you forgot mention, than you can put scanner in places where enemy can't broke it even if find :P
*insert lewd joke about hiding scanners in butts.*
"THOSE SCRUBS WILL NEVER FIND MY SCANNERS NOW! *MUAH!*"
(sorrynotsorry)
you forgot mention, than you can put scanner in places where enemy can't broke it even if find :P
*insert lewd joke about hiding scanners in butts.*
"THOSE SCRUBS WILL NEVER FIND MY SCANNERS NOW! *MUAH!*"
(sorrynotsorry)
"DeeRax's got what you've always wanted."
"Have sticky textures and uneven ground surfaces been fixed?"
"We have performed a number of passes on maps to alleviate the missing/spotty textures that may appear."
"Finally, the white knight I deserve. [ARCHETYPE]" - Amidatelion
Wah scanners are Op, wah; what a bunch of cry babies.
Anyone would think the opposing team couldn't use scanners either, or deploy a Predator to provide intel on enemy positions before making a coordinated attack. Yeesh.
Reason I mentioned EMP was because typically, scanners are placed to 'protect' choke points or alternative entry/attack routes. You know where an attack is likely to come from using the scanner, but the other team also knows that there will be people waiting at that said attack point. So, you lob an EMP which either causes them to scramble, or it hits them and their scanner is rendered useless to the nearest players regardless. Blitzkrieg, gentlemen, use your scouts and raiders more effectively rather than moaning you can be seen while tip-toeing around...
On the subject of abilities- I'd rather Bruiser abiltiy lasted more like 2-3 seconds, 1 is a joke. I'd also rather the SS ability was shot based rather than timer based- you activate ability, but it only expires once you fire the shot, rather than giving you 1 second to fire the shot as soon as you activate it. That's my thinking.
Regards 'whining'; maybe if you went AA instead of hiding behind walls, or running off to play TDM on a Siege server, I wouldn't need to moan abotu your combat ineffectiveness or unwillingness to actually fight. I know I know, you have to nurse that MMR, but refusing to go AA won't help you win... ;)
Edited by BlackWarGreymon, 20 June 2016 - 03:34 PM.
Regards 'whining'; maybe if you went AA instead of hiding behind walls, or running off to play TDM on a Siege server, I wouldn't need to moan abotu your combat ineffectiveness or unwillingness to actually fight. I know I know, you have to nurse that MMR, but refusing to go AA won't help you win... ;)
If you're going to write smarmy fuzzy bunny, you should learn a) to use semicolons properly, and b) the difference between "regards" and "regarding".
Edited by Nept: Ultra Lord of the God-Kings, 20 June 2016 - 03:51 PM.
At this juncture, I don't need to tell you where you can put your scanners.
"DeeRax's got what you've always wanted."
They need to double the effective range and mount laser cannons on the scanner... starting on the 1st of April.
Edited by ATX22, 20 June 2016 - 03:56 PM.
and as per the usual here on the hawken forums, we've gone from actually doing what we're supposed to, to fighting because why not
Edited by Americanbrit14 the moderately bad., 20 June 2016 - 03:57 PM.
contracted by
??
INDUSTRY
The only reason we've not launched TPG S4 is the lack of teams. Currently we have Axe Attack, The Automatic Mustangs, 2-3 Trentik Defense Militia teams, and The Hawken Collective. You want S4? Get us another couple teams. We'll run the thing regardless of whatever design decisions Reloaded makes.
the greasy keyboard-monkey spirit drags on, fearless...
Wah scanners are Op, wah; what a bunch of cry babies.
Anyone would think the opposing team couldn't use scanners either, or deploy a Predator to provide intel on enemy positions before making a coordinated attack. Yeesh.
