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Good team compositions -> your opinion

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#1
TAZ_

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-=Welcome to my 1st Topic=-

The true soldier fights not because he hates what is in front of him, but because he loves what is behind him. 

G.K. Chesterton

 

 

Heyhoo pilot!

Nice to meet you all,

 

I'm Taz from Asia region.

Just join since a months ago, still need to learn so much.  :geek:

So far i know, during TDM people choose their mech, base on their favorite.

Not because of what their team needs.

 

I often saw a team, contain 3 sharpshooter, or 3 scout, even 2 technician in one team.

 

Just wanna ask your opinion regarding good compositions of mechs should be in a team, during TDM.

My best composition is : 

 

1. Incinerator => as a tanker 

high armor and can convert heat for attack enemy.

unstoppable shoot to enemy defense area.

 

2. Sharpshooter => as a sniper / long range attack.

with it's long range attack, and power shot abbility, it's very hard for enemy team get closer to our defense area.

it can also finish low health enemy, before they runaway or hide to their defense area.

 

3. Scout or Infiltrator => as a flanker, attack from behind enemy line, 

break the defense , so his teammates can push forward.

 

4. Assault, G2 Assault, CRT, bruiser => as a frontline attack.

with vulcan in hand, it's very effective to storm the front 

 

5. Berserker, Raider => as a 2nd frontline attack + chaser

berserker have aerial speed, and raider have blitz ability ,

after flanker already break enemy defense, they immediattely enter enemy line and help push forward.

 

6. Brawler, vanguard, rocketeer => defense zone area

Back up while teammates do repairing, they will cover and hold defense area,

with it's high armor, it will buy enough time for other teammates preparing their attack.

 

what about yours?

please share senpaiiiii  :yes:

 

 

 

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Is it repost?

Spoiler

 

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Edited by Tazmanian, 21 October 2015 - 07:19 AM.

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#2
JackVandal

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-=Welcome to my 1st Topic=-

The true soldier fights not because he hates what is in front of him, but because he loves what is behind him. 

G.K. Chesterton

 

 

Heyhoo pilot!

Nice to meet you all,

 

 

Well, this would really depend on the game, for example, at high tier the C class is the strongest, so a good team would be mostly composed of them, though in low tier a team of scouts can shred another team.

 

The above sounds like a good all around team, some would add a tech, though with an incini that can get op very quickly.

My ideal team would probably consist of 

 

Hawkins brawler

smc or miniflak Vanguard

Vulgren

papa incini

maybe redox tech if they can last a few seconds, if not then Raider with pilots choice

vulcan Assault

 

Love the quote btw.


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"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."

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#3
Amidatelion

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-=Welcome to my 1st Topic=-

The true soldier fights not because he hates what is in front of him, but because he loves what is behind him. 

G.K. Chesterton

 

 

 

please share senpaiiiii  :yes:

 

giphy.gif

 

Incin is a terrible tank. It has a tiny fuel tank, not that great armour for a C and has problems at close quarters. Incin is pure DPS with a side of heat management.

 

Brawler, Vanguard, Gren and Assault are tanks.

 

It's worth noting that without restrictions a good team comp is basically all B's and C's because more fat will win, all else being equal. What you have there is a fairly decent understanding, other than breaking it up into some pointless categories, but it should be noted that the rocketeer is probably the worst mech in the game. I mean, I get using it on the Asia servers because y'all got ping issues, but its goddamn terribad.


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#4
Hyginos

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I personally don't see the problem with playing arbitrary mech compositions in public TDMs for funsises, but if you really want to put together the tryhardenest TDM setup possible with no restrictions just stack techs and incins with a smattering of Brawlers and Grens as needed.

 

That composition works in siege and line MA as well.


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MFW Howken

 

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#5
DeeRax

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In a perfect game, I'd like to see:
2 Cs
2 or 3 Bs

1or 2 As.

But in this game, called HAWKEN, you should prolly just run all Cs or all Assaults.


Edited by (TDM) DeeRax, 21 October 2015 - 08:01 AM.

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#6
Kopra

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Incin is a terrible tank

 

not that great armour for a C

 

The second best armor in the game. Not that great.


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#7
TAZ_

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looks like brawler is main option to include in a team.
but it's very rare to see a team in Asia using all C, or B..



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#8
JackVandal

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looks like brawler is main option to include in a team.
but it's very rare to see a team in Asia using all C, or B..

think about it this way, brawler vs scout, both have the same weapons, if both land all shots, brawler can take 2 scouts before repairing,


"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."

-M1lkshake


#9
TheButtSatisfier

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Three EOC Preds, three Breacher Preds, all of them have scanners and scramblers/shields.

 

MAXIMUM SATISFACTION


Edited by TheButtSatisfier, 21 October 2015 - 08:14 AM.

