March Update Patch Notes
#41
Posted March 25 2014 - 08:08 PM
#42
Posted March 25 2014 - 08:11 PM
[HWK]ZamboniChaos, on March 25 2014 - 05:44 PM, said:
- Team Balancing
- Parties may now be split up for a team switch if no one volunteers. If a player is switched in this manner, they will receive the same bonus as a player that volunteers.
[HWK]ZamboniChaos, on March 25 2014 - 05:44 PM, said:
- Turret Mode (All)
- Turret mode now features a walk animation when moving instead of sliding.
[HWK]ZamboniChaos, on March 25 2014 - 05:44 PM, said:
- Co-Op
- NEW Challenge Modes
#44
Posted March 25 2014 - 08:21 PM
#45
Posted March 25 2014 - 08:54 PM
Retorrent, on March 25 2014 - 08:08 PM, said:
Haha. I'll be taking a break from World of Tanks, myself. I've got a looooooooooong grind until getting the next tier tank anyway ;w;
Thursday is going to be a great day this week.
#46
Posted March 25 2014 - 08:56 PM
Edited by Krellus, March 25 2014 - 08:58 PM.
#48
Posted March 25 2014 - 10:11 PM
Krellus, on March 25 2014 - 08:56 PM, said:
It kinda seems like damn near every concern except incin animation we will never be content voiced by #certaincommunitymembers was addressed, and I'm tingling with excitement as a result. I don't use the seeker so I don't know, but it was appraised as having ludicrous DPS for an automatic weapon that tracks targets, even if weakly, and this concern was addressed as well. I see this as a bit of a nod from the devs to us, and I'm all for seeing if we're right.
also HELL YEAH my exact fov will no longer draw ire from sticklers!
A little wary about the wavedash nerf, but we'll see where it goes. Here's hoping it strikes a comfortable balance between ascension dodging and current dodging, though I'd definitely prefer it to remain heavily weighted towards how it is now.
Edited by comic_sans, March 25 2014 - 10:14 PM.
Upset about change_ Read this! | #cornflakepissers | 100% Hamburger
#49
Posted March 25 2014 - 10:48 PM
- Added an "Abandoned" statistic that is counted as a loss when calculating win/loss ratio. This will not affect players who are disconnected involuntarily.
#50
Posted March 25 2014 - 10:59 PM
Quote
Decreased damage from 14.85 to 13.5
Why you hating on the brawler. Please can you uncouple the scout and brawler flak cannons_ Give the scout a lighter version and give the brawler the XL-Flak Cannon. That way you aren't trying to balance one mech while ruining another.
(That being said maybe the movement changes have more of an effect than I have accounted for)
Edit: everything else is awesome
Edited by dEd101, March 25 2014 - 11:14 PM.
Wolfyftw videos: http://www.youtube.com/user/wolfyFTW (click on the 'Mindgamer' episodes)
Promo Codes (free money): https://community.pl...90-promo-codes/
Stats (all credit to AsianJoyKiller and the other contributors): https://docs.google....lrQjM5Tmc#gid=0 (don't forget to scroll right)
#51
Posted March 25 2014 - 11:18 PM
dEd101, on March 25 2014 - 10:59 PM, said:
Quote
Decreased damage from 14.85 to 13.5
Why you hating on the brawler. Please can you uncouple the scout and brawler flak cannons_ Give the scout a lighter version and give the brawler the XL-Flak Cannon. That way you aren't trying to balance one mech while ruining another.
(That being said maybe the movement changes have more of an effect than I have accounted for)
Edit: everything else is awesome
I've said a zillion times that it makes absolutely no sense that light mechs carry the same weapons as heavy mechs.
#52
Posted March 25 2014 - 11:24 PM
#53
Posted March 25 2014 - 11:26 PM
very good changes in repair charge.
+ for eoc buff, and NERF SEEKER! =D
but...why i can't see SMG changes_ XD
oh...and especially love "teambalancing bonus". now if teammates press f12 and i change team, i have a compensation! =Ъ
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#54
Posted March 25 2014 - 11:28 PM
Phantasmo, on March 25 2014 - 11:18 PM, said:
dEd101, on March 25 2014 - 10:59 PM, said:
Quote
Decreased damage from 14.85 to 13.5
Why you hating on the brawler. Please can you uncouple the scout and brawler flak cannons_ Give the scout a lighter version and give the brawler the XL-Flak Cannon. That way you aren't trying to balance one mech while ruining another.
(That being said maybe the movement changes have more of an effect than I have accounted for)
Edit: everything else is awesome
I've said a zillion times that it makes absolutely no sense that light mechs carry the same weapons as heavy mechs.
That flak is the worst offender at the moment. It is on both the slowest and fastest mech in the game. On the brawler it makes sense that when you finally get into the fight you own. However on scout you have the speed and agility to get that hard hitting weapon into position faster and are able to use cover more effectively (faster dodge + overall speed + smaller hit box{in the open this doesn't matter but with cover you can get out of the firing line earlier and hide behind smaller things better}).
/whine
Wolfyftw videos: http://www.youtube.com/user/wolfyFTW (click on the 'Mindgamer' episodes)
Promo Codes (free money): https://community.pl...90-promo-codes/
Stats (all credit to AsianJoyKiller and the other contributors): https://docs.google....lrQjM5Tmc#gid=0 (don't forget to scroll right)
#55
Posted March 25 2014 - 11:28 PM
_swim_, on March 25 2014 - 10:48 PM, said:
- Added an "Abandoned" statistic that is counted as a loss when calculating win/loss ratio. This will not affect players who are disconnected involuntarily.
So you're one of those guys, eh_
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I can't wait to dump my empty ramen cups all over my mechs!
#57
Posted March 26 2014 - 12:17 AM
#58
Posted March 26 2014 - 12:21 AM
Superkamikazee, on March 25 2014 - 06:30 PM, said:
Not to sound like a whiny gamer here, but can full controller support be looked into_ I'm building a basement home theater with a projector, htpc, 7.1 surround sound, and would love to not have to use a keyboard to launch a game etc. Now that Hawken is on Steam (big picture mode) I think full controller support may be something to address.
Here you go!
#59
Posted March 26 2014 - 12:36 AM
Xodric, on March 25 2014 - 11:24 PM, said:
I have a question about EOC buff. Why did you buff it's direct damage instead of explosive_ To prevent EOC spam_ Also welcome back, guaranteed one-shots.
Strong nerf to Flak again. It is the 8th time, isn't it_ Personally I think that Flak was quite OK before this patch even on Scout.
Raider is ballsy now (maybe bit too much ballsy)
Other changes are pretty awesome, can't wait to try all these new stuff, especially new Brawler.
Throw away Air Compressor! Be a man!.
#60
Posted March 26 2014 - 12:45 AM
Though, that raider buff !
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