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#1
LabMaus

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Hey all

 

This is my first thread on this forums so be gentle 

 

Anyway i was wondering if the new devs will change the prices and make some things free now that they own this game

for example i think the reticle and hud color shouldnt cost real money, in fact i think it shoulndt even cost HC same goes for the account icons. then theres the mech body parts, specifically torso's of other mechs which can be worn on others. now this is probably an unpopular opinion but i think this shouldnt be allowed ? because how a mech looks is basically one of the big factors you notice when you fight one so a scout with a medic torso is very decieving and very bad in general for a class based shooter. i'd rather see unique torsos being added to the game that no mech has. if you guys have a good reason why this should be allowed i'll gladly read about it ! :)

 

Ranking awards ? so currently all we get from ranking our account are consumables and reskins of the ye old repair bot

i think more people would be willing to play this game if they knew they're getting some more exciting things and the same goes for mech ranking, like seriously a desert camo for reaching prestige ? 

then theres the cocpit decoration honestly this might sound a bit harsh again but the bobble heads look awful. idk who would buy them before the rockets, extinguisher or the noodles (which are cool cause they have physics)

free seasonal items would be also sweet. i was pretty bummed when i saw that i have to pay real money for the winter themed items.

 

Why am i bringing this up to begin with ? well i used to play a game that was pretty good up untill recently, the game is called warframe

they have a pretty good payment model and i was able to get EVERYTHING in that game trough playing at the end i spend money on it because i thought it was a cool game and that the devs deserve my support for making it cool

currently hawken repels lots of people because even though it has cool mechs they can still get a similar experience from other FPS shooters 

 

EDIT: i finally remembered what else i wanted to say 

if this topic gets bumped again then youre probably reading this

 

the ability to sell mechs and internals/items


Edited by LabMaus, 07 January 2016 - 05:32 AM.

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I know what you're thinking, did he fire MIRV or only one grenade, but to tell you the truth in all this excitement I kinda lost track myself. But being this is a Corsair - KLA the most powerful secondary in the world, and would blow your cockpit clean off, you gotta ask yourself one question... do I feel lucky ? well do you, punk ? 


#2
maxajcd

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dont take away my g2 raider body on my ss


I do appreciate the art, but I don't have time to find anything good. /h/


#3
SandSpider2

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First off, welcome to the forums.

 

I'm sure that Reloaded will be experimenting with different payment models once they have the more important things out of the way, like getting the game up to a certain standard. Lets face it, they only just finished getting their Dev team together. These things take time.

 

As to the mech customization, the lore of this game means that the people who you play for, Prosk and Sentium, have limited resources, so mixing and matching mech parts is necessary. Plus there are other ways to identify the mechs, like their icons for example. The most important thing is to learn what weapons they have so you can counter them. 


Edited by SandSpider2, 03 January 2016 - 03:21 PM.

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#4
Guns_N_Rozer

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welcome to the forum , i think there are ranking award or was :( 2016 will be a big year herken , updates r knocking our doors .



#5
ticklemyiguana

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Regarding swapping body parts:

 

You get used to just looking at the mech icon and weapons. Few people who've played longer than a few hours have much of an issue with it. Ordinarily I'd argue that those first few hours are critical, but being able to mix and match parts will certainly make the game more profitable if the only trade off is a slight level of difficulty that is remedied by looking at something else that's much more apparent and available.

I used to have trouble in CS source identifying who was who. But. Well. That's not exactly a problem anymore.

 

 

Regarding that last bit about being able to get the same experience from other shooters:

 

There have been a couple threads asking about games that would give similar experiences to Hawken, and we've been unable to successfully list any. I'm sure people would be quite happy if you could do us the courtesy of listing these games.

 

 

Welcome. Here is your mandatory reading list for discussing development direction.


Edited by ticklemyiguana, 03 January 2016 - 04:11 PM.

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#6
kaiserschmarrn_

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for the mech body thing, just consider that most players will end up only looking at the weapons anyway, as different mechs have variable loadouts



#7
SS396

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dont take away my g2 raider body on my ss

 

How do you have a C class body on a B class mech?  I only know of one person that has crossed up frames like that and I'm not sure it even worked or displayed correctly.


[DELETED]

 

fuzzy bunny you CZeroFive 


#8
SandSpider2

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How do you have a C class body on a B class mech?  I only know of one person that has crossed up frames like that and I'm not sure it even worked or displayed correctly.

