u, March 24 2014 - 11:28 PM.

- lok'tar ogar -


#23 nepacaka

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Posted March 24 2014 - 11:31 PM

i don't want hula girl and dice from MWO
better create unique stuff
Posted Image
i want doggies who shake their heads while moving :3

Edited by nepacaka, March 24 2014 - 11:31 PM.


#24 Xacius

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Posted March 24 2014 - 11:36 PM

View PostRavWielki, on March 24 2014 - 09:52 PM, said:

View PostXacius, on March 24 2014 - 08:00 PM, said:

View Post[HWK]HUGHES, on March 24 2014 - 07:44 PM, said:

So let's talk about a few of those recent hot topics:



#increasethespeeds: Done.
  

The battle may have been won, but the war for speed is still ongoing.  

#AlphaSpeeds
#neverforget

I heard many good things about alpha, what was the speed in alpha _

Rejoice, brother, for now you have seen the light.

Alpha run speeds/boost speeds with movement ops

A-Class: 20.50m/s   /   39.98m/s
B-Class: 18.50m/s   /   35.98m/s
C-Class: 16.50m/s   /   33.98m/s

Edited by Xacius, March 25 2014 - 02:06 AM.

High MMR (2700+) livestream (scroll down on twitch page for in-depth bio and PC specs).   Check out my Steam Guide!

Exeon is fuzzy bunny bad.

Currently inactive.  Estimated return: TPG 2

#25 Anichkov3

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Posted March 25 2014 - 12:15 AM

View Post[HWK]HUGHES, on March 24 2014 - 11:20 PM, said:

View PostKer4u, on March 24 2014 - 11:16 PM, said:

Co-Op Challenges: Players can vote to enable one of 3 challenges to complete in co-op which add different conditions to the match and provide rewards
_
maybe also add "enable all challenges " option_

Not a bad suggestion but the current challenges aren't designed for overlapping, for example this is one of them:
Glass Cannon
  • Enemies armor is increased 75%
  • Enemies damage is increased 250%
  • Reward: 150 Hawken Credits (Daily), 35 Holo Emote Charges

Mode can add friendly fire_ It's not so difficult to implement - in fact DM rules only aim to kill bots and not each other. 15 stage.
And Reward for victory: 1 Meteor Credits ;)

#26 dorobo

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Posted March 25 2014 - 01:37 AM

Sounds great. About the hud colors.. Will there be an option to change enemy brackets color_

#27 ReEvolve

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Posted March 25 2014 - 02:08 AM

View Postdorobo, on March 25 2014 - 01:37 AM, said:

Sounds great. About the hud colors.. Will there be an option to change enemy brackets color_

During the last developer stream Vana said that enemy and friendly indicators would also be affected by the color change. There's no information if the enemy and friendly indicator colors are independent the main HUD color or not though.

Edited by ReEvolve, March 25 2014 - 02:08 AM.


#28 nepacaka

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Posted March 25 2014 - 02:35 AM

finally, my pink-HUD is back! XD
Spoiler

Edited by nepacaka, March 25 2014 - 02:41 AM.


#29 SandSpider

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Posted March 25 2014 - 03:00 AM

Great update. Thanks for all the info. Sounds like there are some good new things coming. Thanks Dev's.

#30 nepacaka

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Posted March 25 2014 - 03:15 AM

Quote

Alpha run speeds/boost speeds with movement ops

A-Class: 20.50m/s   /   39.98m/s
B-Class: 18.50m/s   /   35.98m/s
C-Class: 16.50m/s   /   33.98m/s
devs need return this! (with reworked HP like 500/575/650)
also, this solved most of problems weapon for balance (like flak, it is different on scout and on brawler)
less the difference in speed between the classes, more drive for the C-Class.
but i think this way totally killed turret-mode ability :Ъ


I personally still prefer Closed-Beta3 speed. And all other things what we have in CB3, as: spread, walking speed, acceleration time, vertical and horizontal turn-cap, stun after landing, internals...oh, nostalgy :3

#31 DEATHL0K

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Posted March 25 2014 - 03:54 AM

View PostAregon, on March 24 2014 - 11:01 PM, said:

So, any chance for a rocketjumping mech yet_

In Quake Live.