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8) Tech in the streets, Brawler in the sheets (8


#10
TAZ_

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Three EOC Preds, three Breacher Preds, all of them have scanners and scramblers/shields.

 

MAXIMUM SATISFACTION

 

LOL , team of ninja.

 

 

btw,

I can't stop staring at your photo profile. :blink:

Please help me 



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#11
PoopSlinger

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Three EOC Preds, three Breacher Preds, all of them have scanners and scramblers/shields.

 

MAXIMUM SATISFACTION

This can beat origin siege.


khn3gAi.jpg?1CitkI9t.jpgGkp2fB7.jpg

Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#12
TheButtSatisfier

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LOL , team of ninja.

 

 

btw,

I can't stop staring at your photo profile. :blink:

Please help me 

 

kVASZSk.gif


Edited by TheButtSatisfier, 21 October 2015 - 08:20 AM.

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8) Tech in the streets, Brawler in the sheets (8


#13
nepacaka

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5 Brawlers and babaji
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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#14
MechFighter5e3bf9

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my vanguard



#15
PoopSlinger

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G2Raider, G2Raider, tek, Brawler, Salt, Incin.   Take full advantage of the G2Excpetion to sneak in that extra C-class burst.


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khn3gAi.jpg?1CitkI9t.jpgGkp2fB7.jpg

Come on Crafty, you have been officially called out on your lies. Your online reputation is at stake here, this is just like an old school street race running for pink slips. Its run what you brung and hope its enough. Put up or shut the fuzzy bunny up.


#16
TheFrostnessMonster

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From my experience, a solid team comp would be composed of maybe 1 A class, 2-3 B classes, or 2-3 C class mechs. 


Edited by TheFrostnessMonster, 21 October 2015 - 10:36 AM.

CRT master race... No questions allowed.

 

Period.


#17
CraftyDus

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meta for s1 TPG HWK (TDM) which provided a 2c-2b-2a restriction, included a tech/incin, a thermometer, and sharpie.

Last 2 slots (6v6) left room for one of  a  vangaurd or brawler, and one of either a zerker/infil/scout.

 

I spent most of that season in a rev-gl grenadier.

 

Which, let's be honest, is the only grenadier.

 

Because farthammer gren is just a zerker/brawler with an extra chromosome.

 

And as has been thoroughly established, heat-gren is only used by chronic bedwetters and those adjudicated intellectually simple through board certified observation.


Edited by CraftyDus, 21 October 2015 - 11:56 AM.

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EOC Raider, Bolt Pred, Rev Gl Gren, EOC Infil, All the Reapers, Father, Expert in Guitar Kung Fu, and Founder of TPG Hawken

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#18
LaurenEmily

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A team of 6 decent players who all know exactly how to play their mech and role correctly while staying together and having fun doing it. There's also something magical about matches that end 39-40.
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#19
Hyginos

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A team of 6 decent players who all know exactly how to play their mech and role correctly while staying together and having fun doing it. There's also something magical about matches that end 39-40.

 

40-41 is even better.

 

Though the best ones end 0-1, because MA>TDM.


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My post count is neat.


#20
GreyFa1con

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Tech at the center of the deathball, with +2 Zerker/Scouts/Infils for finishing off wounded enemies.

Other than that, a lot of it is map dependant.

Snipers and Missile Mechs work well on Bazaar/Bunker.

Fat Mechs work well for Wreckage.

Facility, has a lot of flexibility is good team makeup. (Depending on what parts of the map you focus on)

Last Eco, Ambush or long range.

Prosk and whatever that other bridge one was, seem to be more about medium range battles. So maybe Assaults.

Origin, I'm not sure the dominant strategy, but it seems to be more standoff-ish.

But in general, Scout, Berzerker, Assault are always solid choices.

Edited by GreyFa1con, 21 October 2015 - 01:05 PM.

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#21
Nept

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6x Battletech.



#22
ticklemyiguana

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40-41 is even better.
 
Though the best ones end 0-1, because MA>TDM.

There have been plenty of 0-1 TDM games too.

Spoiler

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#23
IareDave

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Brawler, gren, vanguard (incin maybe), assault, SS, and either a zerk or a scout is the most preferably composition there is in my opinion. Techs are useful, obviously, but a well coordinated aggressive team with the above mechs is quite a solid setup.

Edited by IareDave, 21 October 2015 - 03:30 PM.

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#24
TAZ_

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If you're pilot of A class mech, and when you play tdm, no one in your team using B or C class, what would you do?
will you use B or C class to balance the team?
Or you will still using your A class mech?

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#25
dorobo

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The more higher class mechs in your team the bigger your teams HP pool. 

 

eIzYW.gif


Edited by dorobo, 21 October 2015 - 11:19 PM.