It's a G2 Raider which is a C class mech.


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#9
kaiserschmarrn_

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How do you have a C class body on a B class mech?  I only know of one person that has crossed up frames like that and I'm not sure it even worked or displayed correctly.


He just mixed up the g2 mechs

#10
Hecatoncheires

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I think instead of the reticles being free, certain reticles should be matched with certain types of mechs (like the crosshair for the SS, the circle for Raider, elevation marks for those with launchers, etc). It makes it awkward and makes each mech less unique by having a rectangle for everything. It's been a while since I've changed my reticle though, so I'm not sure if everything/s still a box now. With this idea, additional payment (HC/MC) would be necessary to change it from its default (kind of like it is now, but with a different default).

 

And, I agree with ticklemyiguana in Hawken being very unique from any other FPS game I've ever seen or heard of. I think what makes it unique is how very natural its mechanics feel.


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What the Heca-


#11
LabMaus

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Regarding swapping body parts:

 

You get used to just looking at the mech icon and weapons. Few people who've played longer than a few hours have much of an issue with it. Ordinarily I'd argue that those first few hours are critical, but being able to mix and match parts will certainly make the game more profitable if the only trade off is a slight level of difficulty that is remedied by looking at something else that's much more apparent and available.

I used to have trouble in CS source identifying who was who. But. Well. That's not exactly a problem anymore.

 

 

Regarding that last bit about being able to get the same experience from other shooters:

 

There have been a couple threads asking about games that would give similar experiences to Hawken, and we've been unable to successfully list any. I'm sure people would be quite happy if you could do us the courtesy of listing these games.

 

 

Welcome. Here is your mandatory reading list for discussing development direction.

 

ok i see most of you guys concentrated on me talking about the body parts but anyway lets jump right to "hawken similar experiences" 

 

the thing is i didnt mean games that are also mech based in combat, i was generalizing hakwen with other FPS shooters like TF2, dirty bomb or battlefield all of which are class based (well battlefield a bit less but still) and now theres a new rival on the market called overwatch, man i already know that, that game will take me over in a heart beat because i already played it in the beta and it was amazing. i wasnt saying that there are other mech based fast paced FPS games out there just that there are similar games like hawken out there when it comes down to combat. 

but i also get what you mean, i really do. hawken on its own is so far a unique game, no other game is like it and thats good because the devs can turn this to their advantage just like digital extreme did with warframe 

 

EDIT: also i'd appreciate a dev reply. i dont need a solid answer just something i/we can work with 


Edited by LabMaus, 04 January 2016 - 01:08 AM.

I know what you're thinking, did he fire MIRV or only one grenade, but to tell you the truth in all this excitement I kinda lost track myself. But being this is a Corsair - KLA the most powerful secondary in the world, and would blow your cockpit clean off, you gotta ask yourself one question... do I feel lucky ? well do you, punk ? 


#12
Amidatelion

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EDIT: also i'd appreciate a dev reply. i dont need a solid answer just something i/we can work with


Not happening. Listen to the dev interviews and post questions in the next thread about them.

#13
nepacaka

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crosshairs and colors must be free. true. it is all about comfortable gameplay. all others things/cosmetics - not.


Edited by nepacaka, 04 January 2016 - 05:03 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#14
LabMaus

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crosshairs and colors must be free. true. it is all about comfortable gameplay. all others things/cosmetics - not.

 

you are missing the point here. im NOT saying they should make all cosmetics free im saying they should give SOME cosmetics for free 

i thought this is common sense. 

Not happening. Listen to the dev interviews and post questions in the next thread about them.

what kind of dev interviews ? a link perhaps ?


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I know what you're thinking, did he fire MIRV or only one grenade, but to tell you the truth in all this excitement I kinda lost track myself. But being this is a Corsair - KLA the most powerful secondary in the world, and would blow your cockpit clean off, you gotta ask yourself one question... do I feel lucky ? well do you, punk ? 


#15
hellc9943

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It has been a while, but I think some HUD colours were free to purchase.

The other colours, including crosshairs, were purchasable with in game money, which might be a stupid money sink, but certainly is better than having to pay for that with real money.


Festivals end, as festivals must


#16
Hyginos

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It has been a while, but I think some HUD colours were free to purchase.