Reason I mentioned EMP was because typically, scanners are placed to 'protect' choke points or alternative entry/attack routes. You know where an attack is likely to come from using the scanner, but the other team also knows that there will be people waiting at that said attack point. So, you lob an EMP which either causes them to scramble, or it hits them and their scanner is rendered useless to the nearest players regardless. Blitzkrieg, gentlemen, use your scouts and raiders more effectively rather than moaning you can be seen while tip-toeing around...
On the subject of abilities- I'd rather Bruiser abiltiy lasted more like 2-3 seconds, 1 is a joke. I'd also rather the SS ability was shot based rather than timer based- you activate ability, but it only expires once you fire the shot, rather than giving you 1 second to fire the shot as soon as you activate it. That's my thinking.
Regards 'whining'; maybe if you went AA instead of hiding behind walls, or running off to play TDM on a Siege server, I wouldn't need to moan abotu your combat ineffectiveness or unwillingness to actually fight. I know I know, you have to nurse that MMR, but refusing to go AA won't help you win... ;)
Regardless of your interpretation or usage of the Scanner, it's extremely powerful in almost all circumstances. Place the item behind a choke point, and you're granted a radar hack of the entire area. Regardless of whether or not the opponents are moving or shooting, you get instant radar updates for the entirety of the Scanner's uptime. Mind you, the range is quite far. Placing a scanner between S2 and S3 on Bazaar grants you full visibility of the majority of each point. There's a reason why it's banned. Perhaps you should look into that reason instead of mouthing off at more experienced, better players.
TPG-sponsored MLG tryhard potato recording guide.
Someone whose name rhymes with "ZuneAmanda" being a ragequitting casual.
If the leaderboards aren't real, then how can our MMR be real?
If you're going to write smarmy fuzzy bunny, you should learn a) to use semicolons properly, and b) the difference between "regards" and "regarding".
Semi-colon use was misguided, I should have used a comma; please accept my humblest apologise for the transgression. 'With regard to' should have been used instead of 'regards to'- my bad.
I do however find it amusing that you chose to pick on my grammar rather than offer a rebuttal to what I said, I assume therefore that you are understanding of my viewpoint, perhaps even agreeing that it is indeed a valid issue and one of some level of consternation for players who do actually want to win, instead of messing around as is often the case.
Also, there is nothing smarmy about my statement- it's a matter of fact. If most of the team is hiding ( too cowardly to go AA... ), or off having a private little battle, is it any wonder that the enemy team regroups and takes the AA? You tell me, because I think some guys just really don't understand how to play the mode properly, even after 5 years.
Perhaps you should look into that reason instead of mouthing off at more experienced, better players.
Don't flatter yourself too much, i've taken you down a few times without much trouble; bouncing around like an annoying flea only works for so long. Also, I have a full time job, I can't spend every waking moment playing Hawken, just so that I can boast about how experienced and better than other people I am. Get over yourself.
As I said before though, both teams can use the scanner, there is no advantage to be gained if you had the smarts to fight fire with fire. Never mind, can't expect miracles from FPS heros...
the smarts to fight fire with fire
i don't even hmm ugh please don't get me started
both teams using scanner is banned just the same as either team having scanner over the other, because we arent wall hackers numbnuts, otherwise thered be nothing BUT scanner in comp
people fought fire with fire until they were sick of flaming bags of crap left all over the battlefield turning everything into shet*-stained shenanigans
(edited for: clarity due to censorship, disclaimer:censor avoidance, notice:censorship is bad mmkay)
Edited by [email protected]/ArcanicFlame, 20 June 2016 - 04:48 PM.
don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls
for the record and i know this continues to be iterated, but stalking xacius down and ganking him after his 3rd penta kill, isnt a simple "takedown without much trouble"
Edited by [email protected]/ArcanicFlame, 20 June 2016 - 04:52 PM.
don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls
Not wallhackers huh? Can you say with the utmost certainty, that every single player that has participated in TPG has had the Dynamic Shadows turned off in the settings?