Edited by DEATHL0K, March 25 2014 - 03:54 AM.


#32 hendman

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Posted March 25 2014 - 04:08 AM

View PostTrych, on March 24 2014 - 09:39 PM, said:

I was most excited by the change in XP. Guess I'm the more boring one around here.

Not boring at all, the issue doesn't affect older players as much, since they already had their overflow xp converted to universal xp (for free) with the Ascension update. This change will be a huge boost for new players though :)

#33 Ker4u

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Posted March 25 2014 - 04:33 AM

View PostAregon, on March 24 2014 - 11:01 PM, said:

So, any chance for a rocketjumping mech yet_
was kinda possible in earlier hawken builds

Edited by Ker4u, March 25 2014 - 04:55 AM.

- lok'tar ogar -


#34 EM1O

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Posted March 25 2014 - 06:25 AM

noticed the comments on the XP. is there anything in the wind for a show/hide option for the millions of XP shown in the window or move the tally to the Purchase Mechs feature/window or similar, rather than have it be a headerbar space hog (for fully leveled up accounts)_ just curious.

Lingua-indigenae  *=0=*  Clans & Guilds  *=||=*  Which Mech_  *=X=*  GPU Test  *=W=*  CPU Test  *=O=*  Dementia

Posted Image


#35 comic_sans

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Posted March 25 2014 - 07:58 AM

View PostKer4u, on March 25 2014 - 04:33 AM, said:

View PostAregon, on March 24 2014 - 11:01 PM, said:

So, any chance for a rocketjumping mech yet_
was kinda possible in earlier hawken builds


That's just loopy to even see.

Also are you f4tninjastyl3s or however you spell it_  You were one of my fave people to play with when I was new,  and I haven't been able to remember how the name's spelled to re-add you.

Also, does that UI have both an hp number readout AND a bar_  Why'd we ever abandon the bar just to get it back_

Edited by comic_sans, March 25 2014 - 07:58 AM.


#36 Ker4u

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Posted March 25 2014 - 08:33 AM

View Postcomic_sans, on March 25 2014 - 07:58 AM, said:

Also are you f4tninjastyl3s or however you spell it_  You were one of my fave people to play with when I was new,  and I haven't been able to remember how the name's spelled to re-add you.
nope, you played with this guy (one of his 20   alts)
https://community.pl...f4t-n1nj4styl3/ https://community.pl...149-oo-olio-oo/
and video is from Umbre

Edited by Ker4u, March 25 2014 - 08:34 AM.

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#37 plato666

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Posted March 25 2014 - 09:13 AM

Thank you all for your hard work and dedication to us players.the hawken team have created a masterpiece me and my kids love it.... :wub:
the grind of the metal gives me a hard on lol

#38 SparkyJJC

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Posted March 25 2014 - 09:21 AM

View Post[HWK]HUGHES, on March 24 2014 - 07:44 PM, said:

  • Cockpit Customization: Alternate reticle choices, HUD color options and a few cockpit decorative items (sorry, no fuzzy dice yet)

Posted Image
Posted Image

#39 PlagueDoctor

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Posted March 25 2014 - 10:24 AM

View PostKer4u, on March 25 2014 - 04:33 AM, said:

View PostAregon, on March 24 2014 - 11:01 PM, said:

So, any chance for a rocketjumping mech yet_
was kinda possible in earlier hawken builds



R.I.P. hellfire slingshots. The best bug feature to be in hawken.


I think it is 1000's of money. IT IS 1000,s OF MONEY!!!.


#40 weirdiolio

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Posted March 25 2014 - 10:55 AM

No embed videos for me... :(

Well... Looking forward to HUD options

Edited by weirdiolio, March 25 2014 - 10:57 AM.






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