The other colours, including crosshairs, were purchasable with in game money, which might be a stupid money sink, but certainly is better than having to pay for that with real money.

 

You are correct. There are, IIRC, 6 hud colors that can be purchased for 0 HC.

 

you are missing the point here. im NOT saying they should make all cosmetics free im saying they should give SOME cosmetics for free 

 

In addition to hud colors, free cosmetics also include a few drones and thrusters that you get for leveling up, elite mech parts, and one paint job.


MFW Howken

 

My post count is neat.


#17
LabMaus

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In addition to hud colors, free cosmetics also include a few drones and thrusters that you get for leveling up, elite mech parts, and one paint job.

for christ sake did you even read my post ? i specifically mentioned the drones you get from ranking but they're just different colors...


I know what you're thinking, did he fire MIRV or only one grenade, but to tell you the truth in all this excitement I kinda lost track myself. But being this is a Corsair - KLA the most powerful secondary in the world, and would blow your cockpit clean off, you gotta ask yourself one question... do I feel lucky ? well do you, punk ? 


#18
dorobo

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Would you believe if i say that previously camos were not global at all? :pirate: You had to buy each camo separately for each mech.

And I  will say that meteor(previous publisher) started selling every bit they can a bit too early in my opinion and not really thinking about how it will affect the game. 



#19
Hyginos

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for christ sake did you even read my post ?

 

Honestly no. So many new players with single digit post counts have posted walls of text about how to save Hawken that I've gotten in the habit of just flipping through the subsequent discussion for anything that jumps out.

 

That probably makes me an fuzzy bunny, but I guess that's just part of transitioning into the Haken old-guard conspiracy cabal.


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MFW Howken

 

My post count is neat.


#20
ticklemyiguana

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Honestly no. So many new players with single digit post counts have posted walls of text about how to save Hawken that I've gotten in the habit of just flipping through the subsequent discussion for anything that jumps out.

 

That probably makes me an fuzzy bunny, but I guess that's just part of transitioning into the Haken old-guard conspiracy cabal.

I feel. But bad. Bad Hyginos.

 

 

ok i see most of you guys concentrated on me talking about the body parts

Yeah. It was the easiest thing to just say "hey, no this is pretty fine and you'll get used to it." There's a consensus and it's been brought up a few times before but not frequently enough for anyone to think there's actually a problem.

 

 

 

the thing is i didnt mean games that are also mech based in combat, i was generalizing hakwen with other FPS shooters like TF2, dirty bomb or battlefield all of which are class based (well battlefield a bit less but still) and now theres a new rival on the market called overwatch, man i already know that, that game will take me over in a heart beat because i already played it in the beta and it was amazing. i wasnt saying that there are other mech based fast paced FPS games out there just that there are similar games like hawken out there when it comes down to combat. 

but i also get what you mean, i really do. hawken on its own is so far a unique game, no other game is like it and thats good because the devs can turn this to their advantage just like digital extreme did with warframe 

Actually while most people here got involved for the mechs, most of us stayed for the unique gameplay - namely movement based armored combat with the ability to fly temporarily while dual wielding weapons. The class based factor is actually a secondary trait for most people. Even if you take away a couple of those, there aren't any games that fill that role that I'm aware of, or anyone else that's participated in discussions on the matter.

It's more frequently compared with Unreal Tournament or Quake than any of the above titles.

 

EDIT: also i'd appreciate a dev reply. i dont need a solid answer just something i/we can work with 

I'd love to just laugh at the naivety of this, but the truth is that on other gaming forums, the developers - or at least community moderators/managers - do participate in the community. Currently there is a small development team and it is entirely forgivable that given the fact that they have to actually relearn Hawken's code as well as the game that they do not participate due to time constraints.

 

However there is a single community manager that Reloaded has deemed fit to work across multiple games. We fall low on her list of priorities because this community has endured a lot of nonsense - including multiple months of essentially no moderation whatsoever. The result of this is that we have both become accustomed to a certain lax style of engagement and moderation, and have been fairly capable of keeping ourselves in check - thus the community manager's presence is seldom called for. However Reloaded doesn't seem to understand that moderation isn't the only reason why community engagement is important.

 

There are also several moderators that currently have no names or forum presence whose primary responsibility is to carry out basic punitive and maintenance tasks. Again, Reloaded doesn't seem to understand that if nothing else, communication builds loyalty, and a lack of it builds dissent.

