You know guys, i don't love this internal because it no more than suicidal/zerg-rush internal.
Yes, it planned as a "newbie hekp internal", but in general sense, it is not.
I think I find a nice and easy solution how to change this internal to "survival internal"
instead current:
- On death, receive a 15% damage reduction. Getting 1 kill or 2 assists deactivates the effect.
we shold have:
- receive a 15% damage reduction when you overheated.
(or "when you overheated, recieve a 15% damage reduction". idk how will be correct)
this can give additional armor and survival ability in fight, if you overheat by yourself error, or like counter internal for incin, or counter HeatCharge item.
Also, you can kill someone with last rocket, and overheat, then runaway from enemies with bonus armor, or trying using covers and damage reduction can help you survive.
current overheat time is also different for mechs. like, TV have 4 sec. Brawler have 6. i mean, this internal can working differenct for different mechs.
i think it is really nice idea, which help get rid this suicidal internal, and promotes survival gameplay. What do you think?