Development Update: 06/28/2014
#121
Posted June 29 2014 - 02:52 PM
Or they can keep doing what they have been and let the game bleed out. I just can't believe people can take a look at those numbers and be hopeful.
#122
Posted June 29 2014 - 02:57 PM

.
"The difference between theory and practice is smaller in theory than it is in practice"
#123
Posted June 29 2014 - 03:05 PM
Quote
Quote
Quote
but it would be better if devs say: "in the next patch we kill hackers, fixed ping, rework invisible walls, and added new mechs, new maps, and make Hawken with fine womens and red wine..."
and what i hear(read) right now_
Quote
you have such a guarantee_
not all people have enough patience (and I'm not talking about myself. because I've been waiting a long time)
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#124
Posted June 29 2014 - 03:50 PM
"Rock is overpowered; Paper is fine" - Scissors
Keep this in mind whenever people talk about balance and nerfs.

#125
Posted June 29 2014 - 04:29 PM
Harlotry, on June 29 2014 - 02:52 PM, said:
Or they can keep doing what they have been and let the game bleed out. I just can't believe people can take a look at those numbers and be hopeful.
Wow youre on a roll. What random number generator do you use. Seems like a good bit of software. Its working for you at least
Edited by Fstroke, June 29 2014 - 04:57 PM.
#126
Posted June 29 2014 - 04:33 PM
hey hughes this is the my contribute to Hawken
Edited by CoglioneDestro, June 29 2014 - 05:34 PM.
#128
Posted June 29 2014 - 08:28 PM
Also, taking care of technology debt is something that is not easy and takes time. Let them take care of their services to better provide us with a better game and content! Patience will pay off. So lets continue to play and enjoy this game.
Edited by OmegaNull, June 29 2014 - 08:29 PM.
Scootin' and Shootin | Ballin' and Brawlin' | Ragin' and Raidin'