 

So yes. Your request is naive, but it is founded.

 

Edit: There is also Ashfire908. He is a longstanding community member that was hired by a company in part due to his voluntary work with Hawken - which is extensive - that is currently contracted by Reloaded. The duration of his "developership" is unknown. Perhaps newer members of the community have a different view - in fact I hope they do, but for most of us, his engagement with the community is less a "hey I'm talking to a developer!" thing than it is "this is a nice boy who knows things."


Edited by ticklemyiguana, 04 January 2016 - 11:56 AM.

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#21
LabMaus

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I feel. But bad. Bad Hyginos.

 

 

Yeah. It was the easiest thing to just say "hey, no this is pretty fine and you'll get used to it." There's a consensus and it's been brought up a few times before but not frequently enough for anyone to think there's actually a problem.

 

 

Actually while most people here got involved for the mechs, most of us stayed for the unique gameplay - namely movement based armored combat with the ability to fly temporarily while dual wielding weapons. The class based factor is actually a secondary trait for most people. Even if you take away a couple of those, there aren't any games that fill that role that I'm aware of, or anyone else that's participated in discussions on the matter.

It's more frequently compared with Unreal Tournament or Quake than any of the above titles.

 

I'd love to just laugh at the naivety of this, but the truth is that on other gaming forums, the developers - or at least community moderators/managers - do participate in the community. Currently there is a small development team and it is entirely forgivable that given the fact that they have to actually relearn Hawken's code as well as the game that they do not participate due to time constraints.

 

However there is a single community manager that Reloaded has deemed fit to work across multiple games. We fall low on her list of priorities because this community has endured a lot of nonsense - including multiple months of essentially no moderation whatsoever. The result of this is that we have both become accustomed to a certain lax style of engagement and moderation, and have been fairly capable of keeping ourselves in check - thus the community manager's presence is seldom called for. However Reloaded doesn't seem to understand that moderation isn't the only reason why community engagement is important.

 

There are also several moderators that currently have no names or forum presence whose primary responsibility is to carry out basic punitive and maintenance tasks. Again, Reloaded doesn't seem to understand that if nothing else, communication builds loyalty, and a lack of it builds dissent.

 

So yes. Your request is naive, but it is founded.

 

Edit: There is also Ashfire908. He is a longstanding community member that was hired by a company in part due to his voluntary work with Hawken - which is extensive - that is currently contracted by Reloaded. The duration of his "developership" is unknown. Perhaps newer members of the community have a different view - in fact I hope they do, but for most of us, his engagement with the community is less a "hey I'm talking to a developer!" thing than it is "this is a nice boy who knows things."

 

a fleshed out response after all :)

though i dont think that me asking for a dev is laughable in any way but each to their own i guess 

nontheless thanks for the reply

 

Would you believe if i say that previously camos were not global at all?  :pirate: You had to buy each camo separately for each mech.

And I  will say that meteor(previous publisher) started selling every bit they can a bit too early in my opinion and not really thinking about how it will affect the game. 

 
 

 

 
now that you mention it, yes i do remember that. my forum account is new but i've been a part of the game since closed beta (or i think it was closed beta) basically i remember that there was an upgrade system for every mech but got scrapped 

Edited by LabMaus, 04 January 2016 - 01:00 PM.

I know what you're thinking, did he fire MIRV or only one grenade, but to tell you the truth in all this excitement I kinda lost track myself. But being this is a Corsair - KLA the most powerful secondary in the world, and would blow your cockpit clean off, you gotta ask yourself one question... do I feel lucky ? well do you, punk ? 


#22
StubbornPuppet

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^Yes, there was a vertical progression upgrade for each mech stats early on.  But, it was thankfully scrapped because it was a bad idea.

 

It caused two problems:

 

  1. Newbies got the perception that the game was pay-to-win and favored the long-term players and the wealthy by parts alone.  And, it did actually.  You could spend money to upgrade your mech and make it more powerful, stronger and faster than the same mech, with the same weapons and internals.
  2. It created 'metas'.  Once people figured out the optimal places to upgrade specific mech stats, you either learned it and used it or you were going to lose.

 

So, good riddance to that.  For all of their other faults and shortcomings, Adhesive people did seem to care very much about avoiding pay-to-win and metas.  Not saying they always succeeded, but they tried.


To be serious for a moment this is just a joke

 






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