Don't flatter yourself too much, i've taken you down a few times without much trouble; bouncing around like an annoying flea only works for so long. Also, I have a full time job, I can't spend every waking moment playing Hawken, just so that I can boast about how experienced and better than other people I am. Get over yourself.
I just want to pinch your little cheeks, you silly.
Saying that you've "taken someone down" and using that as an effective measure to gauge someone's experience shows us how bad you are at gauging someone else's experience.
And I know you are smart enough to have thought about this before, so you probably forgot just then (it's ok!): many people who have full time jobs are better than you at this game. It's not a bad thing, and I'm not judging. But you've used something as non-descriptive as working hours to explain your lack of skill, and it comes across as a copout. We're bloodthirsty, not stupid. We see it.
Now! All's well that ends well. TPG isn't using scanners as they currently exist in the game, period. Your opinion is neato but I 'm glad they don't. Fortunately you are free to keep using scanners in pubs and technically nobody can stop you, so scanner away until your heart just overflows with joy.
Edited by TheButtSatisfier, 20 June 2016 - 05:08 PM.
I just want to pinch your little cheeks, you silly.
another satisfied butt
For the record, Hawken was the first FPS, and the first PC game I ever 'purchased'- prior to that, I preferred shoot em ups like R-type, G-police, and other flight-sim style games on PS1 and PS2. I did own the old DieHard and Alien trilogy games too- that's about as close to an FPS as I ever got.
I imagine many players here ( with high opinions of themselves no less ) have played FPS games far longer and are therefore much more adept at it than I am- I am not a 'twitch' kinda guy, my play style is different. I don't make a habit of singling specific players out for ridicule however, launching unprovoked attacks and/or fabricating ridiculous stories just to try and trash their reputation; you may have noticed that thread I started ( How to really deal with cheats ) was deleted- the abuse I was suffering at a couple peoples hands was disgusting and unwarranted- at no point did I say anything negative about anyone, I was trying to highlight possible tech that could help the game, and instead a couple guys saw my user name and decided to launch a bullying campaign. Very mature of them too, to derail the thread and force me to ask for it to be cleaned up- sometimes I wonder where people get this idea about the Hawken forum community being so wonderful from- I don't see it myself, not too often.
I've never claimed to be an awesome player or have the quickest reactions either, but I do know cowards, farmers and time wasters when I see them; the lust for MMR points clouds many people's sense of direction, for want of a better term; too much focus on chasing for points at the expense of those pesky things called objectives. There are no excuses.
Scanners aren't wall hacks, they're a simple mechanic that can be circumvented- the scrambler does need a rework, to make the item location itself invisible, yes, and the motion of the other dots more realistic, and less... 'floaty'. I'm sure that's something Tiggs can pass onto the team as an urgency, if only to appease a small number who complain constantly.
If the old-boys club doesn't want the scanner in their private games, then that's fine, but when I see the same guys moaning about their use in PUBLIC SERVERS, they can take a hike. There are no special gentlemen's agreements on public servers- adapt to the situation and try a different tactic.
the scrambler does need a rework, to make the item location itself invisible, yes, and the motion of the other dots more realistic, and less... 'floaty'
You know - no.
That's actually what's good about the scrambler. It is a distraction (especially if there are two or more of them in one area your radar becomes almost unusable), but it's not something the is outright more useful than anything else.
Hell if I'd go for the most useful build I'd use scanners on every single mech I own, and fighting fire with fire every single player in this game would do that and ... well I don't know about you, but I think that would make for a somewhat boring game, wouldn't it?
The thing with scanner is that there is not a better option or a side-grade of some kind that will be situationally better.
Imagine two teams that play perfectly, but one has a few scanners and one has no scanners. Can you imagine a situation in which the scanner-less team wins? Now try that mental exercise with MG turrets, ISM's, EMPs, repair charges, etc. What items do you think cause a large imbalance than scanners?
No one is saying that they is no recourse at all to scanner, only that it is far to strong.
