6v6 was the perfect balance infact, they sacraficed their own bodies to make it balanced which is why new owners so dont tarnish their legacy
#41
Posted 01 September 2015 - 12:37 AM
#42
Posted 01 September 2015 - 12:56 AM
They can make stupid 16vs16 servers, why not try create several with 5v5?
- HHJFTRU likes this
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#43
Posted 01 September 2015 - 01:54 AM
I think Hawken should be more 8 vs 8 or even 10 vs 10 and implement some larger maps.
Why? I hate those small teams. Making a mistake or having a weaker player has so much more impact in small team plus I think it's more fun with more people.
- StubbornPuppet likes this
#44
Posted 01 September 2015 - 04:13 AM
Even on fuzzy bunny lostEco brawler spent 30 sec. or more to travel through map in TDM, DM. And it is obvious c-class can't play on this map comfortable. So, big map are stupid. 6 players team can kill brawler in 1.5 sec if use focus-fire, so team with 10 players can kill C's less than second. Scout die less than 0.2 sec, if all team shoot in he from AR. No tactics here, only stupid spam. I don't see nothing fun in here.
Early we have MA mode with 12vs12. It is always be a stupid zerg rush. Kill, die, repeat, etc.
- PoopSlinger likes this
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#45
Posted 01 September 2015 - 04:22 AM
Edited by nepacaka, 01 September 2015 - 04:25 AM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#46
Posted 01 September 2015 - 04:25 AM
Than Less players play, than higher skill you need to win. Someone above suggest 3vs3, I think it is can be a perfect game mode too, but tech is completely broken in 3vs3, and some mech combination is OP. So, 5vs5 is optimal variant to try.
They can make stupid 16vs16 servers, why not try create several with 5v5?
How is tech broken in 3v3? It seems more like tech is useless when there are less people.
Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#47
Posted 01 September 2015 - 04:26 AM
Edited by nepacaka, 01 September 2015 - 04:31 AM.
Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka
Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/
Challenger, C-Class mech concept: https://community.pl...ccepted-thread/
G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/
Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/
Melter, A-class mech concept: https://community.pl...-class-support/
#48
Posted 01 September 2015 - 04:36 AM
Man, if only we could have player hosted servers. Not only would we have more servers, more variety, and control over things like how many players per team, it would take some hosting cost off Reloaded.
#49
Posted 01 September 2015 - 04:54 AM
Man, if only we could have player hosted servers. Not only would we have more servers, more variety, and control over things like how many players per team, it would take some hosting cost off Reloaded.
Did you give Crafty your password?
Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.
#50
Posted 01 September 2015 - 09:19 AM
Did you give Crafty your password?
I've been a CraftyDus smurf all along! Bwahahahaha!
- nepacaka likes this
#51
Posted 01 September 2015 - 09:41 AM
- nepacaka and HHJFTRU like this
KOBALT DEFENCE REGIMENT
...and let slip the dogs of war...
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