#26
GreyFa1con

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If you're pilot of A class mech, and when you play tdm, no one in your team using B or C class, what would you do?
will you use B or C class to balance the team?
Or you will still using your A class mech?


Probably keep using A class, because it's easy enough to carry the team's score with Zerker/Scout/Tech.

Other easy strategy for you is to follow the other best A Mech, and wreak havok with them.

Or zip around and bail out teammates who get into trouble.

But yeah, if you want to help out your team at a lower skill level, go Tech. And level up, to get yourself an RPR gun.

That, or just use whatever class you are best at. (Or if you are guaranteed a win, just play whatever you want)

Assault and Bruiser are two easier B Mechs.

Only time you might wanna legitimately consider a fat Mech regardless of skill level would be Wreckage.

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#27
JackVandal

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If you're pilot of A class mech, and when you play tdm, no one in your team using B or C class, what would you do?
will you use B or C class to balance the team?
Or you will still using your A class mech?

depends, if the enemy team is running lots of c class, or mostly b class, it wont go well against an A class team, assuming similar skill, the more hp your team has the better, but if your in a brawler and your team of scouts is off on the moon you wont be able to coordinate or play well with them.


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#28
TAZ_

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depends, if the enemy team is running lots of c class, or mostly b class, it wont go well against an A class team, assuming similar skill, the more hp your team has the better, but if your in a brawler and your team of scouts is off on the moon you wont be able to coordinate or play well with them.


It's happen today, i have just bought grenadier. Thought it have same weapon with my infil (heat cannon + GL)
My team is full with A mech (2 scout , 1 infil)
So i decided to play my gren, map is prosk arena.

At first we're in a group, after a few second, we've met enemy team in the bridge..
It seems effective to use C class, since i have high armor, i can keep attack from frontline.
But suddenly someone in my team get hit, so he runaway (maybe he wants to repairing)
but the others runaway too..
With their speed, it so easy to move and find good place for repairing..

What about me? I've been left alone, cant run anywhere, and get gangbang by enemy team.. LOL

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#29
GreyFa1con

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Basically, it depends how skilled your teammates are, and whether it is a public server, or competition server.

If it's a lower skill pub. Then probably better off with more assaults, berzerkers, scouts, and techs.

Since as you mentioned, heavy Mechs are tricky to get used to, and avoid getting stranded.

And aside from Assault, and maybe Raider. B Mechs are also tricky. (Or in the case of the Bruiser, easy, but overall difficult to do more than wounding or finishing damage with.)
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#30
IareDave

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If you're pilot of A class mech, and when you play tdm, no one in your team using B or C class, what would you do?
will you use B or C class to balance the team?
Or you will still using your A class mech?


Assuming the match is of players of equal skill, the fatter the better. But, if you're the top player in a lobby and your team is terrible, picking an A class or an Assault/raider will be your best bet because you can safely pick off targets and runoff, or boost over to help an ally.

This is why most new or unskilled players consider A classes OP (in particular scout) because most top players who pub will pick something light in a lobby with a high deviation of mmr.
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#31
JackVandal

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It's happen today, i have just bought grenadier. Thought it have same weapon with my infil (heat cannon + GL)
My team is full with A mech (2 scout , 1 infil)
So i decided to play my gren, map is prosk arena.

At first we're in a group, after a few second, we've met enemy team in the bridge..
It seems effective to use C class, since i have high armor, i can keep attack from frontline.
But suddenly someone in my team get hit, so he runaway (maybe he wants to repairing)
but the others runaway too..
With their speed, it so easy to move and find good place for repairing..

What about me? I've been left alone, cant run anywhere, and get gangbang by enemy team.. LOL

As dave said, fat is better, but unless you can count on your team you will get left behind or outnumbered, so a B like raider, or a scout so that you can get in a fight, but also get out if your team bails. 


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#32
TAZ_

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I'm agree with all of you guys, in public server especially low mmr server (where i belong T_T *cry*), it's more effective to use scout or infil to help out team.
complete role in team is not necessary, since many player can't make good coordination with us.
complete role will be effective for clan or team battle

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#33
Rei

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6 Sharpshooters. Burst all the mechs.



#34
TAZ_

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6 Sharpshooters. Burst all the mechs.


LOL, sniper team.

Those composition will be great at bunker map, but in close combat, they can easily ambush by scout, because it's very hard to aim at scout (small & fast)

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#35
Rainbow_Sheep

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6 Sharpshooters. Burst all the mechs.


Closest I ever got to this was 5 snipers (3 SS 2 reapers) on bunker.

Every time you poked your head out of cover you lost ~400 health in a single burst of tracers
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Spoiler

#36
Rei

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Closest I ever got to this was 5 snipers (3 SS 2 reapers) on bunker.

Every time you poked your head out of cover you lost ~400 health in a single burst of tracers

only 400? damn they were bad shots.


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