lol you guys have no idea. the console meta is so vastly different than pc meta. hellfires, civ and eoc predator dominate the server servers. its like the complete opposite of pc servers. all scouts are awful and just float in the air. thats another thing. NO ONE dodges. everyone just holds the jump button. turret mode is everywhere. every rocketeer player turret modes every life no matter what. even console players see how bad gren is. i have seen maybe 1 person use it in the last couple months. they then immediately switched out after dying so much. berserker is still retarded af. jump, hit ability and spam air dodge while swinging the stick around like a drunk piss.
but you understand, that it is not how it will be, if you play in console version on PC (i mean, keyboard+mouse). it is only because console players is nubs (if compared with PC i mean, mostly)
but it is all about numbers.
for example, new console G2-Marodeur. it is literally seems like imba for me, if compare with console G2-Brawler.
look, he has 700 hp vs 900 on brawler. it is not a big difference. at the same time, G2-Maradeur have vanguard speed, and blitz. on a PC g2-Raider has lower walking speed, on console - faster, (for C-class). it is mean, even his ability got buff.
higher alpha-strike.
due the HP of all mech increased, Flak-brawler will be more suffer from overheat problem, because you need do more shoots.
what i'm talking about, why you need brawler if you have maradeur? it is just like "vanguard+ 1/2 brawler" now.
the same things with sustain vs burst. due the HP is a little higher, and "time to overheat" not change, i think, in current console build (if we put it on PC right now) some of weapons hurt more. literally, because you need "one more shoot" now. sustain not suffer from this very much, cuz you just pew-pew. all of you need - have a good aim. sasalt, bers, rock, vanguard, arfil. still most of popular pick. just because imba+easy to use. don't care about range, shoot until enemy die. we have 20 mech in game (or more on consoles), and people always play on 5 of them. bacoz the rest of 15 is hard to play and suck in attack.
siege-mode problem. it is literally game of "who bring more C-class in team - win" now. it is always long, super-bored, predictable, massacre fight on AA.
it is always due the largest HP-pool, and now it is even more increased.
at the same time, A-class on consoles still have a very small HP buff (if compare with C). and still very fragile. +incinirator, which always turn siege into something stupid, (i'm about shooting in ship with papa-saare, top-dps, etc. just ugly, meh)
and those new turrets mode... oh, i'm pretty sure, that devs (or their "testers"), newer play on Rev-Gren against berserk with AC, and they even don't have any idea how hard it is. I don't know how it is for you? maybe you are a genius of predict-air-moves, but personally for me, it is super hard.
to be honest, one berserk it is not a problem... 3 sasaults with AC - this is a problem xD
Anyway, without air-mid detonation, even if you give gren ability "+500% splash radius and +1000% damage", he still will be useless in a "World of Air-Compressor". Especially now, when devs made 1,2,3 slot AC. and now everyone can fly. how it is playble without GL on gren, i don't know. but i'm 99% sure, it is impossibru in match with 2k+ mmr.
it is only several examples, there some much more in reality. but i even don't want to think about it, cuz it is useless waste of time.
one of the most problem in current hawken which i see - devs testers. which have 1250 mmr. it is the root of all evil in game balance, and implementing new turret-mode, and other stuff.
they even think that turret mode is playable and really needed in this game, lol. u stand - u ded.
(especially when we have mech like incinerator, which can destroy and making useless Any turret-mode in game. quite stupid sitting without speed in game about AC... :/ )
i should notice. despite many negative things which i see on consoles, i also see many positive things in console version. it is just sux in general because it is 50/50. 50% is good. 50% is bad. now devs just should fix another 50% and all be a super-good... or super-worse if they fix wrong 50%... :D