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Seems like even the newbies dislike it

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#1
Bergwein

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#huehuehue

 

I guess this goes especially for low level lobbies.

 

 

Description:

This is a small example of why the Nief is broken. I wasn't even playing well and was still able to control about every battle before I got cocky near the end. Rockets should take more Heat to fire and either need a closer range to lock or lose your lock after a certain time frame.


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#2
asipo

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nerf the nief


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#3
nepacaka

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Rockets should take more Heat to fire

 

they just shouldn't have 100% aim, and devs need decrease rockets turn angle, to give mech ability evade it with boost. and ability which increase stats for 100% it is just lol xD
i miss closed beta times when rocketeer don't have seeker :3


Edited by nepacaka, 01 August 2016 - 03:04 AM.

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#4
Siamenis

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So has the Nief been nerfed yet? I mean, I remember CZerofive saying it some time ago in some other thread they are going to neif it (:>) using a system that allows them to alter mech specs on the go, or somesuch.


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#5
MomOw

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Patch Notes have been posted, here's a carbon-copy of them for interested parties

 

Seeker XT
-??Heat per shot increased from 2.34 to 2.65
-??Damage per shot decreased from 42 to 40

Nief
-??Armor decreased from 350 to 335

G2 Nief
-??Armor decreased from 375 to 360

 

 

To be noted that G2 Nief is not released.


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#6
Bergwein

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stats

 

Oh nice!

Let's hope that feels better.



#7
dorobo

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Epic music in tdm too! I almost can hear some dude at reloaded saying why this epic music only in SIEGE?! Let's use it everywhere because why NOT?



#8
_Master_Blaster_

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Iīd say replace the nief with a more serious mech, like a quad-hellfire c-class mech. 

 

 

 

 

.. But seriously, canīt imagine that nief thing would give you the edge in a high tier lobby.


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#9
LadyTiggs

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The Nief has been balanced twice since the video was posted. We'll still continue to monitor the Nief and all mechs and make balance changes as needed.


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#10
Hyginos

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The Nief has been balanced twice since the video was posted. We'll still continue to monitor the Nief and all mechs and make balance changes as needed.

 

What was the second change? I can't seem to find notes for it.


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#11
hestoned

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Mech Changes

Nief
Reduced AimAssist on Lockon
Reduced LockOnRadius
Reduced DamagePerShot


the second patch to it from a couple days ago

Edited by hestoned, 01 August 2016 - 06:52 AM.

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#12
MomOw

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Thanks for the input hestoned. How is it now ? Was the nerf enough ?


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#13
hestoned

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In my opinion it's much more balanced. Only suggestion I have is to maybe lower the air speed just a tad. Highest in the game right now. Also players are still new. A classes still try to fight my brawler face to face all the time. Once players understand better how to play, nief will become way less used.
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#14
crockrocket

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The Nief has been balanced twice since the video was posted. We'll still continue to monitor the Nief and all mechs and make balance changes as needed.

 

Thanks for posting instead of just moving the thread to the console forums. 


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#15
_Delgado_

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I thought it was nerfed?



#16
CraftyDus

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Not only did they roll out 2 nerfs, but it was in 2 weeks within 2 weeks of ps4 launch.

It was also well documented for the players it affected.

It should be commended how well and quickly they handled the adjustments to new content.


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