Tangentially, no-radar hawken is a jolly good time, and I urge anyone who hasn't played it to attend a War Wednesday or something and give it a whirl.
The scrambler isn't even a scrambler. It's a shitty radar congest-er. It doesn't take existing radar signatures and miss-report them, it just adds to the signatures already on your screen. Hell, I find the holograms to be a better item slot just because anyone who routinely uses the radar effectively in the first place can probably tell the bogus signatures from the real ones most of the time.
If the scrambler actually took real mech signatures and placed the dots on false locations then it might actually work to "counter" the scanner.
The scrambler isn't even a scrambler. It's a shitty radar congest-er. It doesn't take existing radar signatures and miss-report them, it just adds to the signatures already on your screen. Hell, I find the holograms to be a better item slot just because anyone who routinely uses the radar effectively in the first place can probably tell the bogus signatures from the real ones most of the time.
If the scrambler actually took real mech signatures and placed the dots on false locations then it might actually work to "counter" the scanner.
What about having the scrambler disable affected mech radars (nothing but static)?
EDIT: Or have it replace your radar with cheesy soda/slap chop/gambling addiction commercials?
Edited by ATX22, 20 June 2016 - 06:35 PM.
There are no special gentlemen's agreements on public servers- adapt to the situation and try a different tactic.
Actually, I ask players to not use them on my team as it makes it way too easy for me, and is a crutch for them.
sometimes I wonder where people get this idea about the Hawken forum community being so wonderful from- I don't see it myself, not too often.
Physician, heal thyself
the scrambler does need a rework, to make the item location itself invisible, yes, and the motion of the other dots more realistic, and less... 'floaty'.
I don't need a scanner, I have good gamesense. Scrambler is easy for me to decode, even if there are three in an area. But your change suggestion would have the effect of keeping more people ignorant of a counter for more of their lifetime. Sort of like it gives you an unfair advantage, and takes away one I've learned through gameplay.
So, no, I don't second your rework of scrambler.
Did I say Call Me Ishmael?
You should call me Luna.
who is on your team for testing new builds? ill money match them right now. 100 bucks a game. if i win i get to sign an NDA and test all new builds and i will tell you whats bad or good. not suggest. i will tell you
Heh, glad to see there is no agreement on what needs to be done; maintain the status quo it is then. ( I like the idea of actually scrambling the scanner display though- that would make the most sense ) I find scanner most useful for detecting Preds as it happens- I too have good game sense, always looking around, never just being transfixed in one direction and ignoring the flanks or obvious attack routes from behind, such as those exploited by Preds and cloaked Infils. I'm never stood still long enough to rely on the Scanner- I can always deploy turrets to do the same job ( turret hits something, or is destroyed, I know where they are coming from ).
Oh yeah- Mini Nuke was a long running joke that someone used to keep asking for, back before the old devs went quiet- workability/feasibility doesn't enter into it. That said, it would just be an air-strike with a single blast radius, rather than multiple impacts in a line- perfectly feasible in fact.
Imagine one team being entrenched at the AA, or holding the high ground on a map; make a targetted strike on their location that weakens all mechs by a fair amount, or a wider strike pattern that does more damage to those directly hit. That would be a game changer and break stalemates, who wouldn't enjoy that?
8) The ability to control base and/or battleship turrets- something hinted at in the pre-alpha videos. That'd be a fun ability or item pickup.
9) Different game modes:
>Last man standing ( team and solo based )
>Capture the flag ( and get it back to your base without losing it- both teams trying to get it- tactics galore in that mode me thinks )
>Protect the VIP ( AI or player character needs to be escorted across the map- more heavy tactics needed )
>Base Assault ( one base, two teams, one defends, the other attacks- objective is to get inside and destroy various items against the clock- 2 rounds, fastest team wins )
10) In any team game where the sides are uneven, please have an AI bot spawn until more players join to even things up. Since AI skill can scale according to average MMR of the human players, this could prove handy in many matches.
