just delete this fuzzy bunnyng waiting time betten matches, and hawken will be a good game! :D
This is a shooter and one with no need of an XP or level system
it is part of MMO system. just something wrong in hawken. people love small rpg elements in shooters. like ranking in CoD, etc. it not give you nothing in any shooter, but it can be a good factor which forced player to stay in game.
leveling (or vertical progression) probably shouldn't give you advantages if compared with newbies (now you can't buy some internals if you are low-tier player, it is probably wrong)
Rebuild the maps.
hah! hahaha... ahahahahahha!
ok.
1) sticky wall
2) gravity pads+compressor don't have a inertia
problem not in maps, but in game code and collision model. changing mechs hitboxes to a one simple form, probably can help (like cylinder, for example), and be a easy solution (not the best, but easy to do).
Hawken's gameplay is solid
hawken gameplay actually is not solid. Gameplay can be considered as a solid if it is constant for any situation on the battlefield. this rule is not satisfied in Hawken.
i agree, maps have problems (in my opinion, big problems) due by their size. different class mech (A/B/C) can't play good at any map. some mech suffer so much from map-size. it's like play in MA on lost Eco or FL and use Brawler. It is super-bored. it is suck like a hell.
hawken maps should be small and high, like Origin. 50% of maps now are totally fuzzy bunny, because too big. i don't see nothing solid in this, because it make gameplay bored, uncomfortable, and stupid. F@cking brawler need 30 sec to travel through lostEco.
80% of map areas never used in Siege...
fixing sticky walls - it is not enough. to fix maps, you need delete from game LostEco, Frontline, and Facility. lol.
or another way how to fix a map. change game modes. it solved many problems.
Uptown - DM, TDM
Origin - DM, TDM, Siege, MA
Prosk - DM, TDM
Bazaar - TDM, MA
Facility - DM, TDM, MA
Frontline - TDM, Siege, MA
LEco - TDM, Siege
Wreckage - DM, TDM, Siege, MA
Bunker - DM, TDM, MA
what i want to say... 50% of maps just suck! and all problems based in maps size, not in sticky walls. (to be honest, i'm very rare stuck in walls)
also, new map design is suck too!
hawken mechs should war in city, climbing on building roofs, and fighting beetwen 2-3 dimension.
all old map have a vertical design (uptown, prosk, origin), all other map - no. LE, FL, facil, Bazaar, Bunker, Wreckage - all new map created in one dimension. 95% time you fight only at 1 floor.
it is obviously for me, that Hawken-beta maps, and new maps created by different map designers. and the second one don't understand how to create a hawken maps.
now you can fix it only if totally change a mech boosting system.
seriously. these maps are bored...
Amidatellion, most of points which you tell, just broken from start, or created bad after ascension. it is mistakes, which you can't fix now. (you actually can, if spent 1 million babaji credits and 1k hours of work, but who want to do this?)
it is too late for this...even if Reloaded listen/read, they probably can't fix all of this =(
Edited by nepacaka, 11 November 2015 - 10:34 PM.