I am Omega Null. The abyss is my home and your last frontier. Welcome to my lair and become my Prey. As I track your scent through this nether,
my mouth begins to water. Your Demise will be quick and wretched.
Enjoy your Pain and Suffering as I tear Limb from Limb. Prepare to meet your Final End.
Member of Violent Resolution
#129
Posted June 29 2014 - 09:11 PM
OmegaNull, on June 29 2014 - 08:28 PM, said:
Also, taking care of technology debt is something that is not easy and takes time. Let them take care of their services to better provide us with a better game and content! Patience will pay off. So lets continue to play and enjoy this game.
The numbers disagree with that statement. The community numbers are now the same as they were pre-steam launch. They've been hemorrhaging players. The information from Steam proves it. Keep denying it but it's a probably a good chunk of the reason they reworked the economy; cash wasn't flowing in as expected.
#130
Posted June 29 2014 - 10:33 PM
Harlotry, on June 29 2014 - 09:11 PM, said:
OmegaNull, on June 29 2014 - 08:28 PM, said:
Also, taking care of technology debt is something that is not easy and takes time. Let them take care of their services to better provide us with a better game and content! Patience will pay off. So lets continue to play and enjoy this game.
The numbers disagree with that statement. The community numbers are now the same as they were pre-steam launch. They've been hemorrhaging players. The information from Steam proves it. Keep denying it but it's a probably a good chunk of the reason they reworked the economy; cash wasn't flowing in as expected.
Didn't you start playing Hawken when it moved to Steam_ According to your profile creation date that's when you did and could have sworn you stated earlier that was when you started playing.
Call me crazy but I have a hard time taking the word of someone who speaks about something they weren't around for.
Also the Steam charts only show the highest number of players during the day and not the total players. According to someone who has actually been tracking these stats (Ashfire) and can see individuals who play the game instead of just the highest total has shown that Hawken has been doing a decent job at maintaining numbers. While total players have been down this isn't any kind of surprise for a F2P title like Hawken, this is especially true during a time when there isn't much new content coming because the team is focused on getting other things done such as server migration.
Hawken's highest points of activity have always revolved around patches and it's no wonder numbers are down currently due to the lack of patches over the last few weeks. As someone who has actually been around since the first Close Alpha this is pretty much normal for Hawken. Numbers lag, a patch comes out, and numbers jump right back up.
#131
Posted June 29 2014 - 10:49 PM
KejiGoto, on June 29 2014 - 10:33 PM, said:
Profile creation dates on the forums mean squat. Its simply the date when you first logged into the forums not the date you signed up. You could of created a profile in the alpha and never logged into the forums until yesterday, and it would show you yesterdays date as the creation date.
There is a way to look up the real profile creation date on the account but there isn't any public tools available to do that.
Either way, don't assume anything by that date posted on the forums.
#132
Posted June 29 2014 - 11:01 PM
KejiGoto, on June 29 2014 - 10:33 PM, said:
Harlotry, on June 29 2014 - 09:11 PM, said:
OmegaNull, on June 29 2014 - 08:28 PM, said:
Also, taking care of technology debt is something that is not easy and takes time. Let them take care of their services to better provide us with a better game and content! Patience will pay off. So lets continue to play and enjoy this game.
The numbers disagree with that statement. The community numbers are now the same as they were pre-steam launch. They've been hemorrhaging players. The information from Steam proves it. Keep denying it but it's a probably a good chunk of the reason they reworked the economy; cash wasn't flowing in as expected.
Didn't you start playing Hawken when it moved to Steam_ According to your profile creation date that's when you did and could have sworn you stated earlier that was when you started playing.
Call me crazy but I have a hard time taking the word of someone who speaks about something they weren't around for.
Also the Steam charts only show the highest number of players during the day and not the total players. According to someone who has actually been tracking these stats (Ashfire) and can see individuals who play the game instead of just the highest total has shown that Hawken has been doing a decent job at maintaining numbers. While total players have been down this isn't any kind of surprise for a F2P title like Hawken, this is especially true during a time when there isn't much new content coming because the team is focused on getting other things done such as server migration.
Hawken's highest points of activity have always revolved around patches and it's no wonder numbers are down currently due to the lack of patches over the last few weeks. As someone who has actually been around since the first Close Alpha this is pretty much normal for Hawken. Numbers lag, a patch comes out, and numbers jump right back up.
I'll call you crazy.
Seriously though, I stopped playing months ago and even then it felt like the community was shrinking back to what is was back in the early days or even lower. And while a patch that fixes all that's broken with Hawken's servers (and maybe VOIP) would be nice (and greatly needed), they'll eventually have to get some actual content updates out there with new maps, mechs, game modes, weapons, and cosmetics so that people will have a reason to keep grinding to earn those HC/XP points. Hawken *IS* a F2P game, and will eventually have to capitalize on that in its own way.
And unless you have something concrete to prove that the numbers coming out of STEAM being used by STEAMcharts are that far off, people already troubled by the concurrent player numbers shown there probably aren't going to take you seriously. As for Ashfire's numbers, aren't those just logon counts over a given time period (I forgot the overall details). I don't remember the number that was thrown out there, but it seemed larger than I would expect... if he is seeing a large number of logons on his side, but steam is seeing a small number of people active in the game on it's side.. what does that tell you_
Edited by dontmindme, June 29 2014 - 11:03 PM.
#133
Posted June 29 2014 - 11:12 PM
Harlotry, on June 29 2014 - 02:52 PM, said:
This is all you needed to say. This is the point the block of rant was trying to get to.
In reply to this, Hughes has already said he doesn't want to say anything as he doesn't believe they're in a position to while they're upgrading servers and sorting the tech debt.
Want to see a proper cluster-fuzzy bunny_ Look at Nether; roadmap was laid out, people approved, then dev team short-changed players (for w/e reasons), didn't sort out a lot of technical issues and moved onto a new game. Result_ A lot of annoyed people and the bulk player base jumping ship.
Mindlessly rolling out new content or promising things that may or may not be possible in the immediate future w/o fixing the tech debt and "simple" gameplay issues people experience will kill the game. The fact they've subcontracted to a team to fix the tech debt is a major positive, as it proves their commitment to making a good, working game, and leaves the devs free to work on the content, as they should be.
There will be dips and rises in player numbers over time depending on new patch/content releases, the time of day, the weather, who's winning the football, etc. etc. Some people simply get bored and move onto something else for a while. But if the gameplay is spot on, they'll always come back to it. Personally I'd prefer Hawken to be one of those games.

#134
Posted June 30 2014 - 01:12 AM
Why do I need some numbers, if sometimes banal nobody to play with_
Siege with 3vs4 players, duels 1vs1 in DM, 5vs6 TDM...it's clearly obvious to me.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#135
Posted June 30 2014 - 01:16 AM
nepacaka, on June 30 2014 - 01:12 AM, said:
Why do I need some numbers, if sometimes banal nobody to play with_
Siege with 3vs4 players, duels 1vs1 in DM, 5vs6 TDM...it's clearly obvious to me.
"I don't believe there are 6 billion humans on earth, I live at the North Pole and I'm clearly the only human left!!"
#136
Posted June 30 2014 - 01:40 AM
hawken matches have so many choice
1) rare play 6vs6 on UK
2) play 6vs6 on USA with cowards, which actually leave from siege after 2 minute
Edited by nepacaka, June 30 2014 - 01:44 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#137
Posted June 30 2014 - 01:43 AM
Edited by Artist, June 30 2014 - 01:44 AM.
#138
Posted June 30 2014 - 01:57 AM
I still don't get the argument of player base either, I mostly play on Europe server, it's pretty obvious the games player base has dropped. Yes you can find games(poor unbalanced matches for the most part), but is it like it was in 2012_ Hell no.
#139
Posted June 30 2014 - 02:00 AM
Quote
but, i don't care about unbalanced it or not. win i or loss. i just wanna play in 6vs6 15min match without ragequitters.
Edited by nepacaka, June 30 2014 - 02:04 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#140
Posted June 30 2014 - 02:03 AM
nepacaka, on June 30 2014 - 02:00 AM, said:
If you're in Russia, it means most players from UK/France/Belgium/Germany are still at work/school at that time.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users




