11) Map screen please- it was being reworked before the 1st Great silence, hopefully it will make a return.
12) EMP switched back to a direct-fire item ( like Detonator ), rather than a stupid spinning top. Never understood that decision to change it by the old devs.
13) Did I ask about team chat being fixed please?
Thankyou again.
Edited by BlackWarGreymon, 20 June 2016 - 06:43 PM.
As much as I loath to agree I do see a lot of the vets in siege never making an effort to get their loose tail pipes into the AA ever and chilling at a distance to run up their score/mmr. This is a real thing.
maybe even have scramblers not show up on friendly radar or invert what the enemy views, then perhaps we can use them again.
besides in the two front balance war, we can't afford to forget orblords of everheal
Edited by Arkhaun, 20 June 2016 - 06:45 PM.
Oh yeah- Mini Nuke was a long running joke that someone used to keep asking for, back before the old devs went quiet- workability/feasibility doesn't enter into it. That said, it would just be an air-strike with a single blast radius, rather than multiple impacts in a line- perfectly feasible in fact.
Ropefish?
EDIT:
Edited by ATX22, 20 June 2016 - 07:18 PM.
Ropefish?
I know that name, but can't remember if it was him or someone else. Probably him- he was incessant, lol, and with good reason; any modern FPS has in-game drops, air-strikes and the ability to control some kind of vehicle beyond the character ( mech ) itself ( see: battle ship and base turrets, orbiting weapon platform, flying or hovering drone etc etc ).
So many possible ways to make the game actually more 'fun', and not just a PvP blood-fest. Ways to level the playing field when one team has a certain OP player on their side are always welcome, I'm sure we've all experienced games turn horribly one-sided when well known characters join...
who is on your team for testing new builds? ill money match them right now. 100 bucks a game. if i win i get to sign an NDA and test all new builds and i will tell you whats bad or good. not suggest. i will tell you
can we build statues in your honor and likeness within it?
don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls
can we build statues in your honor and likeness within it?
How about statues of his ugly-ass mechs.
"DeeRax's got what you've always wanted."
thread not derailed, totally on topic because all the people in the discussion have short attenti o0o a squirrel
don't mind me, i'm just on a crusade against humanity, by the end of my lifespan earth's population will be 8 billion+ trolls
There are no special gentlemen's agreements on public servers
No that's exactly what there is. A gentlemen's agreement means there are no actual rules against it, we just avoid using it out of respect and to not be fuzzing cockbag.
Edited by (TDM)crockrocket, 20 June 2016 - 10:24 PM.
Salvage: An Idea to Stop Leavers
btw they removed weapon options not only for balance reasons but so there are stuff to put on a "new" mechs. Scout without flak is kind of sad.. i was planning a return to that and being op again :/
btw they removed weapon options not only for balance reasons but so there are stuff to put on a "new" mechs. Scout without flak is kind of sad.. i was planning a return to that and being op again :/
double mini-flak scout for scrubs, HEAT / TOW for 1337
More seriously I hope that among the 30 mechs they will be able to keep the variety we had.
Another "hope" I have is that they made "clones" for weapons so that they can balance each mech separately.
Edited by (KDR) MomOw, 21 June 2016 - 12:16 AM.
The more I read about every mech having only one primary and no torso customizability the more I'm sure I'll quit Hawken for good after the re-release.
Now that even members of the community are screeming to allow the old mechs only in private matches I can as well stay with Overwatch, no choices of different weapons either, but also no issues with packet loss, a tiny playerbase, or cheaters and it's a hell of a lot of fun too.
10) In any team game where the sides are uneven, please have an AI bot spawn until more players join to even things up. Since AI skill can scale according to average MMR of the human players, this could prove handy in many matches.
NO. You ever played a coop game?
Edited by claisolais, 21 June 2016 - 01:40 AM.
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